mirror of
https://github.com/HifiExperiments/overte.git
synced 2025-08-17 03:42:30 +02:00
split up virtualKeyboard script in a library and two script that will use it:
virtualKeyboardLocation.js - Location through virtual keyboard virtualKeyboardTextEntityExample.js - Initial example for virtual keyboard
This commit is contained in:
parent
d299f3f0c5
commit
4eec066d69
3 changed files with 385 additions and 179 deletions
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@ -9,8 +9,6 @@
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// Usage: Enable VR-mode and go to First person mode,
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// look at the key that you would like to press, and press the spacebar on your "REAL" keyboard.
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//
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// leased some code from newEditEntities.js for Text Entity example
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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@ -18,26 +16,26 @@
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Script.include("libraries/globals.js");
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// experimental 3dmode
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const THREE_D_MODE = false;
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THREE_D_MODE = false;
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const KBD_UPPERCASE_DEFAULT = 0;
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const KBD_LOWERCASE_DEFAULT = 1;
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const KBD_UPPERCASE_HOVER = 2;
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const KBD_LOWERCASE_HOVER = 3;
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const KBD_BACKGROUND = 4;
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KBD_UPPERCASE_DEFAULT = 0;
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KBD_LOWERCASE_DEFAULT = 1;
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KBD_UPPERCASE_HOVER = 2;
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KBD_LOWERCASE_HOVER = 3;
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KBD_BACKGROUND = 4;
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const KEYBOARD_URL = HIFI_PUBLIC_BUCKET + "images/keyboard.svg";
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const CURSOR_URL = HIFI_PUBLIC_BUCKET + "images/cursor.svg";
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KEYBOARD_URL = HIFI_PUBLIC_BUCKET + "images/keyboard.svg";
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CURSOR_URL = HIFI_PUBLIC_BUCKET + "images/cursor.svg";
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const RETURN_CHARCODE = 0x01000004;
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const ENTER_CHARCODE = 0x01000005;
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const SPACEBAR_CHARCODE = 32;
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RETURN_CHARCODE = 0x01000004;
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ENTER_CHARCODE = 0x01000005;
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SPACEBAR_CHARCODE = 32;
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const KEYBOARD_WIDTH = 1174.7;
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const KEYBOARD_HEIGHT = 434.1;
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KEYBOARD_WIDTH = 1174.7;
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KEYBOARD_HEIGHT = 434.1;
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const CURSOR_WIDTH = 33.9;
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const CURSOR_HEIGHT = 33.9;
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CURSOR_WIDTH = 33.9;
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CURSOR_HEIGHT = 33.9;
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// VIEW_ANGLE can be adjusted to your likings, the smaller the faster movement.
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// Try setting it to 60 if it goes too fast for you.
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@ -52,8 +50,8 @@ const BOUND_Y = 1;
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const BOUND_W = 2;
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const BOUND_H = 3;
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const KEY_STATE_LOWER = 0;
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const KEY_STATE_UPPER = 1;
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KEY_STATE_LOWER = 0;
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KEY_STATE_UPPER = 1;
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const TEXT_MARGIN_TOP = 0.15;
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const TEXT_MARGIN_LEFT = 0.15;
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@ -62,131 +60,8 @@ const TEXT_MARGIN_BOTTOM = 0.17;
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var windowDimensions = Controller.getViewportDimensions();
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var cursor = null;
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var keyboard = new Keyboard();
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var textFontSize = 9;
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var text = null;
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var textText = "";
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var textSizeMeasureOverlay = Overlays.addOverlay("text3d", {visible: false});
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function appendChar(char) {
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textText += char;
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updateTextOverlay();
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Overlays.editOverlay(text, {text: textText});
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}
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function deleteChar() {
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if (textText.length > 0) {
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textText = textText.substring(0, textText.length - 1);
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updateTextOverlay();
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}
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}
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function updateTextOverlay() {
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var textLines = textText.split("\n");
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var maxLineWidth = 0;
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for (textLine in textLines) {
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var lineWidth = Overlays.textSize(text, textLines[textLine]).width;
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if (lineWidth > maxLineWidth) {
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maxLineWidth = lineWidth;
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}
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}
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var suggestedFontSize = (windowDimensions.x / maxLineWidth) * textFontSize * 0.90;
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var maxFontSize = 190 / textLines.length;
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textFontSize = (suggestedFontSize > maxFontSize) ? maxFontSize : suggestedFontSize;
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var topMargin = (250 - (textFontSize * textLines.length)) / 4;
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Overlays.editOverlay(text, {text: textText, font: {size: textFontSize}, topMargin: topMargin});
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var maxLineWidth = 0;
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for (textLine in textLines) {
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var lineWidth = Overlays.textSize(text, textLines[textLine]).width;
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if (lineWidth > maxLineWidth) {
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maxLineWidth = lineWidth;
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}
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}
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Overlays.editOverlay(text, {leftMargin: (windowDimensions.x - maxLineWidth) / 2});
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}
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keyboard.onKeyPress = function(event) {
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if (event.event == 'keypress') {
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appendChar(event.char);
