don't play muzak from lobby to avoid error

This commit is contained in:
Stephen Birarda 2015-01-12 10:07:20 -08:00
parent 3ccb81803d
commit 69f5c769b8

View file

@ -139,10 +139,10 @@ function drawLobby() {
MyAvatar.attach(HELMET_ATTACHMENT_URL, "Neck", {x: 0, y: 0, z: 0}, Quat.fromPitchYawRollDegrees(0, 0, 0), 1.15); MyAvatar.attach(HELMET_ATTACHMENT_URL, "Neck", {x: 0, y: 0, z: 0}, Quat.fromPitchYawRollDegrees(0, 0, 0), 1.15);
// start the drone sound // start the drone sound
currentDrone = Audio.playSound(droneSound, { stereo: true, loop: true, localOnly: true, volume: DRONE_VOLUME }); // currentDrone = Audio.playSound(droneSound, { stereo: true, loop: true, localOnly: true, volume: DRONE_VOLUME });
// start one of our muzak sounds // start one of our muzak sounds
playRandomMuzak(); // playRandomMuzak();
} }
} }
@ -353,9 +353,9 @@ function update(deltaTime) {
Overlays.editOverlay(descriptionText, { position: textOverlayPosition() }); Overlays.editOverlay(descriptionText, { position: textOverlayPosition() });
// if the reticle is up then we may need to play the next muzak // if the reticle is up then we may need to play the next muzak
if (!Audio.isInjectorPlaying(currentMuzakInjector)) { // if (!Audio.isInjectorPlaying(currentMuzakInjector)) {
playNextMuzak(); // playNextMuzak();
} // }
} }
} }