Merge branch 'master' of https://github.com/highfidelity/hifi into sessionDisplayNames

This commit is contained in:
howard-stearns 2016-12-16 14:16:06 -08:00
commit 3adc78fecc
86 changed files with 2640 additions and 760 deletions

View file

@ -37,6 +37,7 @@
#include "AssignmentClient.h"
#include "AssignmentClientLogging.h"
#include "avatars/ScriptableAvatar.h"
#include <Trace.h>
const QString ASSIGNMENT_CLIENT_TARGET_NAME = "assignment-client";
const long long ASSIGNMENT_REQUEST_INTERVAL_MSECS = 1 * 1000;
@ -48,6 +49,7 @@ AssignmentClient::AssignmentClient(Assignment::Type requestAssignmentType, QStri
{
LogUtils::init();
DependencyManager::set<tracing::Tracer>();
DependencyManager::set<AccountManager>();
auto scriptableAvatar = DependencyManager::set<ScriptableAvatar>();

View file

@ -43,6 +43,7 @@
#include "DomainServerNodeData.h"
#include "NodeConnectionData.h"
#include <Trace.h>
int const DomainServer::EXIT_CODE_REBOOT = 234923;
@ -73,6 +74,8 @@ DomainServer::DomainServer(int argc, char* argv[]) :
{
parseCommandLine();
DependencyManager::set<tracing::Tracer>();
LogUtils::init();
Setting::init();

View file

@ -0,0 +1,36 @@
//
// NameCard.qml
// qml/hifi
//
// Created by Howard Stearns on 12/9/2016
// Copyright 2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
import Hifi 1.0
import QtQuick 2.5
import "../styles-uit"
Column {
property string displayName: "";
property string userName: "";
property int displayTextHeight: 18;
property int usernameTextHeight: 12;
RalewaySemiBold {
text: parent.displayName;
size: parent.displayTextHeight;
elide: Text.ElideRight;
width: parent.width;
}
RalewayLight {
visible: parent.displayName;
text: parent.userName;
size: parent.usernameTextHeight;
elide: Text.ElideRight;
width: parent.width;
}
}

View file

@ -0,0 +1,207 @@
//
// Pal.qml
// qml/hifi
//
// People Action List
//
// Created by Howard Stearns on 12/12/2016
// Copyright 2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
/* TODO:
prototype:
- only show kick/mute when canKick
- margins everywhere
- column head centering
- column head font
- proper button .svg on toolbar
mvp:
- Show all participants, including ignored, and populate initial ignore/mute status.
- If name is elided, hover should scroll name left so the full name can be read.
*/
import QtQuick 2.5
import QtQuick.Controls 1.4
Rectangle {
id: pal;
property int keepFromHorizontalScroll: 1;
width: parent.width - keepFromHorizontalScroll;
height: parent.height;
property int nameWidth: width/2;
property int actionWidth: nameWidth / (table.columnCount - 1);
property int rowHeight: 50;
property var userData: [];
property var myData: ({displayName: "", userName: ""}); // valid dummy until set
property bool iAmAdmin: false;
function findSessionIndex(sessionId, optionalData) { // no findIndex in .qml
var i, data = optionalData || userData, length = data.length;
for (var i = 0; i < length; i++) {
if (data[i].sessionId === sessionId) {
return i;
}
}
return -1;
}
function fromScript(message) {
switch (message.method) {
case 'users':
var data = message.params;
var myIndex = findSessionIndex('', data);
iAmAdmin = Users.canKick;
myData = data[myIndex];
data.splice(myIndex, 1);
userData = data;
sortModel();
break;
case 'select':
var sessionId = message.params[0];
var selected = message.params[1];
var userIndex = findSessionIndex(sessionId);
if (selected) {
table.selection.clear(); // for now, no multi-select
table.selection.select(userIndex);
} else {
table.selection.deselect(userIndex);
}
break;
default:
console.log('Unrecognized message:', JSON.stringify(message));
}
}
ListModel {
id: userModel
}
function sortModel() {
var sortProperty = table.getColumn(table.sortIndicatorColumn).role;
var before = (table.sortIndicatorOrder === Qt.AscendingOrder) ? -1 : 1;
var after = -1 * before;
userData.sort(function (a, b) {
var aValue = a[sortProperty].toString().toLowerCase(), bValue = b[sortProperty].toString().toLowerCase();
switch (true) {
case (aValue < bValue): return before;
case (aValue > bValue): return after;
default: return 0;
}
});
table.selection.clear();
userModel.clear();
var userIndex = 0;
userData.forEach(function (datum) {
function init(property) {
if (datum[property] === undefined) {
datum[property] = false;
}
}
['ignore', 'spacer', 'mute', 'kick'].forEach(init);
datum.userIndex = userIndex++;
userModel.append(datum);
});
}
signal sendToScript(var message);
function noticeSelection() {
var userIds = [];
table.selection.forEach(function (userIndex) {
userIds.push(userData[userIndex].sessionId);
});
pal.sendToScript({method: 'selected', params: userIds});
}
Connections {
target: table.selection
onSelectionChanged: pal.noticeSelection()
}
Column {
NameCard {
id: myCard;
width: nameWidth;
displayName: myData.displayName;
userName: myData.userName;
}
TableView {
id: table;
TableViewColumn {
role: "displayName";
title: "Name";
width: nameWidth
}
TableViewColumn {
role: "ignore";
title: "Ignore"
width: actionWidth
}
TableViewColumn {
title: "";
width: actionWidth
}
TableViewColumn {
visible: iAmAdmin;
role: "mute";
title: "Mute";
width: actionWidth
}
TableViewColumn {
visible: iAmAdmin;
role: "kick";
title: "Ban"
width: actionWidth
}
model: userModel;
rowDelegate: Rectangle { // The only way I know to specify a row height.
height: rowHeight;
// The rest of this is cargo-culted to restore the default styling
SystemPalette {
id: myPalette;
colorGroup: SystemPalette.Active
}
color: {
var baseColor = styleData.alternate?myPalette.alternateBase:myPalette.base
return styleData.selected?myPalette.highlight:baseColor
}
}
itemDelegate: Item {
id: itemCell;
property bool isCheckBox: typeof(styleData.value) === 'boolean';
NameCard {
id: nameCard;
visible: !isCheckBox;
width: nameWidth;
displayName: styleData.value;
userName: model.userName;
}
Rectangle {
radius: itemCell.height / 4;
visible: isCheckBox;
color: styleData.value ? "green" : "red";
anchors.fill: parent;
MouseArea {
anchors.fill: parent;
acceptedButtons: Qt.LeftButton;
hoverEnabled: true;
onClicked: {
var newValue = !model[styleData.role];
var datum = userData[model.userIndex];
datum[styleData.role] = model[styleData.role] = newValue;
Users[styleData.role](model.sessionId);
// Just for now, while we cannot undo things:
userData.splice(model.userIndex, 1);
sortModel();
}
}
}
}
height: pal.height - myCard.height;
width: pal.width;
sortIndicatorVisible: true;
onSortIndicatorColumnChanged: sortModel();
onSortIndicatorOrderChanged: sortModel();
}
}
}