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} else if (event.event == 'enter') {
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appendChar("\n");
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}
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};
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keyboard.onKeyRelease = function(event) {
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print("Key release event test");
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// you can cancel a key by releasing its focusing before releasing it
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if (event.focus) {
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if (event.event == 'delete') {
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deleteChar();
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} else if (event.event == 'submit') {
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print(textText);
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var position = Vec3.sum(MyAvatar.position, Vec3.multiply(Quat.getFront(MyAvatar.orientation), SPAWN_DISTANCE));
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var textLines = textText.split("\n");
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var maxLineWidth = 0;
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for (textLine in textLines) {
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var lineWidth = Overlays.textSize(textSizeMeasureOverlay, textLines[textLine]).width;
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if (lineWidth > maxLineWidth) {
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maxLineWidth = lineWidth;
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}
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}
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var usernameLine = "--" + GlobalServices.myUsername;
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var usernameWidth = Overlays.textSize(textSizeMeasureOverlay, usernameLine).width;
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if (maxLineWidth < usernameWidth) {
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maxLineWidth = usernameWidth;
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} else {
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var spaceableWidth = maxLineWidth - usernameWidth;
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var spaceWidth = Overlays.textSize(textSizeMeasureOverlay, " ").width;
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var numberOfSpaces = Math.floor(spaceableWidth / spaceWidth);
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for (var i = 0; i < numberOfSpaces; i++) {
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usernameLine = " " + usernameLine;
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}
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}
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var dimension_x = maxLineWidth + TEXT_MARGIN_RIGHT + TEXT_MARGIN_LEFT;
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if (position.x > 0 && position.y > 0 && position.z > 0) {
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Entities.addEntity({
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type: "Text",
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rotation: MyAvatar.orientation,
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position: position,
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dimensions: { x: dimension_x, y: (textLines.length + 1) * 0.14 + TEXT_MARGIN_TOP + TEXT_MARGIN_BOTTOM, z: DEFAULT_TEXT_DIMENSION_Z },
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backgroundColor: { red: 0, green: 0, blue: 0 },
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textColor: { red: 255, green: 255, blue: 255 },
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text: textText + "\n" + usernameLine
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});
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}
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textText = "";
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updateTextOverlay();
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}
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}
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};
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keyboard.onFullyLoaded = function() {
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print("Virtual-keyboard fully loaded.");
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var dimensions = Controller.getViewportDimensions();
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text = Overlays.addOverlay("text", {
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x: 0,
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y: dimensions.y - keyboard.height() - 260,
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width: dimensions.x,
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height: 250,
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backgroundColor: { red: 255, green: 255, blue: 255},
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color: { red: 0, green: 0, blue: 0},
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topMargin: 5,
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leftMargin: 0,
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font: {size: textFontSize},
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text: "",
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alpha: 0.8
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});
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updateTextOverlay();
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// the cursor is being loaded after the keyboard, else it will be on the background of the keyboard
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cursor = new Cursor();
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cursor.onUpdate = function(position) {
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keyboard.setFocusPosition(position.x, position.y);
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};
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};
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function KeyboardKey(keyboard, keyProperties) {
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KeyboardKey = (function(keyboard, keyProperties) {
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var tthis = this;
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this._focus = false;
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this._beingPressed = false;
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@ -301,9 +176,9 @@ function KeyboardKey(keyboard, keyProperties) {
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}
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this.overlays.push(newOverlay);
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}
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}
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});
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function Keyboard() {
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Keyboard = (function() {
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var tthis = this;
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this.focussed_key = -1;
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this.scale = windowDimensions.x / KEYBOARD_WIDTH;
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@ -548,9 +423,9 @@ function Keyboard() {
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}
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};
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this.keyboardTextureLoaded_timer = Script.setInterval(this.keyboardTextureLoaded, 250);
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}
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});
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function Cursor() {
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Cursor = (function() {
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var tthis = this;
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this.x = windowDimensions.x / 2;
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this.y = windowDimensions.y / 2;
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}
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};
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Script.update.connect(this.update);
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}
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function keyPressEvent(event) {
