From 5d729b98d6e3709b2d0269c92bd78acc11f1f8cb Mon Sep 17 00:00:00 2001 From: Howard Stearns Date: Wed, 29 Apr 2015 14:05:30 -0700 Subject: [PATCH] coding standard: brace placement --- libraries/fbx/src/OBJReader.cpp | 12 +++++++++--- 1 file changed, 9 insertions(+), 3 deletions(-) diff --git a/libraries/fbx/src/OBJReader.cpp b/libraries/fbx/src/OBJReader.cpp index 28f1e2f1ce..08dc57780a 100644 --- a/libraries/fbx/src/OBJReader.cpp +++ b/libraries/fbx/src/OBJReader.cpp @@ -130,16 +130,22 @@ void setMeshPartDefaults(FBXMeshPart &meshPart, QString materialID) { bool OBJFace::add(QByteArray vertexIndex, QByteArray textureIndex, QByteArray normalIndex) { bool ok; int index = vertexIndex.toInt(&ok); - if (!ok) { return false; } + if (!ok) { + return false; + } vertexIndices.append(index - 1); if (textureIndex != nullptr) { index = textureIndex.toInt(&ok); - if (!ok) { return false; } + if (!ok) { + return false; + } textureUVIndices.append(index - 1); } if (normalIndex != nullptr) { index = normalIndex.toInt(&ok); - if (!ok) { return false; } + if (!ok) { + return false; + } normalIndices.append(index - 1); } return true;