View file

@ -46,6 +46,8 @@
#include <gl/QOpenGLContextWrapper.h>
#include <shared/GlobalAppProperties.h>
#include <StatTracker.h>
#include <Trace.h>
#include <ResourceScriptingInterface.h>
#include <AccountManager.h>
#include <AddressManager.h>
@ -423,6 +425,8 @@ bool setupEssentials(int& argc, char** argv) {
steamClient->init();
}
DependencyManager::set<tracing::Tracer>();
#if defined(Q_OS_WIN)
// Select appropriate audio DLL
QString audioDLLPath = QCoreApplication::applicationDirPath();
@ -445,6 +449,7 @@ bool setupEssentials(int& argc, char** argv) {
// Set dependencies
DependencyManager::set<AccountManager>(std::bind(&Application::getUserAgent, qApp));
DependencyManager::set<StatTracker>();
DependencyManager::set<ScriptEngines>();
DependencyManager::set<Preferences>();
DependencyManager::set<recording::Deck>();
@ -557,6 +562,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
{
const QString TEST_SCRIPT = "--testScript";
const QString TRACE_FILE = "--traceFile";
const QStringList args = arguments();
for (int i = 0; i < args.size() - 1; ++i) {
if (args.at(i) == TEST_SCRIPT) {
@ -564,6 +570,10 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
if (QFileInfo(testScriptPath).exists()) {
setProperty(hifi::properties::TEST, QUrl::fromLocalFile(testScriptPath));
}
} else if (args.at(i) == TRACE_FILE) {
QString traceFilePath = args.at(i + 1);
setProperty(hifi::properties::TRACING, traceFilePath);
DependencyManager::get<tracing::Tracer>()->startTracing();
}
}
}
@ -1572,6 +1582,13 @@ void Application::cleanupBeforeQuit() {
QString webengineRemoteDebugging = QProcessEnvironment::systemEnvironment().value("QTWEBENGINE_REMOTE_DEBUGGING", "false");
qCDebug(interfaceapp) << "QTWEBENGINE_REMOTE_DEBUGGING =" << webengineRemoteDebugging;
if (tracing::enabled()) {
auto tracer = DependencyManager::get<tracing::Tracer>();
tracer->stopTracing();
auto outputFile = property(hifi::properties::TRACING).toString();
tracer->serialize(outputFile);
}
// Stop third party processes so that they're not left running in the event of a subsequent shutdown crash.
#ifdef HAVE_DDE
DependencyManager::get<DdeFaceTracker>()->setEnabled(false);
@ -1849,6 +1866,7 @@ void Application::initializeUi() {
rootContext->setContextProperty("Assets", new AssetMappingsScriptingInterface());
rootContext->setContextProperty("AvatarList", DependencyManager::get<AvatarManager>().data());
rootContext->setContextProperty("Users", DependencyManager::get<UsersScriptingInterface>().data());
rootContext->setContextProperty("Camera", &_myCamera);
@ -1927,6 +1945,16 @@ void Application::initializeUi() {
}
void Application::paintGL() {
PROFILE_COUNTER(interfaceapp, "fps", { { "fps", _frameCounter.rate() } });
PROFILE_COUNTER(interfaceapp, "downloads", {
{ "current", ResourceCache::getLoadingRequests().length() },
{ "pending", ResourceCache::getPendingRequestCount() }
});
PROFILE_COUNTER(interfaceapp, "processing", {
{ "current", DependencyManager::get<StatTracker>()->getStat("Processing") },
{ "pending", DependencyManager::get<StatTracker>()->getStat("PendingProcessing") }
});
// Some plugins process message events, allowing paintGL to be called reentrantly.
if (_inPaint || _aboutToQuit) {
return;
@ -1938,7 +1966,7 @@ void Application::paintGL() {
_frameCount++;
auto lastPaintBegin = usecTimestampNow();
PROFILE_RANGE_EX(__FUNCTION__, 0xff0000ff, (uint64_t)_frameCount);
PROFILE_RANGE_EX(interfaceapp, __FUNCTION__, 0xff0000ff, (uint64_t)_frameCount);
PerformanceTimer perfTimer("paintGL");
if (nullptr == _displayPlugin) {
@ -2115,7 +2143,7 @@ void Application::paintGL() {
auto finalFramebuffer = framebufferCache->getFramebuffer();
{
PROFILE_RANGE(__FUNCTION__ "/mainRender");
PROFILE_RANGE(interfaceapp, "/mainRender");
PerformanceTimer perfTimer("mainRender");
renderArgs._boomOffset = boomOffset;
// Viewport is assigned to the size of the framebuffer
@ -2170,7 +2198,7 @@ void Application::paintGL() {
frame->overlay = _applicationOverlay.getOverlayTexture();
// deliver final scene rendering commands to the display plugin
{
PROFILE_RANGE(__FUNCTION__ "/pluginOutput");
PROFILE_RANGE(interfaceapp, "/pluginOutput");
PerformanceTimer perfTimer("pluginOutput");
_frameCounter.increment();
displayPlugin->submitFrame(frame);
@ -2258,7 +2286,7 @@ void Application::resizeEvent(QResizeEvent* event) {
}
void Application::resizeGL() {
PROFILE_RANGE(__FUNCTION__);
PROFILE_RANGE(interfaceapp, __FUNCTION__);
if (nullptr == _displayPlugin) {
return;
}
@ -2313,7 +2341,6 @@ bool Application::importSVOFromURL(const QString& urlString) {
}
bool Application::event(QEvent* event) {
if (!Menu::getInstance()) {
return false;
}
@ -2904,7 +2931,7 @@ void Application::maybeToggleMenuVisible(QMouseEvent* event) const {
}
void Application::mouseMoveEvent(QMouseEvent* event) {
PROFILE_RANGE(__FUNCTION__);
PROFILE_RANGE(interfaceapp, __FUNCTION__);
if (_aboutToQuit) {
return;
@ -3198,6 +3225,8 @@ bool Application::shouldPaint(float nsecsElapsed) {
}
void Application::idle(float nsecsElapsed) {
PROFILE_RANGE(interfaceapp, __FUNCTION__);
PerformanceTimer perfTimer("idle");
// Update the deadlock watchdog
updateHeartbeat();
@ -3212,8 +3241,6 @@ void Application::idle(float nsecsElapsed) {
connect(offscreenUi.data(), &OffscreenUi::showDesktop, this, &Application::showDesktop);
}
PROFILE_RANGE(__FUNCTION__);
if (auto steamClient = PluginManager::getInstance()->getSteamClientPlugin()) {
steamClient->runCallbacks();
}
@ -3234,8 +3261,6 @@ void Application::idle(float nsecsElapsed) {
_simCounter.increment();
PerformanceTimer perfTimer("idle");
// Normally we check PipelineWarnings, but since idle will often take more than 10ms we only show these idle timing
// details if we're in ExtraDebugging mode. However, the ::update() and its subcomponents will show their timing
// details normally.
@ -3929,9 +3954,11 @@ void Application::updateDialogs(float deltaTime) const {
}
}
static bool domainLoadingInProgress = false;
void Application::update(float deltaTime) {
PROFILE_RANGE_EX(__FUNCTION__, 0xffff0000, (uint64_t)_frameCount + 1);
PROFILE_RANGE_EX(interfaceapp, __FUNCTION__, 0xffff0000, (uint64_t)_frameCount + 1);
bool showWarnings = Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings);
PerformanceWarning warn(showWarnings, "Application::update()");
@ -3939,6 +3966,11 @@ void Application::update(float deltaTime) {
updateLOD();
if (!_physicsEnabled) {
if (!domainLoadingInProgress) {
PROFILE_ASYNC_BEGIN(interfaceapp, "Scene Loading", "");
domainLoadingInProgress = true;
}
// we haven't yet enabled physics. we wait until we think we have all the collision information
// for nearby entities before starting bullet up.
quint64 now = usecTimestampNow();
@ -3968,6 +4000,9 @@ void Application::update(float deltaTime) {
}
}
}
} else if (domainLoadingInProgress) {
domainLoadingInProgress = false;
PROFILE_ASYNC_END(interfaceapp, "Scene Loading", "");
}
{
@ -4061,12 +4096,12 @@ void Application::update(float deltaTime) {
QSharedPointer<AvatarManager> avatarManager = DependencyManager::get<AvatarManager>();
if (_physicsEnabled) {
PROFILE_RANGE_EX("Physics", 0xffff0000, (uint64_t)getActiveDisplayPlugin()->presentCount());
PROFILE_RANGE_EX(interfaceapp, "Physics", 0xffff0000, (uint64_t)getActiveDisplayPlugin()->presentCount());
PerformanceTimer perfTimer("physics");
{
PROFILE_RANGE_EX("UpdateStats", 0xffffff00, (uint64_t)getActiveDisplayPlugin()->presentCount());
PROFILE_RANGE_EX(interfaceapp, "UpdateStats", 0xffffff00, (uint64_t)getActiveDisplayPlugin()->presentCount());
PerformanceTimer perfTimer("updateStates)");
static VectorOfMotionStates motionStates;
@ -4100,14 +4135,14 @@ void Application::update(float deltaTime) {
});
}
{
PROFILE_RANGE_EX("StepSimulation", 0xffff8000, (uint64_t)getActiveDisplayPlugin()->presentCount());
PROFILE_RANGE_EX(interfaceapp, "StepSimulation", 0xffff8000, (uint64_t)getActiveDisplayPlugin()->presentCount());
PerformanceTimer perfTimer("stepSimulation");
getEntities()->getTree()->withWriteLock([&] {
_physicsEngine->stepSimulation();
});
}
{
PROFILE_RANGE_EX("HarvestChanges", 0xffffff00, (uint64_t)getActiveDisplayPlugin()->presentCount());
PROFILE_RANGE_EX(interfaceapp, "HarvestChanges", 0xffffff00, (uint64_t)getActiveDisplayPlugin()->presentCount());
PerformanceTimer perfTimer("harvestChanges");
if (_physicsEngine->hasOutgoingChanges()) {
getEntities()->getTree()->withWriteLock([&] {
@ -4149,20 +4184,20 @@ void Application::update(float deltaTime) {
_avatarSimCounter.increment();
{
PROFILE_RANGE_EX("OtherAvatars", 0xffff00ff, (uint64_t)getActiveDisplayPlugin()->presentCount());
PROFILE_RANGE_EX(interfaceapp, "OtherAvatars", 0xffff00ff, (uint64_t)getActiveDisplayPlugin()->presentCount());
avatarManager->updateOtherAvatars(deltaTime);
}
qApp->updateMyAvatarLookAtPosition();
{
PROFILE_RANGE_EX("MyAvatar", 0xffff00ff, (uint64_t)getActiveDisplayPlugin()->presentCount());
PROFILE_RANGE_EX(interfaceapp, "MyAvatar", 0xffff00ff, (uint64_t)getActiveDisplayPlugin()->presentCount());
avatarManager->updateMyAvatar(deltaTime);
}
}
{
PROFILE_RANGE_EX("Overlays", 0xffff0000, (uint64_t)getActiveDisplayPlugin()->presentCount());
PROFILE_RANGE_EX(interfaceapp, "Overlays", 0xffff0000, (uint64_t)getActiveDisplayPlugin()->presentCount());
PerformanceTimer perfTimer("overlays");
_overlays.update(deltaTime);
}
@ -4182,7 +4217,7 @@ void Application::update(float deltaTime) {
// Update my voxel servers with my current voxel query...
{
PROFILE_RANGE_EX("QueryOctree", 0xffff0000, (uint64_t)getActiveDisplayPlugin()->presentCount());
PROFILE_RANGE_EX(interfaceapp, "QueryOctree", 0xffff0000, (uint64_t)getActiveDisplayPlugin()->presentCount());
QMutexLocker viewLocker(&_viewMutex);
PerformanceTimer perfTimer("queryOctree");
quint64 sinceLastQuery = now - _lastQueriedTime;
@ -4222,7 +4257,7 @@ void Application::update(float deltaTime) {
avatarManager->postUpdate(deltaTime);
{
PROFILE_RANGE_EX("PreRenderLambdas", 0xffff0000, (uint64_t)0);
PROFILE_RANGE_EX(interfaceapp, "PreRenderLambdas", 0xffff0000, (uint64_t)0);
std::unique_lock<std::mutex> guard(_postUpdateLambdasLock);
for (auto& iter : _postUpdateLambdas) {
@ -4499,8 +4534,8 @@ QRect Application::getDesirableApplicationGeometry() const {
// or the "myCamera".
//
void Application::loadViewFrustum(Camera& camera, ViewFrustum& viewFrustum) {
PROFILE_RANGE(interfaceapp, __FUNCTION__);
PerformanceTimer perfTimer("loadViewFrustum");
PROFILE_RANGE(__FUNCTION__);
// We will use these below, from either the camera or head vectors calculated above
viewFrustum.setProjection(camera.getProjection());
@ -4676,7 +4711,7 @@ void Application::displaySide(RenderArgs* renderArgs, Camera& theCamera, bool se
myAvatar->preDisplaySide(renderArgs);
activeRenderingThread = QThread::currentThread();
PROFILE_RANGE(__FUNCTION__);
PROFILE_RANGE(interfaceapp, __FUNCTION__);
PerformanceTimer perfTimer("display");
PerformanceWarning warn(Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings), "Application::displaySide()");

