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Correct CollisionRegion jsdoc for 'joint' parameter
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@ -263,7 +263,7 @@ public:
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* @property {float} threshold - The approximate minimum penetration depth for a test object to be considered in contact with the collision region.
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* @property {float} threshold - The approximate minimum penetration depth for a test object to be considered in contact with the collision region.
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* @property {Uuid} parentID - The ID of the parent, either an avatar, an entity, or an overlay.
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* @property {Uuid} parentID - The ID of the parent, either an avatar, an entity, or an overlay.
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* @property {number} parentJointIndex - The joint of the parent to parent to, for example, the joints on the model of an avatar. (default = 0, no joint)
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* @property {number} parentJointIndex - The joint of the parent to parent to, for example, the joints on the model of an avatar. (default = 0, no joint)
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* @property {string} joint - If "Mouse," parents the pick to the mouse. If "Head," parents the pick to MyAvatar's head. Otherwise, parents to the joint of the given name on MyAvatar.
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* @property {string} joint - If "Mouse," parents the pick to the mouse. If "Avatar," parents the pick to MyAvatar's head. Otherwise, parents to the joint of the given name on MyAvatar.
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*/
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*/
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class CollisionRegion : public MathPick {
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class CollisionRegion : public MathPick {
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public:
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public:
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