fix web entity crash

This commit is contained in:
SamGondelman 2017-12-20 13:58:58 -08:00
parent 91ed531421
commit 7a7b1f7089

View file

@ -124,7 +124,10 @@ void WebEntityRenderer::doRenderUpdateSynchronousTyped(const ScenePointer& scene
withWriteLock([&] { withWriteLock([&] {
// This work must be done on the main thread // This work must be done on the main thread
if (!hasWebSurface()) { if (!hasWebSurface()) {
buildWebSurface(entity); // If we couldn't create a new web surface, exit
if (!buildWebSurface(entity)) {
return;
}
} }
if (_contextPosition != entity->getWorldPosition()) { if (_contextPosition != entity->getWorldPosition()) {