From 53a63fed792253e0bdb5622940ee5ace6fb41944 Mon Sep 17 00:00:00 2001 From: Nex Pro Date: Sun, 23 Aug 2015 17:16:23 +0100 Subject: [PATCH] Changed constants red, green, blue and grey to uppercase as per style guide. --- interface/src/Util.cpp | 28 ++++++++++++++-------------- 1 file changed, 14 insertions(+), 14 deletions(-) diff --git a/interface/src/Util.cpp b/interface/src/Util.cpp index 695a8be5e7..4aeb0f6ac3 100644 --- a/interface/src/Util.cpp +++ b/interface/src/Util.cpp @@ -36,10 +36,10 @@ void renderWorldBox(gpu::Batch& batch) { auto geometryCache = DependencyManager::get(); // Show center of world - static const glm::vec3 red(1.0f, 0.0f, 0.0f); - static const glm::vec3 green(0.0f, 1.0f, 0.0f); - static const glm::vec3 blue(0.0f, 0.0f, 1.0f); - static const glm::vec3 grey(0.5f, 0.5f, 0.5f); + static const glm::vec3 RED(1.0f, 0.0f, 0.0f); + static const glm::vec3 GREEN(0.0f, 1.0f, 0.0f); + static const glm::vec3 BLUE(0.0f, 0.0f, 1.0f); + static const glm::vec3 GREY(0.5f, 0.5f, 0.5f); static const glm::vec4 DASHED_RED(1.0f, 0.0f, 0.0f, 1.0f); static const glm::vec4 DASHED_GREEN(0.0f, 1.0f, 0.0f, 1.0f); @@ -50,42 +50,42 @@ void renderWorldBox(gpu::Batch& batch) { batch.setModelTransform(transform); - geometryCache->renderLine(batch, glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(HALF_TREE_SCALE, 0.0f, 0.0f), red); + geometryCache->renderLine(batch, glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(HALF_TREE_SCALE, 0.0f, 0.0f), RED); geometryCache->renderDashedLine(batch, glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(-HALF_TREE_SCALE, 0.0f, 0.0f), DASHED_RED, DASH_LENGTH, GAP_LENGTH); - geometryCache->renderLine(batch, glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(0.0f, HALF_TREE_SCALE, 0.0f), green); + geometryCache->renderLine(batch, glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(0.0f, HALF_TREE_SCALE, 0.0f), GREEN); geometryCache->renderDashedLine(batch, glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(0.0f, -HALF_TREE_SCALE, 0.0f), DASHED_GREEN, DASH_LENGTH, GAP_LENGTH); - geometryCache->renderLine(batch, glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(0.0f, 0.0f, HALF_TREE_SCALE), blue); + geometryCache->renderLine(batch, glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(0.0f, 0.0f, HALF_TREE_SCALE), BLUE); geometryCache->renderDashedLine(batch, glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(0.0f, 0.0f, -HALF_TREE_SCALE), DASHED_BLUE, DASH_LENGTH, GAP_LENGTH); - geometryCache->renderLine(batch, glm::vec3(0.0f, 0.0f, HALF_TREE_SCALE), glm::vec3(HALF_TREE_SCALE, 0.0f, HALF_TREE_SCALE), grey); - geometryCache->renderLine(batch, glm::vec3(HALF_TREE_SCALE, 0.0f, HALF_TREE_SCALE), glm::vec3(HALF_TREE_SCALE, 0.0f, 0.0f), grey); + geometryCache->renderLine(batch, glm::vec3(0.0f, 0.0f, HALF_TREE_SCALE), glm::vec3(HALF_TREE_SCALE, 0.0f, HALF_TREE_SCALE), GREY); + geometryCache->renderLine(batch, glm::vec3(HALF_TREE_SCALE, 0.0f, HALF_TREE_SCALE), glm::vec3(HALF_TREE_SCALE, 0.0f, 0.0f), GREY); // Draw meter markers along the 3 axis to help with measuring things const float MARKER_DISTANCE = 1.0f; const float MARKER_RADIUS = 0.05f; - geometryCache->renderSphere(batch, MARKER_RADIUS, 10, 10, red); + geometryCache->renderSphere(batch, MARKER_RADIUS, 10, 10, RED); transform.setTranslation(glm::vec3(MARKER_DISTANCE, 0.0f, 0.0f)); batch.setModelTransform(transform); - geometryCache->renderSphere(batch, MARKER_RADIUS, 10, 10, red); + geometryCache->renderSphere(batch, MARKER_RADIUS, 10, 10, RED); transform.setTranslation(glm::vec3(0.0f, MARKER_DISTANCE, 0.0f)); batch.setModelTransform(transform); - geometryCache->renderSphere(batch, MARKER_RADIUS, 10, 10, green); + geometryCache->renderSphere(batch, MARKER_RADIUS, 10, 10, GREEN); transform.setTranslation(glm::vec3(0.0f, 0.0f, MARKER_DISTANCE)); batch.setModelTransform(transform); - geometryCache->renderSphere(batch, MARKER_RADIUS, 10, 10, blue); + geometryCache->renderSphere(batch, MARKER_RADIUS, 10, 10, BLUE); transform.setTranslation(glm::vec3(MARKER_DISTANCE, 0.0f, MARKER_DISTANCE)); batch.setModelTransform(transform); - geometryCache->renderSphere(batch, MARKER_RADIUS, 10, 10, grey); + geometryCache->renderSphere(batch, MARKER_RADIUS, 10, 10, GREY); } // Return a random vector of average length 1