added lightball back

This commit is contained in:
ericrius1 2015-12-17 15:02:25 -08:00
parent 035ca25b48
commit 3e6ae7c571
4 changed files with 88 additions and 16 deletions

View file

@ -35,9 +35,9 @@ ArcBall = function(spawnPosition) {
z: 0
}),
dimensions: {
x: .1,
y: .1,
z: .1
x: .2,
y: .2,
z: .2
},
color: {
red: 15,
@ -102,7 +102,7 @@ ArcBall = function(spawnPosition) {
},
maxParticles: 100000,
lifespan: 2,
emitRate: 10000,
emitRate: 1000,
emitSpeed: .1,
lifetime: -1,
speedSpread: 0.0,

View file

@ -25,16 +25,86 @@
entities.forEach(function(entity) {
var props = Entities.getEntityProperties(entity, ["position", "name"]);
if (props.name === "Arc Ball" && JSON.stringify(_this.entityID) !== JSON.stringify(entity)) {
print ("WE FOUND ANOTHER ARC BALL");
_this.createBeam(position, props.position);
}
})
});
},
continueNearGrab: function() {
createBeam: function(startPosition, endPosition) {
print("CREATE BEAM")
// Creates particle arc from start position to end position
var sourceToTargetVec = Vec3.subtract(endPosition, startPosition);
var emitOrientation = Quat.rotationBetween(Vec3.UNIT_Z, sourceToTargetVec);
testBox = Entities.addEntity({
type: "Box",
dimensions: {x: .1, y: .1, z: 1},
color: {red: 200, green: 10, blue: 10},
position: startPosition,
rotation: emitOrientation
});
var color = {
red: 200,
green: 10,
blue: 10
};
var props = {
type: "ParticleEffect",
name: "Particle Arc",
parentID: this.entityID,
isEmitting: true,
colorStart: color,
color: {
red: 200,
green: 200,
blue: 255
},
colorFinish: color,
maxParticles: 100000,
lifespan: 2,
emitRate: 1000,
emitOrientation: emitOrientation,
emitSpeed: .4,
speedSpread: 0.0,
emitDimensions: {
x: 0,
y: 0,
z: 0
},
polarStart: 0,
polarFinish: .0,
azimuthStart: .1,
azimuthFinish: .01,
emitAcceleration: {
x: 0,
y: 0,
z: 0
},
accelerationSpread: {
x: .00,
y: .00,
z: .00
},
radiusStart: 0.03,
adiusFinish: 0.025,
alpha: 0.7,
alphaSpread: .1,
alphaStart: 0.5,
alphaFinish: 0.5,
textures: "https://s3.amazonaws.com/hifi-public/eric/textures/particleSprites/beamParticle.png",
emitterShouldTrail: false
}
this.particleArc = Entities.addEntity(props);
},
releaseGrab: function() {
continueNearGrab: function() {},
releaseGrab: function() {},
unload: function() {
Entities.deleteEntity(this.particleArc);
Entities.deleteEntity(testBox);
},
preload: function(entityID) {
@ -42,4 +112,4 @@
},
};
return new ArcBall();
});
});

View file

@ -25,10 +25,10 @@ var basePosition = Vec3.sum(MyAvatar.position, Vec3.multiply(1, Quat.getFront(Ca
basePosition.y = MyAvatar.position.y + 1;
// RAVE ITEMS
//var lightBall = new LightBall(basePosition);
var lightBall = new LightBall(basePosition);
var arcBall = new ArcBall(basePosition);
var arcBall2 = new ArcBall(Vec3.sum(basePosition, {x: -1, y: 0, z: 0}));
// var arcBall = new ArcBall(basePosition);
// var arcBall2 = new ArcBall(Vec3.sum(basePosition, {x: -1, y: 0, z: 0}));
var raveStick = new RaveStick(Vec3.sum(basePosition, {x: 1, y: 0.5, z: 1}));
var lightSaber = new LightSaber(Vec3.sum(basePosition, {x: 3, y: 0.5, z: 1}));
@ -79,10 +79,11 @@ var lightZone = Entities.addEntity({
function cleanup() {
Entities.deleteEntity(raveRoom);
Entities.deleteEntity(lightZone)
Entities.deleteEntity(lightZone);
Entities.deleteEntity(floor);
arcBall.cleanup();
arcBall2.cleanup();
lightBall.cleanup();
// arcBall.cleanup();
// arcBall2.cleanup();
raveStick.cleanup();
lightSaber.cleanup();
}

View file

@ -56,7 +56,8 @@
this.props = Entities.getEntityProperties(this.entityID, ["position", "rotation"]);
var forwardVec = Quat.getFront(Quat.multiply(this.props.rotation, Quat.fromPitchYawRollDegrees(-90, 0, 0)));
// forwardVec = Vec3.normalize(forwardVec);
var forwardQuat = orientationOf(forwardVec);
// var forwardQuat = orientationOf(forwardVec);
var forwardQuat = Quat.rotationBetween(Vec3.UNIT_Z, forwardVec);
var position = Vec3.sum(this.props.position, Vec3.multiply(Quat.getFront(this.props.rotation), 0.1));
position.z += 0.1;
position.x += -0.035;