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remove unecessary clearRagdollConstraintsAndPoints()
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@ -39,7 +39,6 @@ void SkeletonModel::setJointStates(QVector<JointState> states) {
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}
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}
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clearShapes();
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clearShapes();
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clearRagdollConstraintsAndPoints();
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if (_enableShapes) {
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if (_enableShapes) {
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buildShapes();
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buildShapes();
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}
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}
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