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https://github.com/HifiExperiments/overte.git
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add markWithChangedTime() method as public method
Conflicts: libraries/voxels/src/VoxelNode.cpp libraries/voxels/src/VoxelNode.h
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parent
873ae85d4e
commit
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2 changed files with 14 additions and 1 deletions
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@ -46,7 +46,7 @@ void VoxelNode::init(unsigned char * octalCode) {
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_isDirty = true;
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_isDirty = true;
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_shouldRender = false;
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_shouldRender = false;
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_isStagedForDeletion = false;
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_isStagedForDeletion = false;
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markWithChangedTime();
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calculateAABox();
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calculateAABox();
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}
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}
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@ -66,6 +66,7 @@ void VoxelNode::setShouldRender(bool shouldRender) {
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if (shouldRender != _shouldRender) {
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if (shouldRender != _shouldRender) {
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_shouldRender = shouldRender;
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_shouldRender = shouldRender;
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_isDirty = true;
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_isDirty = true;
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markWithChangedTime();
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}
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}
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}
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}
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@ -89,6 +90,7 @@ void VoxelNode::deleteChildAtIndex(int childIndex) {
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delete _children[childIndex];
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delete _children[childIndex];
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_children[childIndex] = NULL;
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_children[childIndex] = NULL;
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_isDirty = true;
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_isDirty = true;
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markWithChangedTime();
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_childCount--;
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_childCount--;
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}
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}
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}
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}
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@ -99,6 +101,7 @@ VoxelNode* VoxelNode::removeChildAtIndex(int childIndex) {
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if (_children[childIndex]) {
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if (_children[childIndex]) {
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_children[childIndex] = NULL;
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_children[childIndex] = NULL;
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_isDirty = true;
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_isDirty = true;
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markWithChangedTime();
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_childCount--;
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_childCount--;
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}
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}
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return returnedChild;
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return returnedChild;
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@ -108,6 +111,7 @@ void VoxelNode::addChildAtIndex(int childIndex) {
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if (!_children[childIndex]) {
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if (!_children[childIndex]) {
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_children[childIndex] = new VoxelNode(childOctalCode(_octalCode, childIndex));
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_children[childIndex] = new VoxelNode(childOctalCode(_octalCode, childIndex));
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_isDirty = true;
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_isDirty = true;
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markWithChangedTime();
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_childCount++;
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_childCount++;
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}
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}
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}
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}
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@ -135,6 +139,7 @@ void VoxelNode::safeDeepDeleteChildAtIndex(int childIndex, bool& stagedForDeleti
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deleteChildAtIndex(childIndex);
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deleteChildAtIndex(childIndex);
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_isDirty = true;
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_isDirty = true;
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}
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}
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markWithChangedTime();
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}
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}
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}
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}
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@ -178,6 +183,7 @@ void VoxelNode::setFalseColor(colorPart red, colorPart green, colorPart blue) {
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_currentColor[2] = blue;
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_currentColor[2] = blue;
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_currentColor[3] = 1; // XXXBHG - False colors are always considered set
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_currentColor[3] = 1; // XXXBHG - False colors are always considered set
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_isDirty = true;
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_isDirty = true;
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markWithChangedTime();
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}
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}
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}
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}
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@ -189,6 +195,7 @@ void VoxelNode::setFalseColored(bool isFalseColored) {
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}
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}
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_falseColored = isFalseColored;
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_falseColored = isFalseColored;
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_isDirty = true;
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_isDirty = true;
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markWithChangedTime();
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}
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}
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};
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};
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@ -202,6 +209,7 @@ void VoxelNode::setColor(const nodeColor& color) {
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memcpy(&_currentColor,&color,sizeof(nodeColor));
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memcpy(&_currentColor,&color,sizeof(nodeColor));
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}
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}
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_isDirty = true;
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_isDirty = true;
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markWithChangedTime();
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}
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}
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}
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}
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#endif
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#endif
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@ -9,6 +9,7 @@
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#ifndef __hifi__VoxelNode__
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#ifndef __hifi__VoxelNode__
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#define __hifi__VoxelNode__
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#define __hifi__VoxelNode__
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#include <SharedUtil.h>
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#include "AABox.h"
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#include "AABox.h"
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#include "ViewFrustum.h"
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#include "ViewFrustum.h"
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#include "VoxelConstants.h"
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#include "VoxelConstants.h"
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@ -26,6 +27,7 @@ private:
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#endif
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#endif
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glBufferIndex _glBufferIndex;
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glBufferIndex _glBufferIndex;
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bool _isDirty;
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bool _isDirty;
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double _lastChanged;
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bool _shouldRender;
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bool _shouldRender;
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bool _isStagedForDeletion;
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bool _isStagedForDeletion;
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AABox _box;
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AABox _box;
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@ -75,6 +77,9 @@ public:
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void printDebugDetails(const char* label) const;
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void printDebugDetails(const char* label) const;
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bool isDirty() const { return _isDirty; };
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bool isDirty() const { return _isDirty; };
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void clearDirtyBit() { _isDirty = false; };
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void clearDirtyBit() { _isDirty = false; };
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bool hasChangedSince(double time) const { return (_lastChanged > time); };
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void markWithChangedTime() { _lastChanged = usecTimestampNow(); };
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glBufferIndex getBufferIndex() const { return _glBufferIndex; };
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glBufferIndex getBufferIndex() const { return _glBufferIndex; };
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bool isKnownBufferIndex() const { return (_glBufferIndex != GLBUFFER_INDEX_UNKNOWN); };
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bool isKnownBufferIndex() const { return (_glBufferIndex != GLBUFFER_INDEX_UNKNOWN); };
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void setBufferIndex(glBufferIndex index) { _glBufferIndex = index; };
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void setBufferIndex(glBufferIndex index) { _glBufferIndex = index; };
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