From 53ecf97df2d25a58c502b78c856f5eb849941c64 Mon Sep 17 00:00:00 2001 From: ZappoMan Date: Tue, 25 Nov 2014 21:58:26 -0800 Subject: [PATCH] fix broken camera after leaving oculus/hmd mode --- interface/src/Application.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/interface/src/Application.cpp b/interface/src/Application.cpp index 31b1dd66f6..1a7ccf21ee 100644 --- a/interface/src/Application.cpp +++ b/interface/src/Application.cpp @@ -668,6 +668,8 @@ void Application::paintGL() { // Update camera position if (!OculusManager::isConnected()) { + _myCamera.setHmdPosition(glm::vec3()); + _myCamera.setHmdRotation(glm::quat()); _myCamera.update(1.0f / _fps); }