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DEV-2379: Modify Shadow-related tooltips in Create
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1 changed files with 2 additions and 2 deletions
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@ -76,7 +76,7 @@
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"tooltip": "The angle in deg at which light emits. Starts in the entity's -z direction, and rotates around its x axis."
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},
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"keyLight.castShadows": {
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"tooltip": "If enabled, shadows are cast. The entity or avatar casting the shadow must also have Cast Shadows enabled."
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"tooltip": "If enabled, shadows are cast. The entity or avatar casting the shadow must also have Cast Shadows enabled. Note: Shadows are rendered only on high-profiled computers. This setting will have no effect on computers profiled to medium or low graphics."
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},
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"keyLight.shadowBias": {
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"tooltip": "The bias of the shadows cast by the light. Use this to fine-tune your shadows to your scene to prevent shadow acne and peter panning."
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@ -500,7 +500,7 @@
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"tooltip": "If enabled, grabbed entities will follow the movements of your hand controller instead of your avatar's hand."
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},
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"canCastShadow": {
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"tooltip": "If enabled, this geometry of this entity casts shadows when a shadow-casting light source shines on it."
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"tooltip": "If enabled, the geometry of this entity casts shadows when a shadow-casting light source shines on it. Note: Shadows are rendered only on high-profiled computers. This setting will have no effect on computers profiled to medium or low graphics.."
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},
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"ignorePickIntersection": {
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"tooltip": "If enabled, this entity will not be considered for ray picks, and will also not occlude other entities when picking."
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