From 3d940469de953a075d29e0630e2fca473bc07c10 Mon Sep 17 00:00:00 2001 From: Ryan Huffman Date: Tue, 19 Aug 2014 19:41:31 -0700 Subject: [PATCH] Increase display name drawing distance --- interface/src/avatar/Avatar.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/interface/src/avatar/Avatar.cpp b/interface/src/avatar/Avatar.cpp index f93813d56c..615fda0710 100644 --- a/interface/src/avatar/Avatar.cpp +++ b/interface/src/avatar/Avatar.cpp @@ -394,7 +394,7 @@ void Avatar::render(const glm::vec3& cameraPosition, RenderMode renderMode) { } } - const float DISPLAYNAME_DISTANCE = 10.0f; + const float DISPLAYNAME_DISTANCE = 20.0f; setShowDisplayName(renderMode == NORMAL_RENDER_MODE && distanceToTarget < DISPLAYNAME_DISTANCE); if (renderMode != NORMAL_RENDER_MODE || (isMyAvatar() && Application::getInstance()->getCamera()->getMode() == CAMERA_MODE_FIRST_PERSON)) {