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Kneel.js: Added comment to clearify js API
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@ -57,6 +57,8 @@ function kneelDown() {
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var startFrame = 0;
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var startFrame = 0;
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var endFrame = 82;
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var endFrame = 82;
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// This will completly override all motion from the default animation system
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// including inverse kinematics for hand and head controllers.
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MyAvatar.overrideAnimation(KNEEL_ANIM_URL, playbackRate, loopFlag, startFrame, endFrame);
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MyAvatar.overrideAnimation(KNEEL_ANIM_URL, playbackRate, loopFlag, startFrame, endFrame);
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Overlays.editOverlay(kneelDownButton, { visible: false });
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Overlays.editOverlay(kneelDownButton, { visible: false });
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@ -66,6 +68,8 @@ function kneelDown() {
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function standUp() {
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function standUp() {
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kneeling = false;
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kneeling = false;
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// this will restore all motion from the default animation system.
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// inverse kinematics will work again normally.
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MyAvatar.restoreAnimation();
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MyAvatar.restoreAnimation();
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Overlays.editOverlay(standUpButton, { visible: false });
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Overlays.editOverlay(standUpButton, { visible: false });
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