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https://github.com/HifiExperiments/overte.git
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added easy access to creating a ParticleEditHandle for a know particle ID
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parent
cd830efdd4
commit
50b93d1e2b
6 changed files with 32 additions and 8 deletions
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@ -1523,11 +1523,17 @@ void Application::shootParticle() {
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delete particleEditHandle;
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}
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// Caller is responsible for managing this EditableParticle
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ParticleEditHandle* Application::newParticleEditHandle(uint32_t id) {
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ParticleEditHandle* particleEditHandle = new ParticleEditHandle(&_particleEditSender, _particles.getTree());
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return particleEditHandle;
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}
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// Caller is responsible for managing this EditableParticle
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ParticleEditHandle* Application::makeParticle(glm::vec3 position, float radius, xColor color, glm::vec3 velocity,
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glm::vec3 gravity, float damping, QString updateScript) {
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ParticleEditHandle* particleEditHandle = new ParticleEditHandle(&_particleEditSender, _particles.getTree());
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ParticleEditHandle* particleEditHandle = newParticleEditHandle();
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particleEditHandle->createParticle(position, radius, color, velocity, gravity, damping, updateScript);
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return particleEditHandle;
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}
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@ -121,6 +121,7 @@ public:
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void wheelEvent(QWheelEvent* event);
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void shootParticle(); // shoots a particle in the direction you're looking
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ParticleEditHandle* newParticleEditHandle(uint32_t id = NEW_PARTICLE);
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ParticleEditHandle* makeParticle(glm::vec3 position, float radius, xColor color, glm::vec3 velocity,
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glm::vec3 gravity, float damping, QString updateScript);
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@ -69,6 +69,12 @@ void Hand::simulateToyBall(PalmData& palm, const glm::vec3& fingerTipPosition, f
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if (closestParticle) {
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printf("potentially caught... particle ID:%d\n", closestParticle->getID());
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// you can create a ParticleEditHandle by doing this...
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ParticleEditHandle* caughtParticle = Application::getInstance()->newParticleEditHandle(closestParticle->getID());
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// but make sure you clean it up, when you're done
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delete caughtParticle;
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}
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// Is the controller button being held down....
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@ -20,6 +20,8 @@
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#include <OctreePacketData.h>
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const uint32_t NEW_PARTICLE = 0xFFFFFFFF;
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const uint32_t UNKNOWN_TOKEN = 0xFFFFFFFF;
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class ParticleDetail {
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public:
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uint32_t id;
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@ -16,15 +16,22 @@ std::map<uint32_t,ParticleEditHandle*> ParticleEditHandle::_allHandles;
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uint32_t ParticleEditHandle::_nextCreatorTokenID = 0;
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ParticleEditHandle::ParticleEditHandle(ParticleEditPacketSender* packetSender, ParticleTree* localTree) {
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_creatorTokenID = _nextCreatorTokenID;
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_nextCreatorTokenID++;
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_id = NEW_PARTICLE;
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_isKnownID = false;
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ParticleEditHandle::ParticleEditHandle(ParticleEditPacketSender* packetSender, ParticleTree* localTree, uint32_t id) {
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if (id == NEW_PARTICLE) {
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_creatorTokenID = _nextCreatorTokenID;
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_nextCreatorTokenID++;
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_id = NEW_PARTICLE;
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_isKnownID = false;
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_allHandles[_creatorTokenID] = this;
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} else {
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_creatorTokenID = UNKNOWN_TOKEN;
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_id = id;
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_isKnownID = true;
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// don't add to _allHandles because we already know it...
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}
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_packetSender = packetSender;
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_localTree = localTree;
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_allHandles[_creatorTokenID] = this;
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}
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ParticleEditHandle::~ParticleEditHandle() {
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@ -19,12 +19,14 @@
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#include <SharedUtil.h>
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#include <OctreePacketData.h>
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#include "Particle.h"
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class ParticleEditPacketSender;
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class ParticleTree;
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class ParticleEditHandle {
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public:
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ParticleEditHandle(ParticleEditPacketSender* packetSender, ParticleTree* localTree);
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ParticleEditHandle(ParticleEditPacketSender* packetSender, ParticleTree* localTree, uint32_t id = NEW_PARTICLE);
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~ParticleEditHandle();
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uint32_t getCreatorTokenID() const { return _creatorTokenID; }
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