View file

@ -184,6 +184,7 @@ void Avatar::animateScaleChanges(float deltaTime) {
}
void Avatar::updateAvatarEntities() {
PerformanceTimer perfTimer("attachments");
// - if queueEditEntityMessage sees clientOnly flag it does _myAvatar->updateAvatarEntity()
// - updateAvatarEntity saves the bytes and sets _avatarEntityDataLocallyEdited
// - MyAvatar::update notices _avatarEntityDataLocallyEdited and calls sendIdentityPacket
@ -285,28 +286,38 @@ void Avatar::simulate(float deltaTime) {
}
animateScaleChanges(deltaTime);
// update the shouldAnimate flag to match whether or not we will render the avatar.
const float MINIMUM_VISIBILITY_FOR_ON = 0.4f;
const float MAXIMUM_VISIBILITY_FOR_OFF = 0.6f;
ViewFrustum viewFrustum;
qApp->copyViewFrustum(viewFrustum);
float visibility = calculateRenderAccuracy(viewFrustum.getPosition(),
getBounds(), DependencyManager::get<LODManager>()->getOctreeSizeScale());
if (!_shouldAnimate) {
if (visibility > MINIMUM_VISIBILITY_FOR_ON) {
_shouldAnimate = true;
qCDebug(interfaceapp) << "Restoring" << (isMyAvatar() ? "myself" : getSessionUUID()) << "for visibility" << visibility;
bool avatarPositionInView = false;
bool avatarMeshInView = false;
{ // update the shouldAnimate flag to match whether or not we will render the avatar.
PerformanceTimer perfTimer("cull");
ViewFrustum viewFrustum;
{
PerformanceTimer perfTimer("LOD");
const float MINIMUM_VISIBILITY_FOR_ON = 0.4f;
const float MAXIMUM_VISIBILITY_FOR_OFF = 0.6f;
qApp->copyViewFrustum(viewFrustum);
float visibility = calculateRenderAccuracy(viewFrustum.getPosition(),
getBounds(), DependencyManager::get<LODManager>()->getOctreeSizeScale());
if (!_shouldAnimate) {
if (visibility > MINIMUM_VISIBILITY_FOR_ON) {
_shouldAnimate = true;
qCDebug(interfaceapp) << "Restoring" << (isMyAvatar() ? "myself" : getSessionUUID()) << "for visibility" << visibility;
}
} else if (visibility < MAXIMUM_VISIBILITY_FOR_OFF) {
_shouldAnimate = false;
qCDebug(interfaceapp) << "Optimizing" << (isMyAvatar() ? "myself" : getSessionUUID()) << "for visibility" << visibility;
}
}
} else if (visibility < MAXIMUM_VISIBILITY_FOR_OFF) {
_shouldAnimate = false;
qCDebug(interfaceapp) << "Optimizing" << (isMyAvatar() ? "myself" : getSessionUUID()) << "for visibility" << visibility;
}
// simple frustum check
float boundingRadius = getBoundingRadius();
qApp->copyDisplayViewFrustum(viewFrustum);
bool avatarPositionInView = viewFrustum.sphereIntersectsFrustum(getPosition(), boundingRadius);
bool avatarMeshInView = viewFrustum.boxIntersectsFrustum(_skeletonModel->getRenderableMeshBound());
{
PerformanceTimer perfTimer("inView");
// simple frustum check
float boundingRadius = getBoundingRadius();
qApp->copyDisplayViewFrustum(viewFrustum);
avatarPositionInView = viewFrustum.sphereIntersectsFrustum(getPosition(), boundingRadius);
avatarMeshInView = viewFrustum.boxIntersectsFrustum(_skeletonModel->getRenderableMeshBound());
}
}
if (_shouldAnimate && !_shouldSkipRender && (avatarPositionInView || avatarMeshInView)) {
{
@ -331,6 +342,7 @@ void Avatar::simulate(float deltaTime) {
} else {
// a non-full update is still required so that the position, rotation, scale and bounds of the skeletonModel are updated.
getHead()->setPosition(getPosition());
PerformanceTimer perfTimer("skeleton");
_skeletonModel->simulate(deltaTime, false);
}
@ -379,6 +391,7 @@ void Avatar::applyPositionDelta(const glm::vec3& delta) {
}
void Avatar::measureMotionDerivatives(float deltaTime) {
PerformanceTimer perfTimer("derivatives");
// linear
float invDeltaTime = 1.0f / deltaTime;
// Floating point error prevents us from computing velocity in a naive way
@ -645,6 +658,7 @@ bool Avatar::shouldRenderHead(const RenderArgs* renderArgs) const {
// virtual
void Avatar::simulateAttachments(float deltaTime) {
PerformanceTimer perfTimer("attachments");
for (int i = 0; i < (int)_attachmentModels.size(); i++) {
const AttachmentData& attachment = _attachmentData.at(i);
auto& model = _attachmentModels.at(i);
@ -1039,6 +1053,7 @@ void Avatar::setAttachmentData(const QVector<AttachmentData>& attachmentData) {
int Avatar::parseDataFromBuffer(const QByteArray& buffer) {
PerformanceTimer perfTimer("unpack");
if (!_initialized) {
// now that we have data for this Avatar we are go for init
init();
@ -1258,6 +1273,7 @@ void Avatar::setOrientation(const glm::quat& orientation) {
}
void Avatar::updatePalms() {
PerformanceTimer perfTimer("palms");
// update thread-safe caches
_leftPalmRotationCache.set(getUncachedLeftPalmRotation());
_rightPalmRotationCache.set(getUncachedRightPalmRotation());

View file

@ -10,6 +10,10 @@
#include "TestScriptingInterface.h"
#include <QtCore/QCoreApplication>
#include <QtCore/QLoggingCategory>
#include <DependencyManager.h>
#include <Trace.h>
TestScriptingInterface* TestScriptingInterface::getInstance() {
static TestScriptingInterface sharedInstance;
@ -28,3 +32,27 @@ void TestScriptingInterface::waitForDownloadIdle() {
void TestScriptingInterface::waitIdle() {
}
bool TestScriptingInterface::startTracing(QString logrules) {
if (!logrules.isEmpty()) {
QLoggingCategory::setFilterRules(logrules);
}
if (!DependencyManager::isSet<tracing::Tracer>()) {
return false;
}
DependencyManager::get<tracing::Tracer>()->startTracing();
return true;
}
bool TestScriptingInterface::stopTracing(QString filename) {
if (!DependencyManager::isSet<tracing::Tracer>()) {
return false;
}
auto tracer = DependencyManager::get<tracing::Tracer>();
tracer->stopTracing();
tracer->serialize(filename);
return true;
}

View file

@ -38,6 +38,17 @@ public slots:
*/
void waitIdle();
/**jsdoc
* Start recording Chrome compatible tracing events
* logRules can be used to specify a set of logging category rules to limit what gets captured
*/
bool startTracing(QString logrules = "");
/**jsdoc
* Stop recording Chrome compatible tracing events and serialize recorded events to a file
* Using a filename with a .gz extension will automatically compress the output file
*/
bool stopTracing(QString filename);
};
#endif // hifi_TestScriptingInterface_h