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if (event.key === SPACEBAR_CHARCODE) {
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keyboard.pressFocussedKey();
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} else if (event.key === ENTER_CHARCODE || event.key === RETURN_CHARCODE) {
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print("Enter pressed");
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}
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}
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function keyReleaseEvent(event) {
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if (event.key === SPACEBAR_CHARCODE) {
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keyboard.releaseKeys();
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}
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}
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function scriptEnding() {
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keyboard.remove();
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cursor.remove();
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Overlays.deleteOverlay(text);
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Overlays.deleteOverlay(textSizeMeasureOverlay);
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Controller.releaseKeyEvents({key: SPACEBAR_CHARCODE});
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Controller.releaseKeyEvents({key: RETURN_CHARCODE});
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Controller.releaseKeyEvents({key: ENTER_CHARCODE});
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}
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Controller.captureKeyEvents({key: RETURN_CHARCODE});
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Controller.captureKeyEvents({key: ENTER_CHARCODE});
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Controller.captureKeyEvents({key: SPACEBAR_CHARCODE});
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Controller.keyPressEvent.connect(keyPressEvent);
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Controller.keyReleaseEvent.connect(keyReleaseEvent);
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Script.scriptEnding.connect(scriptEnding);
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});
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185
examples/virtualKeyboardLocation.js
Normal file
185
examples/virtualKeyboardLocation.js
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@ -0,0 +1,185 @@
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//
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// virtualKeyboardTextEntityExample.js
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// examples
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//
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// Created by Thijs Wenker on 11/18/14.
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// Copyright 2014 High Fidelity, Inc.
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//
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// Control a virtual keyboard using your favorite HMD.
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// Usage: Enable VR-mode and go to First person mode,
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// look at the key that you would like to press, and press the spacebar on your "REAL" keyboard.
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//
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// Enter a location URL using your HMD. Press Enter to pop-up the virtual keyboard and location input.
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// Press Space on the keyboard or the X button on your gamepad to press a key that you have selected.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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Script.include("libraries/virtualKeyboard.js");
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const SPAWN_DISTANCE = 1;
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const DEFAULT_TEXT_DIMENSION_Z = 0.02;
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const TEXT_MARGIN_TOP = 0.15;
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const TEXT_MARGIN_LEFT = 0.15;
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const TEXT_MARGIN_RIGHT = 0.17;
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const TEXT_MARGIN_BOTTOM = 0.17;
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var windowDimensions = Controller.getViewportDimensions();
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var cursor = null;
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var keyboard = new Keyboard();
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var textFontSize = 9;
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var text = null;
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var textText = "";
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var textSizeMeasureOverlay = Overlays.addOverlay("text3d", {visible: false});
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function appendChar(char) {
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textText += char;
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updateTextOverlay();
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Overlays.editOverlay(text, {text: textText});
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}
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function deleteChar() {
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if (textText.length > 0) {
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textText = textText.substring(0, textText.length - 1);
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updateTextOverlay();
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}
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}
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function updateTextOverlay() {
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var textLines = textText.split("\n");
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var maxLineWidth = 0;
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for (textLine in textLines) {
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var lineWidth = Overlays.textSize(text, textLines[textLine]).width;
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if (lineWidth > maxLineWidth) {
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maxLineWidth = lineWidth;
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}
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}
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var suggestedFontSize = (windowDimensions.x / maxLineWidth) * textFontSize * 0.90;
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var maxFontSize = 190 / textLines.length;
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textFontSize = (suggestedFontSize > maxFontSize) ? maxFontSize : suggestedFontSize;
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var topMargin = (250 - (textFontSize * textLines.length)) / 4;
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Overlays.editOverlay(text, {text: textText, font: {size: textFontSize}, topMargin: topMargin});
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var maxLineWidth = 0;
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for (textLine in textLines) {
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var lineWidth = Overlays.textSize(text, textLines[textLine]).width;
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if (lineWidth > maxLineWidth) {
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maxLineWidth = lineWidth;
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}
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}
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Overlays.editOverlay(text, {leftMargin: (windowDimensions.x - maxLineWidth) / 2});
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}
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keyboard.onKeyPress = function(event) {
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if (event.event == 'keypress') {
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appendChar(event.char);
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} else if (event.event == 'enter') {
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appendChar("\n");
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}
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};
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keyboard.onKeyRelease = function(event) {
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print("Key release event test");
