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render mirror box
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parent
2e84d1e213
commit
63533e66c1
2 changed files with 13 additions and 2 deletions
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@ -425,7 +425,6 @@ void Application::paintGL() {
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} else {
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} else {
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_glowEffect.prepare();
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_glowEffect.prepare();
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glMatrixMode(GL_MODELVIEW);
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glMatrixMode(GL_MODELVIEW);
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glPushMatrix();
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glPushMatrix();
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glLoadIdentity();
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glLoadIdentity();
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@ -434,6 +433,17 @@ void Application::paintGL() {
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_glowEffect.render();
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_glowEffect.render();
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// mirror
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if (Menu::getInstance()->isOptionChecked(MenuOption::Mirror)) {
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glViewport(50, 600, 265, 215);
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glLogicOp(GL_CLEAR);
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_mirrorCamera.setMode(CAMERA_MODE_MIRROR);
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displaySide(_mirrorCamera);
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glViewport(0, 0, _glWidget->width(), _glWidget->height());
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}
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// mirror
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displayOverlay();
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displayOverlay();
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}
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}
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@ -2482,7 +2492,6 @@ void Application::displaySide(Camera& whichCamera) {
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if (Menu::getInstance()->isOptionChecked(MenuOption::Mirror)) {
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if (Menu::getInstance()->isOptionChecked(MenuOption::Mirror)) {
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glScalef(-1.0f, 1.0f, 1.0f);
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glScalef(-1.0f, 1.0f, 1.0f);
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glFrontFace(GL_CW);
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glFrontFace(GL_CW);
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} else {
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} else {
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glFrontFace(GL_CCW);
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glFrontFace(GL_CCW);
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}
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}
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@ -2770,6 +2779,7 @@ void Application::displaySide(Camera& whichCamera) {
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glPopMatrix();
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glPopMatrix();
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}
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}
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}
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}
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void Application::displayOverlay() {
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void Application::displayOverlay() {
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@ -294,6 +294,7 @@ private:
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Camera _myCamera; // My view onto the world
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Camera _myCamera; // My view onto the world
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Camera _viewFrustumOffsetCamera; // The camera we use to sometimes show the view frustum from an offset mode
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Camera _viewFrustumOffsetCamera; // The camera we use to sometimes show the view frustum from an offset mode
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Camera _mirrorCamera;
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Environment _environment;
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Environment _environment;
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