View file

@ -29,6 +29,7 @@
#include "ui/Stats.h"
#include "ui/AvatarInputs.h"
#include "OffscreenUi.h"
#include "InterfaceLogging.h"
#include <QQmlContext>
const vec4 CONNECTION_STATUS_BORDER_COLOR{ 1.0f, 0.0f, 0.0f, 0.8f };
@ -56,7 +57,7 @@ ApplicationOverlay::~ApplicationOverlay() {
// Renders the overlays either to a texture or to the screen
void ApplicationOverlay::renderOverlay(RenderArgs* renderArgs) {
PROFILE_RANGE(__FUNCTION__);
PROFILE_RANGE(interfaceapp, __FUNCTION__);
PerformanceWarning warn(Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings), "ApplicationOverlay::displayOverlay()");
buildFramebufferObject();
@ -95,7 +96,7 @@ void ApplicationOverlay::renderOverlay(RenderArgs* renderArgs) {
}
void ApplicationOverlay::renderQmlUi(RenderArgs* renderArgs) {
PROFILE_RANGE(__FUNCTION__);
PROFILE_RANGE(interfaceapp, __FUNCTION__);
if (!_uiTexture) {
_uiTexture = gpu::TexturePointer(gpu::Texture::createExternal2D(OffscreenQmlSurface::getDiscardLambda()));
@ -123,7 +124,7 @@ void ApplicationOverlay::renderQmlUi(RenderArgs* renderArgs) {
}
void ApplicationOverlay::renderAudioScope(RenderArgs* renderArgs) {
PROFILE_RANGE(__FUNCTION__);
PROFILE_RANGE(interfaceapp, __FUNCTION__);
gpu::Batch& batch = *renderArgs->_batch;
auto geometryCache = DependencyManager::get<GeometryCache>();
@ -142,7 +143,7 @@ void ApplicationOverlay::renderAudioScope(RenderArgs* renderArgs) {
}
void ApplicationOverlay::renderOverlays(RenderArgs* renderArgs) {
PROFILE_RANGE(__FUNCTION__);
PROFILE_RANGE(interfaceapp, __FUNCTION__);
gpu::Batch& batch = *renderArgs->_batch;
auto geometryCache = DependencyManager::get<GeometryCache>();
@ -261,7 +262,7 @@ static const auto DEFAULT_SAMPLER = gpu::Sampler(gpu::Sampler::FILTER_MIN_MAG_LI
static const auto DEPTH_FORMAT = gpu::Element(gpu::SCALAR, gpu::FLOAT, gpu::DEPTH);
void ApplicationOverlay::buildFramebufferObject() {
PROFILE_RANGE(__FUNCTION__);
PROFILE_RANGE(interfaceapp, __FUNCTION__);
auto uiSize = qApp->getUiSize();
if (!_overlayFramebuffer || uiSize != _overlayFramebuffer->getSize()) {
@ -287,4 +288,4 @@ gpu::TexturePointer ApplicationOverlay::getOverlayTexture() {
return gpu::TexturePointer();
}
return _overlayFramebuffer->getRenderBuffer(0);
}
}

View file

@ -19,6 +19,7 @@
#include <RegisteredMetaTypes.h>
#include "Application.h"
#include "InterfaceLogging.h"
#include "Image3DOverlay.h"
#include "Circle3DOverlay.h"
#include "Cube3DOverlay.h"
@ -101,7 +102,7 @@ void Overlays::cleanupOverlaysToDelete() {
}
void Overlays::renderHUD(RenderArgs* renderArgs) {
PROFILE_RANGE(__FUNCTION__);
PROFILE_RANGE(interfaceapp, __FUNCTION__);
QReadLocker lock(&_lock);
gpu::Batch& batch = *renderArgs->_batch;

View file

@ -394,7 +394,7 @@ const AnimPoseVec& AnimInverseKinematics::overlay(const AnimVariantMap& animVars
loadPoses(underPoses);
} else {
PROFILE_RANGE_EX("ik/relax", 0xffff00ff, 0);
PROFILE_RANGE_EX(animation, "ik/relax", 0xffff00ff, 0);
// relax toward underPoses
// HACK: this relaxation needs to be constant per-frame rather than per-realtime
@ -433,7 +433,7 @@ const AnimPoseVec& AnimInverseKinematics::overlay(const AnimVariantMap& animVars
// build a list of targets from _targetVarVec
std::vector<IKTarget> targets;
{
PROFILE_RANGE_EX("ik/computeTargets", 0xffff00ff, 0);
PROFILE_RANGE_EX(animation, "ik/computeTargets", 0xffff00ff, 0);
computeTargets(animVars, targets, underPoses);
}
@ -450,7 +450,7 @@ const AnimPoseVec& AnimInverseKinematics::overlay(const AnimVariantMap& animVars
} else {
{
PROFILE_RANGE_EX("ik/shiftHips", 0xffff00ff, 0);
PROFILE_RANGE_EX(animation, "ik/shiftHips", 0xffff00ff, 0);
// shift hips according to the _hipsOffset from the previous frame
float offsetLength = glm::length(_hipsOffset);
@ -476,12 +476,12 @@ const AnimPoseVec& AnimInverseKinematics::overlay(const AnimVariantMap& animVars
}
{
PROFILE_RANGE_EX("ik/ccd", 0xffff00ff, 0);
PROFILE_RANGE_EX(animation, "ik/ccd", 0xffff00ff, 0);
solveWithCyclicCoordinateDescent(targets);
}
{
PROFILE_RANGE_EX("ik/measureHipsOffset", 0xffff00ff, 0);
PROFILE_RANGE_EX(animation, "ik/measureHipsOffset", 0xffff00ff, 0);
// measure new _hipsOffset for next frame
// by looking for discrepancies between where a targeted endEffector is

View file

@ -14,6 +14,9 @@
#include "AnimationCache.h"
#include "AnimationLogging.h"
#include <Trace.h>
#include <StatTracker.h>
#include <Profile.h>
int animationPointerMetaTypeId = qRegisterMetaType<AnimationPointer>();
@ -45,9 +48,14 @@ Animation::Animation(const QUrl& url) : Resource(url) {}
AnimationReader::AnimationReader(const QUrl& url, const QByteArray& data) :
_url(url),
_data(data) {
DependencyManager::get<StatTracker>()->incrementStat("PendingProcessing");
}
void AnimationReader::run() {
DependencyManager::get<StatTracker>()->decrementStat("PendingProcessing");
CounterStat counter("Processing");
PROFILE_RANGE_EX(animation, __FUNCTION__, 0xFF00FF00, 0, { { "url", _url.toString() } });
auto originalPriority = QThread::currentThread()->priority();
if (originalPriority == QThread::InheritPriority) {
originalPriority = QThread::NormalPriority;

View file

@ -65,6 +65,8 @@ public:
explicit Animation(const QUrl& url);
QString getType() const override { return "Animation"; }
const FBXGeometry& getGeometry() const { return *_geometry; }
virtual bool isLoaded() const override;

View file

@ -20,6 +20,7 @@
#include <GeometryUtil.h>
#include <NumericalConstants.h>
#include <DebugDraw.h>
#include <PerfStat.h>
#include <ScriptValueUtils.h>
#include <shared/NsightHelpers.h>
@ -882,7 +883,7 @@ void Rig::updateAnimationStateHandlers() { // called on avatar update thread (wh
void Rig::updateAnimations(float deltaTime, glm::mat4 rootTransform) {
PROFILE_RANGE_EX(__FUNCTION__, 0xffff00ff, 0);
PROFILE_RANGE_EX(animation, __FUNCTION__, 0xffff00ff, 0);
setModelOffset(rootTransform);
@ -1249,6 +1250,7 @@ void Rig::copyJointsIntoJointData(QVector<JointData>& jointDataVec) const {
}
void Rig::copyJointsFromJointData(const QVector<JointData>& jointDataVec) {
PerformanceTimer perfTimer("copyJoints");
if (_animSkeleton && jointDataVec.size() == (int)_internalPoseSet._overrideFlags.size()) {
// transform all the default poses into rig space.

File diff suppressed because it is too large Load diff

View file

@ -14,7 +14,7 @@
#include <stdint.h>
static const int SRC_MAX_CHANNELS = 2;
static const int SRC_MAX_CHANNELS = 4;
// polyphase filter
static const int SRC_PHASEBITS = 8;
@ -48,8 +48,6 @@ public:
int getMinInput(int outputFrames);
int getMaxInput(int outputFrames);
int getExactInput(int outputFrames);
private:
float* _polyphaseFilter;
int* _stepTable;
@ -77,12 +75,18 @@ private:
int multirateFilter1(const float* input0, float* output0, int inputFrames);
int multirateFilter2(const float* input0, const float* input1, float* output0, float* output1, int inputFrames);
int multirateFilter4(const float* input0, const float* input1, const float* input2, const float* input3,
float* output0, float* output1, float* output2, float* output3, int inputFrames);
int multirateFilter1_SSE(const float* input0, float* output0, int inputFrames);
int multirateFilter2_SSE(const float* input0, const float* input1, float* output0, float* output1, int inputFrames);
int multirateFilter1_ref(const float* input0, float* output0, int inputFrames);
int multirateFilter2_ref(const float* input0, const float* input1, float* output0, float* output1, int inputFrames);
int multirateFilter4_ref(const float* input0, const float* input1, const float* input2, const float* input3,
float* output0, float* output1, float* output2, float* output3, int inputFrames);
int multirateFilter1_AVX2(const float* input0, float* output0, int inputFrames);
int multirateFilter2_AVX2(const float* input0, const float* input1, float* output0, float* output1, int inputFrames);
int multirateFilter4_AVX2(const float* input0, const float* input1, const float* input2, const float* input3,
float* output0, float* output1, float* output2, float* output3, int inputFrames);
void convertInput(const int16_t* input, float** outputs, int numFrames);
void convertOutput(float** inputs, int16_t* output, int numFrames);

View file

@ -97,54 +97,9 @@ void Sound::downSample(const QByteArray& rawAudioByteArray, int sampleRate) {
// no resampling needed
_byteArray = rawAudioByteArray;
} else if (_isAmbisonic) {
// FIXME: add a proper Ambisonic resampler!
int numChannels = 4;
AudioSRC resampler[4] { {sampleRate, AudioConstants::SAMPLE_RATE, 1},
{sampleRate, AudioConstants::SAMPLE_RATE, 1},
{sampleRate, AudioConstants::SAMPLE_RATE, 1},
{sampleRate, AudioConstants::SAMPLE_RATE, 1} };
// resize to max possible output
int numSourceFrames = rawAudioByteArray.size() / (numChannels * sizeof(AudioConstants::AudioSample));
int maxDestinationFrames = resampler[0].getMaxOutput(numSourceFrames);
int maxDestinationBytes = maxDestinationFrames * numChannels * sizeof(AudioConstants::AudioSample);
_byteArray.resize(maxDestinationBytes);
int numDestinationFrames = 0;
// iterate over channels
int16_t* srcBuffer = new int16_t[numSourceFrames];
int16_t* dstBuffer = new int16_t[maxDestinationFrames];
for (int ch = 0; ch < 4; ch++) {
int16_t* src = (int16_t*)rawAudioByteArray.data();
int16_t* dst = (int16_t*)_byteArray.data();
// deinterleave samples
for (int i = 0; i < numSourceFrames; i++) {
srcBuffer[i] = src[4*i + ch];
}
// resample one channel
numDestinationFrames = resampler[ch].render(srcBuffer, dstBuffer, numSourceFrames);
// reinterleave samples
for (int i = 0; i < numDestinationFrames; i++) {
dst[4*i + ch] = dstBuffer[i];
}
}
delete[] srcBuffer;
delete[] dstBuffer;
// truncate to actual output
int numDestinationBytes = numDestinationFrames * numChannels * sizeof(AudioConstants::AudioSample);
_byteArray.resize(numDestinationBytes);
} else {
int numChannels = _isStereo ? 2 : 1;
int numChannels = _isAmbisonic ? AudioConstants::AMBISONIC : (_isStereo ? AudioConstants::STEREO : AudioConstants::MONO);
AudioSRC resampler(sampleRate, AudioConstants::SAMPLE_RATE, numChannels);
// resize to max possible output

