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put avatar spheres in r3 in simulation
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1 changed files with 1 additions and 1 deletions
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@ -219,7 +219,7 @@ bool OtherAvatar::isInPhysicsSimulation() const {
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}
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}
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bool OtherAvatar::shouldBeInPhysicsSimulation() const {
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bool OtherAvatar::shouldBeInPhysicsSimulation() const {
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return !isDead() && _workloadRegion < workload::Region::R3;
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return !isDead() && _workloadRegion <= workload::Region::R3;
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}
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}
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bool OtherAvatar::needsPhysicsUpdate() const {
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bool OtherAvatar::needsPhysicsUpdate() const {
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