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Add Assets and update path to them
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parent
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commit
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6 changed files with 6 additions and 5 deletions
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scripts/system/assets/images/Bokeh-Particle.png
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scripts/system/assets/images/Bokeh-Particle.png
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After Width: | Height: | Size: 16 KiB |
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scripts/system/assets/models/equip-Fresnel-3.fbx
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scripts/system/assets/models/equip-Fresnel-3.fbx
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scripts/system/assets/sounds/3rdbeat_success_bell.wav
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scripts/system/assets/sounds/3rdbeat_success_bell.wav
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scripts/system/assets/sounds/4beat_sweep.wav
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scripts/system/assets/sounds/4beat_sweep.wav
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@ -24,7 +24,7 @@ Script.include("/~/system/libraries/cloneEntityUtils.js");
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Script.include("/~/system/libraries/utils.js");
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Script.include("/~/system/libraries/utils.js");
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var DEFAULT_SPHERE_MODEL_URL = Script.getExternalPath(Script.ExternalPaths.HF_Content, "/alan/dev/equip-Fresnel-3.fbx");
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var DEFAULT_SPHERE_MODEL_URL = Script.resolvePath("../../assets/models/equip-Fresnel-3.fbx");
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var EQUIP_SPHERE_SCALE_FACTOR = 0.65;
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var EQUIP_SPHERE_SCALE_FACTOR = 0.65;
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@ -35,8 +35,9 @@
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var CONNECTING_TIME = 100; // ms One interval.
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var CONNECTING_TIME = 100; // ms One interval.
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var PARTICLE_RADIUS = 0.15; // m
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var PARTICLE_RADIUS = 0.15; // m
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var PARTICLE_ANGLE_INCREMENT = 360 / 45; // 1hz
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var PARTICLE_ANGLE_INCREMENT = 360 / 45; // 1hz
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var HANDSHAKE_SOUND_URL = Script.getExternalPath(Script.ExternalPaths.HF_Content, "/davidkelly/production/audio/4beat_sweep.wav");
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var HANDSHAKE_SOUND_URL = Script.resolvePath("assets/sounds/4beat_sweep.wav");
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var SUCCESSFUL_HANDSHAKE_SOUND_URL = Script.getExternalPath(Script.ExternalPaths.HF_Content, "/davidkelly/production/audio/3rdbeat_success_bell.wav");
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var SUCCESSFUL_HANDSHAKE_SOUND_URL = Script.resolvePath("assets/sounds/3rdbeat_success_bell.wav");
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var PARTICLE_TEXTURE = Script.resolvePath("assets/images/Bokeh-Particle.png");
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var PREFERRER_HAND_JOINT_POSTFIX_ORDER = ['Middle1', 'Index1', ''];
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var PREFERRER_HAND_JOINT_POSTFIX_ORDER = ['Middle1', 'Index1', ''];
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var HAPTIC_DATA = {
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var HAPTIC_DATA = {
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initial: { duration: 20, strength: 0.6 }, // duration is in ms
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initial: { duration: 20, strength: 0.6 }, // duration is in ms
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@ -60,7 +61,7 @@
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"radiusStart": 0.0025,
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"radiusStart": 0.0025,
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"emitSpeed": 0.02,
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"emitSpeed": 0.02,
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"speedSpread": 0.015,
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"speedSpread": 0.015,
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"textures": Script.getExternalPath(Script.ExternalPaths.HF_Content, "/alan/dev/Particles/Bokeh-Particle.png"),
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"textures": PARTICLE_TEXTURE,
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"color": {"red": 255, "green": 255, "blue": 255},
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"color": {"red": 255, "green": 255, "blue": 255},
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"colorFinish": {"red": 0, "green": 164, "blue": 255},
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"colorFinish": {"red": 0, "green": 164, "blue": 255},
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"colorStart": {"red": 255, "green": 255, "blue": 255},
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"colorStart": {"red": 255, "green": 255, "blue": 255},
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@ -92,7 +93,7 @@
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"radiusStart": 0.04,
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"radiusStart": 0.04,
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"speedSpread": 0.00,
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"speedSpread": 0.00,
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"radiusSpread": 0.0,
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"radiusSpread": 0.0,
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"textures": Script.getExternalPath(Script.ExternalPaths.HF_Content, "/alan/dev/Particles/Bokeh-Particle.png"),
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"textures": PARTICLE_TEXTURE,
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"color": {"red": 200, "green": 170, "blue": 255},
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"color": {"red": 200, "green": 170, "blue": 255},
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"colorFinish": {"red": 0, "green": 134, "blue": 255},
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"colorFinish": {"red": 0, "green": 134, "blue": 255},
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"colorStart": {"red": 185, "green": 222, "blue": 255},
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"colorStart": {"red": 185, "green": 222, "blue": 255},
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