View file

@ -198,4 +198,109 @@ int AudioSRC::multirateFilter2_AVX2(const float* input0, const float* input1, fl
return outputFrames;
}
int AudioSRC::multirateFilter4_AVX2(const float* input0, const float* input1, const float* input2, const float* input3,
float* output0, float* output1, float* output2, float* output3, int inputFrames) {
int outputFrames = 0;
assert(_numTaps % 8 == 0); // SIMD8
if (_step == 0) { // rational
int32_t i = HI32(_offset);
while (i < inputFrames) {
const float* c0 = &_polyphaseFilter[_numTaps * _phase];
__m256 acc0 = _mm256_setzero_ps();
__m256 acc1 = _mm256_setzero_ps();
__m256 acc2 = _mm256_setzero_ps();
__m256 acc3 = _mm256_setzero_ps();
for (int j = 0; j < _numTaps; j += 8) {
//float coef = c0[j];
__m256 coef0 = _mm256_loadu_ps(&c0[j]);
//acc += input[i + j] * coef;
acc0 = _mm256_fmadd_ps(_mm256_loadu_ps(&input0[i + j]), coef0, acc0);
acc1 = _mm256_fmadd_ps(_mm256_loadu_ps(&input1[i + j]), coef0, acc1);
acc2 = _mm256_fmadd_ps(_mm256_loadu_ps(&input2[i + j]), coef0, acc2);
acc3 = _mm256_fmadd_ps(_mm256_loadu_ps(&input3[i + j]), coef0, acc3);
}
// horizontal sum
acc0 = _mm256_hadd_ps(acc0, acc1);
acc2 = _mm256_hadd_ps(acc2, acc3);
acc0 = _mm256_hadd_ps(acc0, acc2);
__m128 t0 = _mm_add_ps(_mm256_castps256_ps128(acc0), _mm256_extractf128_ps(acc0, 1));
_mm_store_ss(&output0[outputFrames], t0);
_mm_store_ss(&output1[outputFrames], _mm_shuffle_ps(t0, t0, _MM_SHUFFLE(0,0,0,1)));
_mm_store_ss(&output2[outputFrames], _mm_shuffle_ps(t0, t0, _MM_SHUFFLE(0,0,0,2)));
_mm_store_ss(&output3[outputFrames], _mm_shuffle_ps(t0, t0, _MM_SHUFFLE(0,0,0,3)));
outputFrames += 1;
i += _stepTable[_phase];
if (++_phase == _upFactor) {
_phase = 0;
}
}
_offset = (int64_t)(i - inputFrames) << 32;
} else { // irrational
while (HI32(_offset) < inputFrames) {
int32_t i = HI32(_offset);
uint32_t f = LO32(_offset);
uint32_t phase = f >> SRC_FRACBITS;
float ftmp = (f & SRC_FRACMASK) * QFRAC_TO_FLOAT;
const float* c0 = &_polyphaseFilter[_numTaps * (phase + 0)];
const float* c1 = &_polyphaseFilter[_numTaps * (phase + 1)];
__m256 acc0 = _mm256_setzero_ps();
__m256 acc1 = _mm256_setzero_ps();
__m256 acc2 = _mm256_setzero_ps();
__m256 acc3 = _mm256_setzero_ps();
__m256 frac = _mm256_broadcast_ss(&ftmp);
for (int j = 0; j < _numTaps; j += 8) {
//float coef = c0[j] + frac * (c1[j] - c0[j]);
__m256 coef0 = _mm256_loadu_ps(&c0[j]);
__m256 coef1 = _mm256_loadu_ps(&c1[j]);
coef1 = _mm256_sub_ps(coef1, coef0);
coef0 = _mm256_fmadd_ps(coef1, frac, coef0);
//acc += input[i + j] * coef;
acc0 = _mm256_fmadd_ps(_mm256_loadu_ps(&input0[i + j]), coef0, acc0);
acc1 = _mm256_fmadd_ps(_mm256_loadu_ps(&input1[i + j]), coef0, acc1);
acc2 = _mm256_fmadd_ps(_mm256_loadu_ps(&input2[i + j]), coef0, acc2);
acc3 = _mm256_fmadd_ps(_mm256_loadu_ps(&input3[i + j]), coef0, acc3);
}
// horizontal sum
acc0 = _mm256_hadd_ps(acc0, acc1);
acc2 = _mm256_hadd_ps(acc2, acc3);
acc0 = _mm256_hadd_ps(acc0, acc2);
__m128 t0 = _mm_add_ps(_mm256_castps256_ps128(acc0), _mm256_extractf128_ps(acc0, 1));
_mm_store_ss(&output0[outputFrames], t0);
_mm_store_ss(&output1[outputFrames], _mm_shuffle_ps(t0, t0, _MM_SHUFFLE(0,0,0,1)));
_mm_store_ss(&output2[outputFrames], _mm_shuffle_ps(t0, t0, _MM_SHUFFLE(0,0,0,2)));
_mm_store_ss(&output3[outputFrames], _mm_shuffle_ps(t0, t0, _MM_SHUFFLE(0,0,0,3)));
outputFrames += 1;
_offset += _step;
}
_offset -= (int64_t)inputFrames << 32;
}
_mm256_zeroupper();
return outputFrames;
}
#endif

View file

@ -13,6 +13,7 @@
#include <NodeList.h>
#include <udt/PacketHeaders.h>
#include <PerfStat.h>
#include <SharedUtil.h>
#include "AvatarLogging.h"
@ -98,6 +99,7 @@ AvatarSharedPointer AvatarHashMap::findAvatar(const QUuid& sessionUUID) {
}
void AvatarHashMap::processAvatarDataPacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer sendingNode) {
PerformanceTimer perfTimer("receiveAvatar");
// enumerate over all of the avatars in this packet
// only add them if mixerWeakPointer points to something (meaning that mixer is still around)
while (message->getBytesLeftToRead()) {

View file

@ -16,7 +16,6 @@
#include <QtOpenGL/QGLWidget>
#include <QtGui/QImage>
#if defined(Q_OS_MAC)
#include <OpenGL/CGLCurrent.h>
#endif
@ -44,6 +43,7 @@
#include <CursorManager.h>
#include "CompositorHelper.h"
#include "Logging.h"
const char* SRGB_TO_LINEAR_FRAG = R"SCRIBE(
@ -129,7 +129,7 @@ public:
_context->makeCurrent();
while (!_shutdown) {
if (_pendingMainThreadOperation) {
PROFILE_RANGE("MainThreadOp")
PROFILE_RANGE(displayPlugins, "MainThreadOp")
{
Lock lock(_mutex);
_context->doneCurrent();
@ -203,7 +203,7 @@ public:
// Execute the frame and present it to the display device.
_context->makeCurrent();
{
PROFILE_RANGE("PluginPresent")
PROFILE_RANGE(displayPlugins, "PluginPresent")
currentPlugin->present();
CHECK_GL_ERROR();
}
@ -560,22 +560,22 @@ void OpenGLDisplayPlugin::compositeLayers() {
updateCompositeFramebuffer();
{
PROFILE_RANGE_EX("compositeScene", 0xff0077ff, (uint64_t)presentCount())
PROFILE_RANGE_EX(displayPlugins, "compositeScene", 0xff0077ff, (uint64_t)presentCount())
compositeScene();
}
{
PROFILE_RANGE_EX("compositeOverlay", 0xff0077ff, (uint64_t)presentCount())
PROFILE_RANGE_EX(displayPlugins, "compositeOverlay", 0xff0077ff, (uint64_t)presentCount())
compositeOverlay();
}
auto compositorHelper = DependencyManager::get<CompositorHelper>();
if (compositorHelper->getReticleVisible()) {
PROFILE_RANGE_EX("compositePointer", 0xff0077ff, (uint64_t)presentCount())
PROFILE_RANGE_EX(displayPlugins, "compositePointer", 0xff0077ff, (uint64_t)presentCount())
compositePointer();
}
{
PROFILE_RANGE_EX("compositeExtra", 0xff0077ff, (uint64_t)presentCount())
PROFILE_RANGE_EX(displayPlugins, "compositeExtra", 0xff0077ff, (uint64_t)presentCount())
compositeExtra();
}
}
@ -595,12 +595,12 @@ void OpenGLDisplayPlugin::internalPresent() {
}
void OpenGLDisplayPlugin::present() {
PROFILE_RANGE_EX(__FUNCTION__, 0xffffff00, (uint64_t)presentCount())
PROFILE_RANGE_EX(displayPlugins, __FUNCTION__, 0xffffff00, (uint64_t)presentCount())
updateFrameData();
incrementPresentCount();
{
PROFILE_RANGE_EX("recycle", 0xff00ff00, (uint64_t)presentCount())
PROFILE_RANGE_EX(displayPlugins, "recycle", 0xff00ff00, (uint64_t)presentCount())
_gpuContext->recycle();
}
@ -614,19 +614,19 @@ void OpenGLDisplayPlugin::present() {
_lastFrame = _currentFrame.get();
});
// Execute the frame rendering commands
PROFILE_RANGE_EX("execute", 0xff00ff00, (uint64_t)presentCount())
PROFILE_RANGE_EX(displayPlugins, "execute", 0xff00ff00, (uint64_t)presentCount())
_gpuContext->executeFrame(_currentFrame);
}
// Write all layers to a local framebuffer
{
PROFILE_RANGE_EX("composite", 0xff00ffff, (uint64_t)presentCount())
PROFILE_RANGE_EX(displayPlugins, "composite", 0xff00ffff, (uint64_t)presentCount())
compositeLayers();
}
// Take the composite framebuffer and send it to the output device
{
PROFILE_RANGE_EX("internalPresent", 0xff00ffff, (uint64_t)presentCount())
PROFILE_RANGE_EX(displayPlugins, "internalPresent", 0xff00ffff, (uint64_t)presentCount())
internalPresent();
}