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// you can cancel a key by releasing its focusing before releasing it
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if (event.focus) {
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if (event.event == 'delete') {
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deleteChar();
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} else if (event.event == 'submit') {
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print(textText);
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var position = Vec3.sum(MyAvatar.position, Vec3.multiply(Quat.getFront(MyAvatar.orientation), SPAWN_DISTANCE));
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var textLines = textText.split("\n");
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var maxLineWidth = 0;
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for (textLine in textLines) {
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var lineWidth = Overlays.textSize(textSizeMeasureOverlay, textLines[textLine]).width;
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if (lineWidth > maxLineWidth) {
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maxLineWidth = lineWidth;
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}
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}
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var usernameLine = "--" + GlobalServices.myUsername;
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var usernameWidth = Overlays.textSize(textSizeMeasureOverlay, usernameLine).width;
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if (maxLineWidth < usernameWidth) {
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maxLineWidth = usernameWidth;
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} else {
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var spaceableWidth = maxLineWidth - usernameWidth;
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var spaceWidth = Overlays.textSize(textSizeMeasureOverlay, " ").width;
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var numberOfSpaces = Math.floor(spaceableWidth / spaceWidth);
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for (var i = 0; i < numberOfSpaces; i++) {
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usernameLine = " " + usernameLine;
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}
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}
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var dimension_x = maxLineWidth + TEXT_MARGIN_RIGHT + TEXT_MARGIN_LEFT;
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if (position.x > 0 && position.y > 0 && position.z > 0) {
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Entities.addEntity({
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type: "Text",
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rotation: MyAvatar.orientation,
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position: position,
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dimensions: { x: dimension_x, y: (textLines.length + 1) * 0.14 + TEXT_MARGIN_TOP + TEXT_MARGIN_BOTTOM, z: DEFAULT_TEXT_DIMENSION_Z },
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backgroundColor: { red: 0, green: 0, blue: 0 },
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textColor: { red: 255, green: 255, blue: 255 },
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text: textText + "\n" + usernameLine
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});
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}
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textText = "";
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updateTextOverlay();
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}
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}
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};
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keyboard.onFullyLoaded = function() {
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print("Virtual-keyboard fully loaded.");
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var dimensions = Controller.getViewportDimensions();
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text = Overlays.addOverlay("text", {
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x: 0,
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y: dimensions.y - keyboard.height() - 260,
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width: dimensions.x,
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height: 250,
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backgroundColor: { red: 255, green: 255, blue: 255},
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color: { red: 0, green: 0, blue: 0},
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topMargin: 5,
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leftMargin: 0,
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font: {size: textFontSize},
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text: "",
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alpha: 0.8
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});
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updateTextOverlay();
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// the cursor is being loaded after the keyboard, else it will be on the background of the keyboard
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cursor = new Cursor();
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cursor.onUpdate = function(position) {
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keyboard.setFocusPosition(position.x, position.y);
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};
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};
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function keyPressEvent(event) {
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if (event.key === SPACEBAR_CHARCODE) {
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keyboard.pressFocussedKey();
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} else if (event.key === ENTER_CHARCODE || event.key === RETURN_CHARCODE) {
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print("Enter pressed");
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}
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}
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function keyReleaseEvent(event) {
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if (event.key === SPACEBAR_CHARCODE) {
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keyboard.releaseKeys();
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}
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}
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function scriptEnding() {
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keyboard.remove();
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cursor.remove();
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Overlays.deleteOverlay(text);
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Overlays.deleteOverlay(textSizeMeasureOverlay);
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Controller.releaseKeyEvents({key: SPACEBAR_CHARCODE});
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Controller.releaseKeyEvents({key: RETURN_CHARCODE});
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Controller.releaseKeyEvents({key: ENTER_CHARCODE});
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}
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Controller.captureKeyEvents({key: RETURN_CHARCODE});
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Controller.captureKeyEvents({key: ENTER_CHARCODE});
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Controller.captureKeyEvents({key: SPACEBAR_CHARCODE});
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Controller.keyPressEvent.connect(keyPressEvent);
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Controller.keyReleaseEvent.connect(keyReleaseEvent);
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Script.scriptEnding.connect(scriptEnding);
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177
examples/virtualKeyboardTextEntityExample.js
Normal file
177
examples/virtualKeyboardTextEntityExample.js
Normal file
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//
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// virtualKeyboardTextEntityExample.js
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// examples
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//
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// Created by Thijs Wenker on 11/18/14.
