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https://github.com/HifiExperiments/overte.git
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cleanup
This commit is contained in:
parent
ad6fdc813f
commit
772ea16c71
2 changed files with 16 additions and 11 deletions
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@ -28,7 +28,7 @@ var TARGET_DIMENSIONS = {
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z: 0.42
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z: 0.42
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};
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};
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var VERTICAL_SPACING =TARGET_DIMENSIONS.y+ 0.5;
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var VERTICAL_SPACING = TARGET_DIMENSIONS.y + 0.5;
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var HORIZONTAL_SPACING = TARGET_DIMENSIONS.z + 0.5;
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var HORIZONTAL_SPACING = TARGET_DIMENSIONS.z + 0.5;
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@ -36,9 +36,9 @@ var startPosition = {
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x: 548.68,
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x: 548.68,
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y: 497.30,
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y: 497.30,
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z: 509.74
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z: 509.74
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}
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};
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var rotation = Quat.fromPitchYawRollDegrees(0,-55.25,0);
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var rotation = Quat.fromPitchYawRollDegrees(0, -55.25, 0);
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var targetIntervalClearer = Entities.addEntity({
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var targetIntervalClearer = Entities.addEntity({
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name: 'Target Interval Clearer - delete me to clear',
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name: 'Target Interval Clearer - delete me to clear',
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@ -50,11 +50,12 @@ var targetIntervalClearer = Entities.addEntity({
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green: 255,
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green: 255,
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blue: 0
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blue: 0
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},
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},
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rotation:rotation,
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rotation: rotation,
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visible: false,
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visible: false,
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collisionsWillMove: false,
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collisionsWillMove: false,
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ignoreForCollisions: true,
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ignoreForCollisions: true,
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})
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});
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var targets = [];
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var targets = [];
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var originalPositions = [];
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var originalPositions = [];
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@ -62,19 +63,21 @@ var originalPositions = [];
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function addTargets() {
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function addTargets() {
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var i;
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var i;
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var row = -1;
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var row = -1;
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for (i = 0; i < NUMBER_OF_TARGETS; i++) {
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for (i = 0; i < NUMBER_OF_TARGETS; i++) {
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if (i % TARGETS_PER_ROW === 0) {
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if (i % TARGETS_PER_ROW === 0) {
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row++;
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row++;
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}
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}
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var vHat = Quat.getFront(rotation);
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var vHat = Quat.getFront(rotation);
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var spacer = HORIZONTAL_SPACING * (i % TARGETS_PER_ROW)+(row * HORIZONTAL_SPACING / 2);
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var spacer = HORIZONTAL_SPACING * (i % TARGETS_PER_ROW) + (row * HORIZONTAL_SPACING / 2);
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var multiplier = Vec3.multiply(spacer, vHat);
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var multiplier = Vec3.multiply(spacer, vHat);
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var position = Vec3.sum(startPosition, multiplier);
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var position = Vec3.sum(startPosition, multiplier);
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position.y = startPosition.y-(row*VERTICAL_SPACING);
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position.y = startPosition.y - (row * VERTICAL_SPACING);
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originalPositions.push(position);
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originalPositions.push(position);
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var targetProperties = {
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var targetProperties = {
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name: 'Target',
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name: 'Target',
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type: 'Model',
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type: 'Model',
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@ -368,7 +368,7 @@ MasterReset = function() {
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x: 548.68,
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x: 548.68,
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y: 497.30,
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y: 497.30,
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z: 509.74
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z: 509.74
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}
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};
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var rotation = Quat.fromPitchYawRollDegrees(0, -55.25, 0);
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var rotation = Quat.fromPitchYawRollDegrees(0, -55.25, 0);
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@ -386,7 +386,8 @@ MasterReset = function() {
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visible: false,
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visible: false,
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collisionsWillMove: false,
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collisionsWillMove: false,
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ignoreForCollisions: true,
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ignoreForCollisions: true,
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})
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});
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var targets = [];
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var targets = [];
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var originalPositions = [];
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var originalPositions = [];
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@ -395,6 +396,7 @@ MasterReset = function() {
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var i;
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var i;
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var row = -1;
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var row = -1;
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for (i = 0; i < NUMBER_OF_TARGETS; i++) {
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for (i = 0; i < NUMBER_OF_TARGETS; i++) {
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if (i % TARGETS_PER_ROW === 0) {
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if (i % TARGETS_PER_ROW === 0) {
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row++;
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row++;
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}
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}
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@ -404,7 +406,7 @@ MasterReset = function() {
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var multiplier = Vec3.multiply(spacer, vHat);
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var multiplier = Vec3.multiply(spacer, vHat);
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var position = Vec3.sum(startPosition, multiplier);
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var position = Vec3.sum(startPosition, multiplier);
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position.y = startPosition.y - (row * VERTICAL_SPACING);
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position.y = startPosition.y - (row * VERTICAL_SPACING);
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originalPositions.push(position);
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originalPositions.push(position);
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var targetProperties = {
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var targetProperties = {
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