View file

@ -206,7 +206,7 @@ float HmdDisplayPlugin::getLeftCenterPixel() const {
}
void HmdDisplayPlugin::internalPresent() {
PROFILE_RANGE_EX(__FUNCTION__, 0xff00ff00, (uint64_t)presentCount())
PROFILE_RANGE_EX(displayPlugins, __FUNCTION__, 0xff00ff00, (uint64_t)presentCount())
// Composite together the scene, overlay and mouse cursor
hmdPresent();

View file

@ -211,7 +211,7 @@ namespace render {
template <> void payloadRender(const RenderableModelEntityItemMeta::Pointer& payload, RenderArgs* args) {
if (args) {
if (payload && payload->entity) {
PROFILE_RANGE("MetaModelRender");
PROFILE_RANGE(renderlogging, "MetaModelRender");
payload->entity->render(args);
}
}
@ -1169,6 +1169,7 @@ void RenderableModelEntityItem::setJointTranslationsSet(const QVector<bool>& tra
void RenderableModelEntityItem::locationChanged(bool tellPhysics) {
PerformanceTimer pertTimer("locationChanged");
EntityItem::locationChanged(tellPhysics);
if (_model && _model->isActive()) {
_model->setRotation(getRotation());

View file

@ -321,7 +321,7 @@ FBXNode parseTextFBXNode(Tokenizer& tokenizer) {
}
FBXNode FBXReader::parseFBX(QIODevice* device) {
PROFILE_RANGE_EX(__FUNCTION__, 0xff0000ff, device);
PROFILE_RANGE_EX(modelformat, __FUNCTION__, 0xff0000ff, device);
// verify the prolog
const QByteArray BINARY_PROLOG = "Kaydara FBX Binary ";
if (device->peek(BINARY_PROLOG.size()) != BINARY_PROLOG) {

View file

@ -420,7 +420,7 @@ done:
FBXGeometry* OBJReader::readOBJ(QByteArray& model, const QVariantHash& mapping, const QUrl& url) {
PROFILE_RANGE_EX(__FUNCTION__, 0xffff0000, nullptr);
PROFILE_RANGE_EX(modelformat, __FUNCTION__, 0xffff0000, nullptr);
QBuffer buffer { &model };
buffer.open(QIODevice::ReadOnly);

View file

@ -11,4 +11,4 @@
#include "GLLogging.h"
Q_LOGGING_CATEGORY(glLogging, "hifi.glLogging")
Q_LOGGING_CATEGORY(glLogging, "hifi.gl")

View file

@ -284,7 +284,7 @@ void OffscreenQmlSurface::render() {
GLuint texture = offscreenTextures.getNextTexture(_size);
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, _fbo);
glFramebufferTexture(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, texture, 0);
PROFILE_RANGE("qml_render->rendercontrol")
PROFILE_RANGE(glLogging, "qml_render->rendercontrol")
_renderControl->render();
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
glBindTexture(GL_TEXTURE_2D, texture);
@ -622,7 +622,7 @@ void OffscreenQmlSurface::updateQuick() {
}
if (_render) {
PROFILE_RANGE(__FUNCTION__);
PROFILE_RANGE(glLogging, __FUNCTION__);
render();
_render = false;
}

View file

@ -30,6 +30,7 @@
#include "GLTexture.h"
#include "GLShader.h"
using namespace gpu;
using namespace gpu::gl;
@ -199,7 +200,7 @@ void GLBackend::renderPassTransfer(const Batch& batch) {
_inRenderTransferPass = true;
{ // Sync all the buffers
PROFILE_RANGE("syncGPUBuffer");
PROFILE_RANGE(gpugllogging, "syncGPUBuffer");
for (auto& cached : batch._buffers._items) {
if (cached._data) {
@ -209,7 +210,7 @@ void GLBackend::renderPassTransfer(const Batch& batch) {
}
{ // Sync all the buffers
PROFILE_RANGE("syncCPUTransform");
PROFILE_RANGE(gpugllogging, "syncCPUTransform");
_transform._cameras.clear();
_transform._cameraOffsets.clear();
@ -241,7 +242,7 @@ void GLBackend::renderPassTransfer(const Batch& batch) {
}
{ // Sync the transform buffers
PROFILE_RANGE("syncGPUTransform");
PROFILE_RANGE(gpugllogging, "syncGPUTransform");
transferTransformState(batch);
}
@ -303,7 +304,7 @@ void GLBackend::render(const Batch& batch) {
}
{
PROFILE_RANGE("Transfer");
PROFILE_RANGE(gpugllogging, "Transfer");
renderPassTransfer(batch);
}
@ -313,7 +314,7 @@ void GLBackend::render(const Batch& batch) {
}
#endif
{
PROFILE_RANGE(_stereo._enable ? "Render Stereo" : "Render");
PROFILE_RANGE(gpugllogging, _stereo._enable ? "Render Stereo" : "Render");
renderPassDraw(batch);
}
#ifdef GPU_STEREO_DRAWCALL_INSTANCED

View file

@ -10,6 +10,7 @@
//
#include "GLBackend.h"
#include "GLQuery.h"
#include "GLShared.h"
using namespace gpu;
using namespace gpu::gl;
@ -27,7 +28,7 @@ void GLBackend::do_beginQuery(const Batch& batch, size_t paramOffset) {
auto query = batch._queries.get(batch._params[paramOffset]._uint);
GLQuery* glquery = syncGPUObject(*query);
if (glquery) {
PROFILE_RANGE_BEGIN(glquery->_profileRangeId, query->getName().c_str(), 0xFFFF7F00);
PROFILE_RANGE_BEGIN(gpugllogging, glquery->_profileRangeId, query->getName().c_str(), 0xFFFF7F00);
++_queryStage._rangeQueryDepth;
glGetInteger64v(GL_TIMESTAMP, (GLint64*)&glquery->_batchElapsedTime);
@ -61,7 +62,7 @@ void GLBackend::do_endQuery(const Batch& batch, size_t paramOffset) {
glGetInteger64v(GL_TIMESTAMP, &now);
glquery->_batchElapsedTime = now - glquery->_batchElapsedTime;
PROFILE_RANGE_END(glquery->_profileRangeId);
PROFILE_RANGE_END(gpugllogging, glquery->_profileRangeId);
(void)CHECK_GL_ERROR();
}

View file

@ -12,7 +12,6 @@
#include <unordered_set>
#include <unordered_map>
#include <QtCore/QThread>
#include "../gl/GLTexelFormat.h"
@ -123,7 +122,7 @@ void GL41Texture::transferMip(uint16_t mipLevel, uint8_t face) const {
}
void GL41Texture::startTransfer() {
PROFILE_RANGE(__FUNCTION__);
PROFILE_RANGE(gpugllogging, __FUNCTION__);
Parent::startTransfer();
glBindTexture(_target, _id);

View file

@ -17,6 +17,7 @@
#include <QtCore/QDebug>
#include <QtCore/QThread>
#include <Trace.h>
#include <NumericalConstants.h>
@ -757,6 +758,9 @@ bool sphericalHarmonicsFromTexture(const gpu::Texture& cubeTexture, std::vector<
if(width != cubeTexture.getHeight()) {
return false;
}
PROFILE_RANGE(gpulogging, "sphericalHarmonicsFromTexture");
const uint sqOrder = order*order;
// allocate memory for calculations
@ -788,6 +792,7 @@ bool sphericalHarmonicsFromTexture(const gpu::Texture& cubeTexture, std::vector<
// for each face of cube texture
for(int face=0; face < gpu::Texture::NUM_CUBE_FACES; face++) {
PROFILE_RANGE(gpulogging, "ProcessFace");
auto numComponents = cubeTexture.accessStoredMipFace(0,face)->getFormat().getScalarCount();
auto data = cubeTexture.accessStoredMipFace(0,face)->readData();
@ -995,4 +1000,4 @@ Texture::ExternalUpdates Texture::getUpdates() const {
_externalUpdates.swap(result);
}
return result;
}
}

