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https://github.com/HifiExperiments/overte.git
synced 2025-08-04 03:13:09 +02:00
second attempt to fix all other shutdown QML warnings at once
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parent
fe43c733f8
commit
64d05e33c1
3 changed files with 22 additions and 1 deletions
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@ -389,6 +389,10 @@ void OffscreenSurface::finishQmlLoad(QQmlComponent* qmlComponent,
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}
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}
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// Allow child windows to be destroyed from JS
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// Allow child windows to be destroyed from JS
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QQmlEngine::setObjectOwnership(newObject, QQmlEngine::JavaScriptOwnership);
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QQmlEngine::setObjectOwnership(newObject, QQmlEngine::JavaScriptOwnership);
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// add object to the manual deletion list
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_sharedObject->addToDeletionList(newObject);
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newObject->setParent(parent);
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newObject->setParent(parent);
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newItem->setParentItem(parent);
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newItem->setParentItem(parent);
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} else {
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} else {
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@ -15,6 +15,7 @@
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#include <QtQml/QQmlEngine>
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#include <QtQml/QQmlEngine>
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#include <QtGui/QOpenGLContext>
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#include <QtGui/QOpenGLContext>
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#include <QPointer>
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#include <NumericalConstants.h>
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#include <NumericalConstants.h>
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#include <shared/NsightHelpers.h>
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#include <shared/NsightHelpers.h>
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@ -96,6 +97,15 @@ SharedObject::~SharedObject() {
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}
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}
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#endif
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#endif
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// already deleted objects will be reset to null by QPointer so it should be safe just iterate here
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for (auto qmlObject : _deletionList) {
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if (qmlObject) {
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// manually delete not-deleted-yet qml items
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QQmlEngine::setObjectOwnership(qmlObject, QQmlEngine::CppOwnership);
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delete qmlObject;
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}
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}
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if (_rootItem) {
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if (_rootItem) {
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delete _rootItem;
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delete _rootItem;
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_rootItem = nullptr;
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_rootItem = nullptr;
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@ -412,6 +422,11 @@ bool SharedObject::fetchTexture(TextureAndFence& textureAndFence) {
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return true;
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return true;
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}
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}
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void hifi::qml::impl::SharedObject::addToDeletionList(QObject * object)
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{
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_deletionList.append(QPointer<QObject>(object));
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}
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void SharedObject::setProxyWindow(QWindow* window) {
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void SharedObject::setProxyWindow(QWindow* window) {
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#ifndef DISABLE_QML
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#ifndef DISABLE_QML
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_proxyWindow = window;
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_proxyWindow = window;
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@ -66,7 +66,7 @@ public:
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void resume();
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void resume();
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bool isPaused() const;
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bool isPaused() const;
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bool fetchTexture(TextureAndFence& textureAndFence);
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bool fetchTexture(TextureAndFence& textureAndFence);
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void addToDeletionList(QObject* object);
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private:
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private:
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bool event(QEvent* e) override;
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bool event(QEvent* e) override;
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@ -91,6 +91,8 @@ private:
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void onAboutToQuit();
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void onAboutToQuit();
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void updateTextureAndFence(const TextureAndFence& newTextureAndFence);
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void updateTextureAndFence(const TextureAndFence& newTextureAndFence);
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QList<QPointer<QObject>> _deletionList;
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// Texture management
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// Texture management
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TextureAndFence _latestTextureAndFence{ 0, 0 };
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TextureAndFence _latestTextureAndFence{ 0, 0 };
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QQuickItem* _item{ nullptr };
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QQuickItem* _item{ nullptr };
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