From 736e38ceb0e03995148dcfb5f2575e68ffc3cdaf Mon Sep 17 00:00:00 2001 From: ZappoMan Date: Fri, 7 Jun 2013 10:04:30 -0700 Subject: [PATCH] fix merge issue --- libraries/voxels/src/VoxelNode.h | 2 -- libraries/voxels/src/VoxelTree.cpp | 10 ---------- 2 files changed, 12 deletions(-) diff --git a/libraries/voxels/src/VoxelNode.h b/libraries/voxels/src/VoxelNode.h index adb0744e10..9250d76594 100644 --- a/libraries/voxels/src/VoxelNode.h +++ b/libraries/voxels/src/VoxelNode.h @@ -41,8 +41,6 @@ private: void init(unsigned char * octalCode); - double _lastChanged; - public: VoxelNode(); // root node constructor VoxelNode(unsigned char * octalCode); // regular constructor diff --git a/libraries/voxels/src/VoxelTree.cpp b/libraries/voxels/src/VoxelTree.cpp index cd3c0565a5..bc4d7569bf 100644 --- a/libraries/voxels/src/VoxelTree.cpp +++ b/libraries/voxels/src/VoxelTree.cpp @@ -274,16 +274,6 @@ public: bool pathChanged; }; -class DeleteVoxelCodeFromTreeArgs { -public: - bool stage; - bool collapseEmptyTrees; - unsigned char* codeBuffer; - int lengthOfCode; - bool deleteLastChild; - bool pathChanged; -}; - // Note: uses the codeColorBuffer format, but the color's are ignored, because // this only finds and deletes the node from the tree. void VoxelTree::deleteVoxelCodeFromTree(unsigned char* codeBuffer, bool stage, bool collapseEmptyTrees) {