View file

@ -21,6 +21,8 @@
#include <QThreadPool>
#include "ModelNetworkingLogging.h"
#include <Trace.h>
#include <StatTracker.h>
class GeometryReader;
@ -39,6 +41,8 @@ class GeometryMappingResource : public GeometryResource {
public:
GeometryMappingResource(const QUrl& url) : GeometryResource(url) {};
QString getType() const override { return "GeometryMapping"; }
virtual void downloadFinished(const QByteArray& data) override;
private slots:
@ -50,6 +54,9 @@ private:
};
void GeometryMappingResource::downloadFinished(const QByteArray& data) {
PROFILE_ASYNC_BEGIN(modelnetworking, "GeometryMappingResource::downloadFinished", _url.toString(),
{ { "url", _url.toString() } });
auto mapping = FSTReader::readMapping(data);
QString filename = mapping.value("filename").toString();
@ -113,6 +120,7 @@ void GeometryMappingResource::onGeometryMappingLoaded(bool success) {
disconnect(_connection); // FIXME Should not have to do this
}
PROFILE_ASYNC_END(modelnetworking, "GeometryMappingResource::downloadFinished", _url.toString());
finishedLoading(success);
}
@ -120,8 +128,10 @@ class GeometryReader : public QRunnable {
public:
GeometryReader(QWeakPointer<Resource>& resource, const QUrl& url, const QVariantHash& mapping,
const QByteArray& data) :
_resource(resource), _url(url), _mapping(mapping), _data(data) {}
virtual ~GeometryReader() = default;
_resource(resource), _url(url), _mapping(mapping), _data(data) {
DependencyManager::get<StatTracker>()->incrementStat("PendingProcessing");
}
virtual void run() override;
@ -133,6 +143,9 @@ private:
};
void GeometryReader::run() {
DependencyManager::get<StatTracker>()->decrementStat("PendingProcessing");
CounterStat counter("Processing");
PROFILE_RANGE_EX(modelnetworking, "GeometryReader::run", 0xFF00FF00, 0, { { "url", _url.toString() } });
auto originalPriority = QThread::currentThread()->priority();
if (originalPriority == QThread::InheritPriority) {
originalPriority = QThread::NormalPriority;
@ -197,6 +210,8 @@ public:
GeometryDefinitionResource(const QUrl& url, const QVariantHash& mapping, const QUrl& textureBaseUrl) :
GeometryResource(url, resolveTextureBaseUrl(url, textureBaseUrl)), _mapping(mapping) {}
QString getType() const override { return "GeometryDefinition"; }
virtual void downloadFinished(const QByteArray& data) override;
protected:

View file

@ -14,6 +14,9 @@
class NetworkShader : public Resource {
public:
NetworkShader(const QUrl& url);
QString getType() const override { return "NetworkShader"; }
virtual void downloadFinished(const QByteArray& data) override;
QString _source;

View file

@ -33,6 +33,8 @@
#include <PathUtils.h>
#include "ModelNetworkingLogging.h"
#include <Trace.h>
#include <StatTracker.h>
TextureCache::TextureCache() {
setUnusedResourceCacheSize(0);
@ -331,6 +333,7 @@ ImageReader::ImageReader(const QWeakPointer<Resource>& resource, const QByteArra
outFile.close();
}
#endif
DependencyManager::get<StatTracker>()->incrementStat("PendingProcessing");
}
void ImageReader::listSupportedImageFormats() {
@ -342,7 +345,11 @@ void ImageReader::listSupportedImageFormats() {
}
void ImageReader::run() {
PROFILE_RANGE_EX(__FUNCTION__, 0xffff0000, nullptr);
DependencyManager::get<StatTracker>()->decrementStat("PendingProcessing");
CounterStat counter("Processing");
PROFILE_RANGE_EX(modelnetworking, __FUNCTION__, 0xffff0000, 0, { { "url", _url.toString() } });
auto originalPriority = QThread::currentThread()->priority();
if (originalPriority == QThread::InheritPriority) {
originalPriority = QThread::NormalPriority;
@ -356,7 +363,6 @@ void ImageReader::run() {
qCWarning(modelnetworking) << "Abandoning load of" << _url << "; could not get strong ref";
return;
}
listSupportedImageFormats();
// Help the QImage loader by extracting the image file format from the url filename ext.
@ -378,7 +384,6 @@ void ImageReader::run() {
}
return;
}
gpu::TexturePointer texture = nullptr;
{
// Double-check the resource still exists between long operations.
@ -390,7 +395,7 @@ void ImageReader::run() {
auto url = _url.toString().toStdString();
PROFILE_RANGE_EX(__FUNCTION__"::textureLoader", 0xffffff00, nullptr);
PROFILE_RANGE_EX(modelnetworking, __FUNCTION__, 0xffffff00, 0);
texture.reset(resource.dynamicCast<NetworkTexture>()->getTextureLoader()(image, url));
}

View file

@ -63,10 +63,13 @@ public:
NetworkTexture(const QUrl& url, Type type, const QByteArray& content);
NetworkTexture(const QUrl& url, const TextureLoaderFunc& textureLoader, const QByteArray& content);
QString getType() const override { return "NetworkTexture"; }
int getOriginalWidth() const { return _originalWidth; }
int getOriginalHeight() const { return _originalHeight; }
int getWidth() const { return _width; }
int getHeight() const { return _height; }
Type getTextureType() const { return _type; }
TextureLoaderFunc getTextureLoader() const;

View file

@ -14,6 +14,8 @@
#include <QPainter>
#include <QDebug>
#include <Profile.h>
#include "ModelLogging.h"
using namespace model;
@ -744,6 +746,8 @@ const CubeLayout CubeLayout::CUBEMAP_LAYOUTS[] = {
const int CubeLayout::NUM_CUBEMAP_LAYOUTS = sizeof(CubeLayout::CUBEMAP_LAYOUTS) / sizeof(CubeLayout);
gpu::Texture* TextureUsage::processCubeTextureColorFromImage(const QImage& srcImage, const std::string& srcImageName, bool isLinear, bool doCompress, bool generateMips, bool generateIrradiance) {
PROFILE_RANGE(modelLog, "processCubeTextureColorFromImage");
gpu::Texture* theTexture = nullptr;
if ((srcImage.width() > 0) && (srcImage.height() > 0)) {
QImage image = processSourceImage(srcImage, true);
@ -801,11 +805,13 @@ gpu::Texture* TextureUsage::processCubeTextureColorFromImage(const QImage& srcIm
}
if (generateMips) {
PROFILE_RANGE(modelLog, "generateMips");
theTexture->autoGenerateMips(-1);
}
// Generate irradiance while we are at it
if (generateIrradiance) {
PROFILE_RANGE(modelLog, "generateIrradiance");
theTexture->generateIrradiance();
}
}

View file

@ -604,7 +604,7 @@ bool AssetClient::cancelGetAssetRequest(MessageID id) {
for (auto& kv : _pendingRequests) {
auto& messageCallbackMap = kv.second;
auto requestIt = messageCallbackMap.find(id);
if (requestIt != kv.second.end()) {
if (requestIt != messageCallbackMap.end()) {
auto& message = requestIt->second.message;
if (message) {

View file

@ -19,8 +19,12 @@
#include "NetworkLogging.h"
#include "NodeList.h"
#include "ResourceCache.h"
#include <Trace.h>
static int requestID = 0;
AssetRequest::AssetRequest(const QString& hash) :
_requestID(++requestID),
_hash(hash)
{
}

View file

@ -56,6 +56,7 @@ signals:
void progress(qint64 totalReceived, qint64 total);
private:
int _requestID;
State _state = NotStarted;
Error _error = NoError;
AssetInfo _info;

View file

@ -17,6 +17,8 @@
#include "AssetUtils.h"
#include "MappingRequest.h"
#include "NetworkLogging.h"
#include <Trace.h>
#include <Profile.h>
static const int DOWNLOAD_PROGRESS_LOG_INTERVAL_SECONDS = 5;
@ -27,12 +29,14 @@ AssetResourceRequest::AssetResourceRequest(const QUrl& url) :
}
AssetResourceRequest::~AssetResourceRequest() {
if (_assetMappingRequest) {
_assetMappingRequest->deleteLater();
}
if (_assetRequest) {
_assetRequest->deleteLater();
if (_assetRequest || _assetMappingRequest) {
if (_assetMappingRequest) {
_assetMappingRequest->deleteLater();
}
if (_assetRequest) {
_assetRequest->deleteLater();
}
}
}
@ -108,7 +112,6 @@ void AssetResourceRequest::requestMappingForPath(const AssetPath& path) {
}
void AssetResourceRequest::requestHash(const AssetHash& hash) {
// Make request to atp
auto assetClient = DependencyManager::get<AssetClient>();
_assetRequest = assetClient->createRequest(hash);
@ -118,7 +121,7 @@ void AssetResourceRequest::requestHash(const AssetHash& hash) {
Q_ASSERT(_state == InProgress);
Q_ASSERT(req == _assetRequest);
Q_ASSERT(req->getState() == AssetRequest::Finished);
switch (req->getError()) {
case AssetRequest::Error::NoError:
_data = req->getData();

View file

@ -19,6 +19,7 @@
#include <BuildInfo.h>
#include "Assignment.h"
#include <QtCore/QStandardPaths>
#include <QtCore/QDir>
Assignment::Type Assignment::typeForNodeType(NodeType_t nodeType) {
switch (nodeType) {
@ -51,7 +52,7 @@ Assignment::Assignment() :
}
Assignment::Assignment(Assignment::Command command, Assignment::Type type, const QString& pool, Assignment::Location location) :
Assignment::Assignment(Assignment::Command command, Assignment::Type type, const QString& pool, Assignment::Location location, QString dataDirectory) :
_uuid(),
_command(command),
_type(type),
@ -60,7 +61,8 @@ Assignment::Assignment(Assignment::Command command, Assignment::Type type, const
_payload(),
_isStatic(false),
_walletUUID(),
_nodeVersion()
_nodeVersion(),
_dataDirectory(dataDirectory)
{
if (_command == Assignment::CreateCommand) {
// this is a newly created assignment, generate a random UUID

