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Change priorities in the correct place
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2 changed files with 2 additions and 2 deletions
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@ -2879,7 +2879,7 @@ void RayToAvatarIntersectionResultFromScriptValue(const QScriptValue& object, Ra
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value.extraInfo = object.property("extraInfo").toVariant().toMap();
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value.extraInfo = object.property("extraInfo").toVariant().toMap();
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}
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}
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float AvatarData::_avatarSortCoefficientSize { 8.0f };
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float AvatarData::_avatarSortCoefficientSize { 20.0f };
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float AvatarData::_avatarSortCoefficientCenter { 4.0f };
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float AvatarData::_avatarSortCoefficientCenter { 4.0f };
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float AvatarData::_avatarSortCoefficientAge { 1.0f };
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float AvatarData::_avatarSortCoefficientAge { 1.0f };
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@ -23,7 +23,7 @@ const float OUT_OF_VIEW_THRESHOLD = 0.5f * OUT_OF_VIEW_PENALTY;
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namespace PrioritySortUtil {
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namespace PrioritySortUtil {
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constexpr float DEFAULT_ANGULAR_COEF { 2.5f };
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constexpr float DEFAULT_ANGULAR_COEF { 1.0f };
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constexpr float DEFAULT_CENTER_COEF { 0.5f };
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constexpr float DEFAULT_CENTER_COEF { 0.5f };
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constexpr float DEFAULT_AGE_COEF { 0.25f };
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constexpr float DEFAULT_AGE_COEF { 0.25f };
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