fix left/right legs for kinect

This commit is contained in:
ZappoMan 2017-03-30 20:01:59 -07:00
parent 53c439ffba
commit 4da8e5e18f

View file

@ -113,16 +113,16 @@ static controller::StandardPoseChannel KinectJointIndexToPoseIndexMap[KinectJoin
controller::RIGHT_FORE_ARM,
controller::RIGHT_HAND,
controller::RIGHT_UP_LEG, // hip socket
controller::RIGHT_LEG, // knee?
controller::RIGHT_FOOT, // ankle?
UNKNOWN_JOINT, // ????
controller::LEFT_UP_LEG, // hip socket
controller::LEFT_LEG, // knee?
controller::LEFT_FOOT, // ankle?
UNKNOWN_JOINT, // ????
controller::RIGHT_UP_LEG, // hip socket
controller::RIGHT_LEG, // knee?
controller::RIGHT_FOOT, // ankle?
UNKNOWN_JOINT, // ????
UNKNOWN_JOINT, /* SpineShoulder */
controller::LEFT_HAND_INDEX4,
@ -130,7 +130,6 @@ static controller::StandardPoseChannel KinectJointIndexToPoseIndexMap[KinectJoin
controller::RIGHT_HAND_INDEX4,
controller::RIGHT_HAND_THUMB4,
};
// in rig frame