|
||||
// Copyright 2014 High Fidelity, Inc.
|
||||
//
|
||||
// Control a virtual keyboard using your favorite HMD.
|
||||
// Usage: Enable VR-mode and go to First person mode,
|
||||
// look at the key that you would like to press, and press the spacebar on your "REAL" keyboard.
|
||||
//
|
||||
// leased some code from newEditEntities.js for Text Entity example
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
Script.include("libraries/virtualKeyboard.js");
|
||||
|
||||
const SPAWN_DISTANCE = 1;
|
||||
const DEFAULT_TEXT_DIMENSION_Z = 0.02;
|
||||
|
||||
const TEXT_MARGIN_TOP = 0.15;
|
||||
const TEXT_MARGIN_LEFT = 0.15;
|
||||
const TEXT_MARGIN_RIGHT = 0.17;
|
||||
const TEXT_MARGIN_BOTTOM = 0.17;
|
||||
|
||||
var windowDimensions = Controller.getViewportDimensions();
|
||||
var cursor = null;
|
||||
var keyboard = new Keyboard();
|
||||
var textFontSize = 9;
|
||||
var text = null;
|
||||
var textText = "";
|
||||
var textSizeMeasureOverlay = Overlays.addOverlay("text3d", {visible: false});
|
||||
|
||||
function appendChar(char) {
|
||||
textText += char;
|
||||
updateTextOverlay();
|
||||
Overlays.editOverlay(text, {text: textText});
|
||||
}
|
||||
|
||||
function deleteChar() {
|
||||
if (textText.length > 0) {
|
||||
textText = textText.substring(0, textText.length - 1);
|
||||
updateTextOverlay();
|
||||
}
|
||||
}
|
||||
|
||||
function updateTextOverlay() {
|
||||
var textLines = textText.split("\n");
|
||||
var maxLineWidth = 0;
|
||||
for (textLine in textLines) {
|
||||
var lineWidth = Overlays.textSize(text, textLines[textLine]).width;
|
||||
if (lineWidth > maxLineWidth) {
|
||||
maxLineWidth = lineWidth;
|
||||
}
|
||||
}
|
||||
var suggestedFontSize = (windowDimensions.x / maxLineWidth) * textFontSize * 0.90;
|
||||
var maxFontSize = 190 / textLines.length;
|
||||
textFontSize = (suggestedFontSize > maxFontSize) ? maxFontSize : suggestedFontSize;
|
||||
var topMargin = (250 - (textFontSize * textLines.length)) / 4;
|
||||
Overlays.editOverlay(text, {text: textText, font: {size: textFontSize}, topMargin: topMargin});
|
||||
var maxLineWidth = 0;
|
||||
for (textLine in textLines) {
|
||||
var lineWidth = Overlays.textSize(text, textLines[textLine]).width;
|
||||
if (lineWidth > maxLineWidth) {
|
||||
maxLineWidth = lineWidth;
|
||||
}
|
||||
}
|
||||
Overlays.editOverlay(text, {leftMargin: (windowDimensions.x - maxLineWidth) / 2});
|
||||
}
|
||||
|
||||
keyboard.onKeyPress = function(event) {
|
||||
if (event.event == 'keypress') {
|
||||
appendChar(event.char);
|
||||
} else if (event.event == 'enter') {
|
||||
appendChar("\n");
|
||||
}
|
||||
};
|
||||
|
||||
keyboard.onKeyRelease = function(event) {
|
||||
print("Key release event test");
|
||||
// you can cancel a key by releasing its focusing before releasing it
|
||||
if (event.focus) {
|
||||
if (event.event == 'delete') {
|
||||
deleteChar();
|
||||
} else if (event.event == 'submit') {
|
||||
print(textText);
|
||||
|
||||
var position = Vec3.sum(MyAvatar.position, Vec3.multiply(Quat.getFront(MyAvatar.orientation), SPAWN_DISTANCE));
|
||||
|
||||
var textLines = textText.split("\n");
