Fix outdated explanation of when CollisionPickResult.intersects is true

This commit is contained in:
sabrina-shanman 2018-08-09 17:26:54 -07:00
parent b32b811fff
commit 4c367fa443

View file

@ -147,7 +147,7 @@ public:
* An intersection result for a Collision Pick.
*
* @typedef {object} CollisionPickResult
* @property {boolean} intersects If there was at least one valid intersection (entityIntersections.length + avatarIntersections.length > 0)
* @property {boolean} intersects If there was at least one valid intersection (intersectingObjects.length > 0)
* @property {IntersectingObject[]} intersectingObjects The collision information of each object which intersect with the CollisionRegion.
* @property {CollisionRegion} collisionRegion The CollisionRegion that was used. Valid even if there was no intersection.
*/