one ring to rule

This commit is contained in:
Howard Stearns 2016-02-07 13:33:21 -08:00
parent dc50efe7ec
commit 7b39700136

View file

@ -64,13 +64,10 @@
oldColor = properties.color; oldColor = properties.color;
dimensions = Vec3.multiply(scale, properties.dimensions); dimensions = Vec3.multiply(scale, properties.dimensions);
baton = virtualBaton({ baton = virtualBaton({
// FIXME: batonName: 'io.highfidelity.tribble:' + entityID,
// If we wanted to have only one tribble change colors, we could do:
batonName: 'io.highfidelity.tribble', batonName: 'io.highfidelity.tribble',
instanceId: entityID + MyAvatar.sessionUUID,
debugFlow: true, debugFlow: true,
debugSend: true, debugSend: false,
debugReceive: true debugReceive: false
}); });
if (editTimeout) { if (editTimeout) {
baton.claim(startUpdate, stopUpdateAndReclaim); baton.claim(startUpdate, stopUpdateAndReclaim);