|
||||
var maxLineWidth = 0;
|
||||
for (textLine in textLines) {
|
||||
var lineWidth = Overlays.textSize(textSizeMeasureOverlay, textLines[textLine]).width;
|
||||
if (lineWidth > maxLineWidth) {
|
||||
maxLineWidth = lineWidth;
|
||||
}
|
||||
}
|
||||
var usernameLine = "--" + GlobalServices.myUsername;
|
||||
var usernameWidth = Overlays.textSize(textSizeMeasureOverlay, usernameLine).width;
|
||||
if (maxLineWidth < usernameWidth) {
|
||||
maxLineWidth = usernameWidth;
|
||||
} else {
|
||||
var spaceableWidth = maxLineWidth - usernameWidth;
|
||||
var spaceWidth = Overlays.textSize(textSizeMeasureOverlay, " ").width;
|
||||
var numberOfSpaces = Math.floor(spaceableWidth / spaceWidth);
|
||||
for (var i = 0; i < numberOfSpaces; i++) {
|
||||
usernameLine = " " + usernameLine;
|
||||
}
|
||||
}
|
||||
var dimension_x = maxLineWidth + TEXT_MARGIN_RIGHT + TEXT_MARGIN_LEFT;
|
||||
if (position.x > 0 && position.y > 0 && position.z > 0) {
|
||||
Entities.addEntity({
|
||||
type: "Text",
|
||||
rotation: MyAvatar.orientation,
|
||||
position: position,
|
||||
dimensions: { x: dimension_x, y: (textLines.length + 1) * 0.14 + TEXT_MARGIN_TOP + TEXT_MARGIN_BOTTOM, z: DEFAULT_TEXT_DIMENSION_Z },
|
||||
backgroundColor: { red: 0, green: 0, blue: 0 },
|
||||
textColor: { red: 255, green: 255, blue: 255 },
|
||||
text: textText + "\n" + usernameLine
|
||||
});
|
||||
}
|
||||
textText = "";
|
||||
updateTextOverlay();
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
keyboard.onFullyLoaded = function() {
|
||||
print("Virtual-keyboard fully loaded.");
|
||||
var dimensions = Controller.getViewportDimensions();
|
||||
text = Overlays.addOverlay("text", {
|
||||
x: 0,
|
||||
y: dimensions.y - keyboard.height() - 260,
|
||||
width: dimensions.x,
|
||||
height: 250,
|
||||
backgroundColor: { red: 255, green: 255, blue: 255},
|
||||
color: { red: 0, green: 0, blue: 0},
|
||||
topMargin: 5,
|
||||
leftMargin: 0,
|
||||
font: {size: textFontSize},
|
||||
text: "",
|
||||
alpha: 0.8
|
||||
});
|
||||
updateTextOverlay();
|
||||
// the cursor is being loaded after the keyboard, else it will be on the background of the keyboard
|
||||
cursor = new Cursor();
|
||||
cursor.onUpdate = function(position) {
|
||||
keyboard.setFocusPosition(position.x, position.y);
|
||||
};
|
||||
};
|
||||
|
||||
function keyPressEvent(event) {
|
||||
if (event.key === SPACEBAR_CHARCODE) {
|
||||
keyboard.pressFocussedKey();
|
||||
}
|
||||
}
|
||||
|
||||
function keyReleaseEvent(event) {
|
||||
if (event.key === SPACEBAR_CHARCODE) {
|
||||
keyboard.releaseKeys();
|
||||
}
|
||||
}
|
||||
|
||||
function scriptEnding() {
|
||||
keyboard.remove();
|
||||
cursor.remove();
|
||||
Overlays.deleteOverlay(text);
|
||||
Overlays.deleteOverlay(textSizeMeasureOverlay);
|
||||
Controller.releaseKeyEvents({key: SPACEBAR_CHARCODE});
|
||||
}
|
||||
|
||||
Controller.captureKeyEvents({key: SPACEBAR_CHARCODE});
|
||||
Controller.keyPressEvent.connect(keyPressEvent);
|
||||
Controller.keyReleaseEvent.connect(keyReleaseEvent);
|
||||
Script.scriptEnding.connect(scriptEnding);
|
Loading…
Reference in a new issue