diff --git a/libraries/animation/src/AnimClip.cpp b/libraries/animation/src/AnimClip.cpp index 0ab83c1870..90cd85e727 100644 --- a/libraries/animation/src/AnimClip.cpp +++ b/libraries/animation/src/AnimClip.cpp @@ -155,15 +155,7 @@ void AnimClip::copyFromNetworkAnim() { boneLengthScale = glm::length(relDefaultPose.trans) / glm::length(fbxZeroTrans); } - AnimPose trans; - if (_skeleton->getJointName(skeletonJoint) == "RightEye" || _skeleton->getJointName(skeletonJoint) == "LeftEye") { - // preserve model eye translation - trans = AnimPose(glm::vec3(1.0f), glm::quat(), relDefaultPose.trans); - } else if (usePreAndPostPoseFromAnim) { - trans = AnimPose(glm::vec3(1.0f), glm::quat(), boneLengthScale * (fbxAnimTrans + (fbxAnimTrans - fbxZeroTrans))); - } else { - trans = AnimPose(glm::vec3(1.0f), glm::quat(), relDefaultPose.trans + boneLengthScale * (fbxAnimTrans - fbxZeroTrans)); - } + AnimPose trans = AnimPose(glm::vec3(1.0f), glm::quat(), relDefaultPose.trans + boneLengthScale * (fbxAnimTrans - fbxZeroTrans)); _anim[frame][skeletonJoint] = trans * preRot * rot * postRot; }