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Some alphabetical cleaning
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parent
f25a8c5948
commit
42f47f5db2
2 changed files with 35 additions and 35 deletions
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@ -14,14 +14,14 @@
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#include <QApplication>
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#include <QAction>
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#include <QImage>
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#include <QSettings>
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#include <QTouchEvent>
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#include <QList>
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#include <QSet>
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#include <QStringList>
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#include <QPointer>
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#include <QHash>
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#include <QImage>
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#include <QList>
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#include <QPointer>
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#include <QSet>
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#include <QSettings>
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#include <QStringList>
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#include <QTouchEvent>
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#include <NetworkPacket.h>
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#include <NodeList.h>
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@ -219,65 +219,65 @@ private:
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namespace MenuOption {
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const QString AboutApp = "About Interface";
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const QString AmbientOcclusion = "Ambient Occlusion";
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const QString Avatars = "Avatars";
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const QString Atmosphere = "Atmosphere";
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const QString DisableAutoAdjustLOD = "Disable Automatically Adjusting LOD";
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const QString AudioNoiseReduction = "Audio Noise Reduction";
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const QString AudioToneInjection = "Inject Test Tone";
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const QString Avatars = "Avatars";
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const QString Bandwidth = "Bandwidth Display";
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const QString BandwidthDetails = "Bandwidth Details";
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const QString BuckyBalls = "Bucky Balls";
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const QString Chat = "Chat...";
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const QString ChatCircling = "Chat Circling";
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const QString Collisions = "Collisions";
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const QString CollideWithAvatars = "Collide With Avatars";
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const QString CollideWithEnvironment = "Collide With World Boundaries";
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const QString CollideWithParticles = "Collide With Particles";
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const QString CollideWithVoxels = "Collide With Voxels";
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const QString CollideWithEnvironment = "Collide With World Boundaries";
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const QString Collisions = "Collisions";
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const QString CullSharedFaces = "Cull Shared Voxel Faces";
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const QString DecreaseAvatarSize = "Decrease Avatar Size";
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const QString DecreaseVoxelSize = "Decrease Voxel Size";
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const QString DisableAutoAdjustLOD = "Disable Automatically Adjusting LOD";
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const QString DisplayFrustum = "Display Frustum";
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const QString DisplayHands = "Display Hands";
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const QString DisplayHandTargets = "Display Hand Targets";
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const QString FilterSixense = "Smooth Sixense Movement";
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const QString Enable3DTVMode = "Enable 3DTV Mode";
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const QString AudioNoiseReduction = "Audio Noise Reduction";
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const QString AudioToneInjection = "Inject Test Tone";
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const QString EchoServerAudio = "Echo Server Audio";
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const QString EchoLocalAudio = "Echo Local Audio";
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const QString MuteAudio = "Mute Microphone";
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const QString DontFadeOnVoxelServerChanges = "Don't Fade In/Out on Voxel Server Changes";
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const QString HeadMouse = "Head Mouse";
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const QString HandsCollideWithSelf = "Collide With Self";
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const QString EchoLocalAudio = "Echo Local Audio";
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const QString EchoServerAudio = "Echo Server Audio";
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const QString Enable3DTVMode = "Enable 3DTV Mode";
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const QString Faceshift = "Faceshift";
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const QString FilterSixense = "Smooth Sixense Movement";
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const QString FirstPerson = "First Person";
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const QString FrameTimer = "Show Timer";
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const QString FrustumRenderMode = "Render Mode";
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const QString Fullscreen = "Fullscreen";
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const QString FullscreenMirror = "Fullscreen Mirror";
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const QString GlowMode = "Cycle Glow Mode";
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const QString GoHome = "Go Home";
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const QString GoTo = "Go To...";
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const QString GoToDomain = "Go To Domain...";
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const QString GoToLocation = "Go To Location...";
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const QString NameLocation = "Name this location";
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const QString GoTo = "Go To...";
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const QString Gravity = "Use Gravity";
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const QString HandsCollideWithSelf = "Collide With Self";
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const QString HeadMouse = "Head Mouse";
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const QString IncreaseAvatarSize = "Increase Avatar Size";
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const QString IncreaseVoxelSize = "Increase Voxel Size";
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const QString GoHome = "Go Home";
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const QString Gravity = "Use Gravity";
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const QString LoadScript = "Open and Run Script File...";
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const QString LoadScriptURL = "Open and Run Script from URL...";
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const QString LodTools = "LOD Tools";
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const QString Log = "Log";
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const QString Login = "Login";
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const QString Logout = "Logout";
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const QString LookAtVectors = "Look-at Vectors";
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const QString MetavoxelEditor = "Metavoxel Editor...";
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const QString Chat = "Chat...";
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const QString Metavoxels = "Metavoxels";
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const QString Mirror = "Mirror";
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const QString MoveWithLean = "Move with Lean";
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const QString MuteAudio = "Mute Microphone";
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const QString NameLocation = "Name this location";
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const QString NewVoxelCullingMode = "New Voxel Culling Mode";
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const QString OctreeStats = "Voxel and Particle Statistics";
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const QString OffAxisProjection = "Off-Axis Projection";
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const QString OldVoxelCullingMode = "Old Voxel Culling Mode";
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const QString TurnWithHead = "Turn using Head";
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const QString LoadScript = "Open and Run Script File...";
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const QString LoadScriptURL = "Open and Run Script from URL...";
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const QString Oscilloscope = "Audio Oscilloscope";
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const QString Pair = "Pair";
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const QString Particles = "Particles";
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@ -285,30 +285,30 @@ namespace MenuOption {
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const QString PipelineWarnings = "Show Render Pipeline Warnings";
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const QString PlaySlaps = "Play Slaps";
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const QString Preferences = "Preferences...";
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const QString Quit = "Quit";
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const QString ReloadAllScripts = "Reload All Scripts";
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const QString RenderSkeletonCollisionShapes = "Skeleton Collision Shapes";
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const QString RenderHeadCollisionShapes = "Head Collision Shapes";
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const QString RenderBoundingCollisionShapes = "Bounding Collision Shapes";
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const QString RenderHeadCollisionShapes = "Head Collision Shapes";
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const QString RenderSkeletonCollisionShapes = "Skeleton Collision Shapes";
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const QString ResetAvatarSize = "Reset Avatar Size";
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const QString RunningScripts = "Running Scripts";
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const QString RunTimingTests = "Run Timing Tests";
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const QString SettingsExport = "Export Settings";
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const QString SettingsImport = "Import Settings";
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const QString Shadows = "Shadows";
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const QString SettingsExport = "Export Settings";
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const QString ShowCulledSharedFaces = "Show Culled Shared Voxel Faces";
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const QString SuppressShortTimings = "Suppress Timings Less than 10ms";
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const QString Stars = "Stars";
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const QString Stats = "Stats";
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const QString StopAllScripts = "Stop All Scripts";
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const QString SuppressShortTimings = "Suppress Timings Less than 10ms";
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const QString TestPing = "Test Ping";
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const QString TransmitterDrive = "Transmitter Drive";
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const QString TurnWithHead = "Turn using Head";
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const QString UploadHead = "Upload Head Model";
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const QString UploadSkeleton = "Upload Skeleton Model";
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const QString Visage = "Visage";
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const QString Quit = "Quit";
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const QString Voxels = "Voxels";
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const QString VoxelMode = "Cycle Voxel Mode";
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const QString OctreeStats = "Voxel and Particle Statistics";
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const QString Voxels = "Voxels";
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const QString VoxelTextures = "Voxel Textures";
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}
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