From 484e20ea55dc6027b06447e6ca56baeabed88f52 Mon Sep 17 00:00:00 2001 From: Thijs Wenker Date: Wed, 25 Apr 2018 19:01:18 +0200 Subject: [PATCH] JSDOC - change bool type to boolean, to match JS type --- interface/src/avatar/MyAvatar.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/interface/src/avatar/MyAvatar.h b/interface/src/avatar/MyAvatar.h index 9bccc93fbf..23faff88ee 100644 --- a/interface/src/avatar/MyAvatar.h +++ b/interface/src/avatar/MyAvatar.h @@ -80,8 +80,8 @@ class MyAvatar : public Avatar { * MyAvatar.audioListenerModeCamera - the listener is relative to the camera. * MyAvatar.audioListenerModeCustom - the listener is at a custom location specified by the MyAvatar.customListenPosition * and MyAvatar.customListenOrientation properties. - * @property hasScriptedBlendshapes {bool} Blendshapes will be transmitted over the network if set to true. - * @property hasAudioEnabledFaceMovement {bool} If set to true, voice audio will move the mouth Blendshapes while MyAvatar.hasScriptedBlendshapes is enabled. + * @property hasScriptedBlendshapes {boolean} Blendshapes will be transmitted over the network if set to true. + * @property hasAudioEnabledFaceMovement {boolean} If set to true, voice audio will move the mouth Blendshapes while MyAvatar.hasScriptedBlendshapes is enabled. * @property customListenPosition {Vec3} If MyAvatar.audioListenerMode == MyAvatar.audioListenerModeHead, then this determines the position * of audio spatialization listener. * @property customListenOrientation {Quat} If MyAvatar.audioListenerMode == MyAvatar.audioListenerModeHead, then this determines the orientation