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updates per discussion with triplelexx
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parent
630afb716f
commit
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4 changed files with 50 additions and 32 deletions
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@ -23,33 +23,8 @@ Original.Button {
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HifiConstants { id: hifi }
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// FIXME: THIS WORKAROUND MIGRATED/CONSOLIDATED FROM RUNNINGSCRIPTS.QML
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// For some reason trigginer an API that enters
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// an internal event loop directly from the button clicked
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// trigger below causes the appliction to behave oddly.
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// Most likely because the button onClicked handling is never
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// completed until the function returns.
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// FIXME find a better way of handling the input dialogs that
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// doesn't trigger this.
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// NOTE: dialogs that need to use this workaround can connect via
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// onQueuedClicked: ...
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// instead of:
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// onClicked: ...
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onClicked: fromTimer.running = true
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signal queuedClicked()
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Timer {
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id: fromTimer
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interval: 5
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repeat: false
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running: false
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onTriggered: { console.info('onQueuedClicked->onTriggered'); queuedClicked() }
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}
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onQueuedClicked: console.info('HifiControls.Button -- please define onClicked: or onQueuedClicked:')
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style: ButtonStyle {
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background: Rectangle {
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radius: hifi.buttons.radius
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43
interface/resources/qml/controls-uit/QueuedButton.qml
Normal file
43
interface/resources/qml/controls-uit/QueuedButton.qml
Normal file
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@ -0,0 +1,43 @@
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//
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// QueuedButton.qml
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// -- original Button.qml + signal timer workaround --ht
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// Created by David Rowe on 16 Feb 2016
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// Copyright 2016 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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import QtQuick 2.5
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import QtQuick.Controls 1.4 as Original
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import QtQuick.Controls.Styles 1.4
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import "../styles-uit"
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import "." as HifiControls
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HifiControls.Button {
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// FIXME: THIS WORKAROUND MIGRATED/CONSOLIDATED FROM RUNNINGSCRIPTS.QML
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// For some reason trigginer an API that enters
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// an internal event loop directly from the button clicked
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// trigger below causes the appliction to behave oddly.
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// Most likely because the button onClicked handling is never
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// completed until the function returns.
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// FIXME find a better way of handling the input dialogs that
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// doesn't trigger this.
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// NOTE: dialogs that need to use this workaround can connect via
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// onQueuedClicked: ...
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// instead of:
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// onClicked: ...
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signal clickedQueued()
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Timer {
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id: fromTimer
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interval: 5
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repeat: false
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running: false
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onTriggered: clickedQueued()
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}
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onClicked: fromTimer.running = true
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}
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@ -75,7 +75,7 @@ Preference {
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colorScheme: hifi.colorSchemes.dark
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}
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Button {
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QueuedButton {
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id: bookmarkAvatarButton
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text: "Bookmark Avatar"
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width: 140
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@ -84,7 +84,7 @@ Preference {
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bottom: parent.bottom
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rightMargin: hifi.dimensions.contentSpacing.x
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}
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onQueuedClicked: avatarBookmarks.addBookmark()
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onClickedQueued: avatarBookmarks.addBookmark()
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}
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Button {
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@ -219,18 +219,18 @@ ScrollingWindow {
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Row {
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spacing: hifi.dimensions.contentSpacing.x
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HifiControls.Button {
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HifiControls.QueuedButton {
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text: "from URL"
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color: hifi.buttons.black
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height: 26
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onQueuedClicked: ApplicationInterface.loadScriptURLDialog()
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onClickedQueued: ApplicationInterface.loadScriptURLDialog()
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}
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HifiControls.Button {
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HifiControls.QueuedButton {
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text: "from Disk"
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color: hifi.buttons.black
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height: 26
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onQueuedClicked: ApplicationInterface.loadDialog()
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onClickedQueued: ApplicationInterface.loadDialog()
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}
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HifiControls.Button {
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