View file

@ -55,7 +55,8 @@ public:
Assignment(Assignment::Command command,
Assignment::Type type,
const QString& pool = emptyPool,
Assignment::Location location = Assignment::LocalLocation);
Assignment::Location location = Assignment::LocalLocation,
QString dataDirectory = QString());
Assignment(const Assignment& otherAssignment);
Assignment& operator=(const Assignment &rhsAssignment);
@ -103,6 +104,7 @@ protected:
bool _isStatic; /// defines if this assignment needs to be re-queued in the domain-server if it stops being fulfilled
QUuid _walletUUID; /// the UUID for the wallet that should be paid for this assignment
QString _nodeVersion;
QString _dataDirectory;
};
uint qHash(const Assignment::Type& key, uint seed);

View file

@ -109,6 +109,10 @@ void HifiSockAddr::handleLookupResult(const QHostInfo& hostInfo) {
}
}
QString HifiSockAddr::toString() const {
return _address.toString() + ":" + QString::number(_port);
}
QDebug operator<<(QDebug debug, const HifiSockAddr& sockAddr) {
debug.nospace() << sockAddr._address.toString().toLocal8Bit().constData() << ":" << sockAddr._port;
return debug.space();

View file

@ -53,6 +53,8 @@ public:
static int packSockAddr(unsigned char* packetData, const HifiSockAddr& packSockAddr);
static int unpackSockAddr(const unsigned char* packetData, HifiSockAddr& unpackDestSockAddr);
QString toString() const;
friend QDebug operator<<(QDebug debug, const HifiSockAddr& sockAddr);
friend QDataStream& operator<<(QDataStream& dataStream, const HifiSockAddr& sockAddr);
friend QDataStream& operator>>(QDataStream& dataStream, HifiSockAddr& sockAddr);

View file

@ -37,6 +37,7 @@
#include "HifiSockAddr.h"
#include "NetworkLogging.h"
#include "udt/Packet.h"
#include <Trace.h>
static Setting::Handle<quint16> LIMITED_NODELIST_LOCAL_PORT("LimitedNodeList.LocalPort", 0);
@ -1116,7 +1117,6 @@ void LimitedNodeList::flagTimeForConnectionStep(ConnectionStep connectionStep) {
}
void LimitedNodeList::flagTimeForConnectionStep(ConnectionStep connectionStep, quint64 timestamp) {
if (connectionStep == ConnectionStep::LookupAddress) {
QWriteLocker writeLock(&_connectionTimeLock);

View file

@ -103,8 +103,7 @@ public:
ReceiveFirstAudioPacket
};
Q_ENUMS(ConnectionStep);
Q_ENUM(ConnectionStep);
const QUuid& getSessionUUID() const { return _sessionUUID; }
void setSessionUUID(const QUuid& sessionUUID);

View file

@ -12,5 +12,6 @@
#include "NetworkLogging.h"
Q_LOGGING_CATEGORY(networking, "hifi.networking")
Q_LOGGING_CATEGORY(resourceLog, "hifi.networking.resource")
Q_LOGGING_CATEGORY(asset_client, "hifi.networking.asset_client")
Q_LOGGING_CATEGORY(messages_client, "hifi.networking.messages_client")

View file

@ -14,6 +14,7 @@
#include <QLoggingCategory>
Q_DECLARE_LOGGING_CATEGORY(resourceLog)
Q_DECLARE_LOGGING_CATEGORY(networking)
Q_DECLARE_LOGGING_CATEGORY(asset_client)
Q_DECLARE_LOGGING_CATEGORY(messages_client)

View file

@ -20,6 +20,8 @@
#include "BandwidthRecorder.h"
#include "NetworkLogging.h"
#include <Trace.h>
#include "NodeType.h"
NetworkPeer::NetworkPeer(QObject* parent) :
@ -156,6 +158,7 @@ void NetworkPeer::activateMatchingOrNewSymmetricSocket(const HifiSockAddr& match
}
void NetworkPeer::softReset() {
qDebug() << "Soft reset ";
// a soft reset should clear the sockets and reset the number of connection attempts
_localSocket.clear();
_publicSocket.clear();

View file

@ -31,6 +31,7 @@
#include "NetworkLogging.h"
#include "udt/PacketHeaders.h"
#include "SharedUtil.h"
#include <Trace.h>
const int KEEPALIVE_PING_INTERVAL_MS = 1000;

View file

@ -23,6 +23,8 @@
#include "NodeList.h"
#include "ResourceCache.h"
#include <Trace.h>
#include <Profile.h>
#define clamp(x, min, max) (((x) < (min)) ? (min) :\
(((x) > (max)) ? (max) :\
@ -495,11 +497,12 @@ const int DEFAULT_REQUEST_LIMIT = 10;
int ResourceCache::_requestLimit = DEFAULT_REQUEST_LIMIT;
int ResourceCache::_requestsActive = 0;
static int requestID = 0;
Resource::Resource(const QUrl& url) :
_url(url),
_activeUrl(url),
_request(nullptr) {
_requestID(++requestID) {
init();
}
@ -647,20 +650,24 @@ void Resource::reinsert() {
void Resource::makeRequest() {
if (_request) {
PROFILE_ASYNC_END(resourceLog, "Resource:" + getType(), QString::number(_requestID));
_request->disconnect();
_request->deleteLater();
}
PROFILE_ASYNC_BEGIN(resourceLog, "Resource:" + getType(), QString::number(_requestID), { { "url", _url.toString() }, { "activeURL", _activeUrl.toString() } });
_request = ResourceManager::createResourceRequest(this, _activeUrl);
if (!_request) {
qCDebug(networking).noquote() << "Failed to get request for" << _url.toDisplayString();
ResourceCache::requestCompleted(_self);
finishedLoading(false);
PROFILE_ASYNC_END(resourceLog, "Resource:" + getType(), QString::number(_requestID));
return;
}
qCDebug(networking).noquote() << "Starting request for:" << _url.toDisplayString();
qCDebug(resourceLog).noquote() << "Starting request for:" << _url.toDisplayString();
emit loading();
connect(_request, &ResourceRequest::progress, this, &Resource::onProgress);
@ -681,6 +688,11 @@ void Resource::handleDownloadProgress(uint64_t bytesReceived, uint64_t bytesTota
void Resource::handleReplyFinished() {
Q_ASSERT_X(_request, "Resource::handleReplyFinished", "Request should not be null while in handleReplyFinished");
PROFILE_ASYNC_END(resourceLog, "Resource:" + getType(), QString::number(_requestID), {
{ "from_cache", _request->loadedFromCache() },
{ "size_mb", _bytesTotal / 1000000.0 }
});
setSize(_bytesTotal);
if (!_request || _request != sender()) {

View file

@ -342,6 +342,8 @@ public:
Resource(const QUrl& url);
~Resource();
virtual QString getType() const { return "Resource"; }
/// Returns the key last used to identify this resource in the unused map.
int getLRUKey() const { return _lruKey; }
@ -461,6 +463,7 @@ private:
bool isInScript() const { return _isInScript; }
void setInScript(bool isInScript) { _isInScript = isInScript; }
int _requestID;
ResourceRequest* _request{ nullptr };
int _lruKey{ 0 };
QTimer* _replyTimer{ nullptr };

View file

@ -23,6 +23,7 @@
#include "Packet.h"
#include "PacketList.h"
#include "Socket.h"
#include <Trace.h>
using namespace udt;
using namespace std::chrono;

View file

@ -58,7 +58,7 @@ public:
using ControlPacketPointer = std::unique_ptr<ControlPacket>;
Connection(Socket* parentSocket, HifiSockAddr destination, std::unique_ptr<CongestionControl> congestionControl);
~Connection();
virtual ~Connection();
void sendReliablePacket(std::unique_ptr<Packet> packet);
void sendReliablePacketList(std::unique_ptr<PacketList> packet);

View file

@ -30,6 +30,8 @@
#include "PacketList.h"
#include "../UserActivityLogger.h"
#include "Socket.h"
#include <Trace.h>
#include <Profile.h>
using namespace udt;
using namespace std::chrono;
@ -84,6 +86,7 @@ SendQueue::SendQueue(Socket* socket, HifiSockAddr dest) :
_socket(socket),
_destination(dest)
{
PROFILE_ASYNC_BEGIN(networking, "SendQueue", _destination.toString());
// setup psuedo-random number generation for all instances of SendQueue
static std::random_device rd;
@ -102,6 +105,10 @@ SendQueue::SendQueue(Socket* socket, HifiSockAddr dest) :
_lastReceiverResponse = QDateTime::currentMSecsSinceEpoch();
}
SendQueue::~SendQueue() {
PROFILE_ASYNC_END(networking, "SendQueue", _destination.toString());
}
void SendQueue::queuePacket(std::unique_ptr<Packet> packet) {
_packets.queuePacket(std::move(packet));
@ -220,6 +227,7 @@ void SendQueue::sendHandshake() {
if (!_hasReceivedHandshakeACK) {
// we haven't received a handshake ACK from the client, send another now
auto handshakePacket = ControlPacket::create(ControlPacket::Handshake, sizeof(SequenceNumber));
PROFILE_ASYNC_BEGIN(networking, "SendQueue:Handshake", _destination.toString());
handshakePacket->writePrimitive(_initialSequenceNumber);
_socket->writeBasePacket(*handshakePacket, _destination);
@ -236,6 +244,7 @@ void SendQueue::handshakeACK(SequenceNumber initialSequenceNumber) {
std::lock_guard<std::mutex> locker { _handshakeMutex };
_hasReceivedHandshakeACK = true;
}
PROFILE_ASYNC_END(networking, "SendQueue:Handshake", _destination.toString());
// Notify on the handshake ACK condition
_handshakeACKCondition.notify_one();

View file

@ -51,6 +51,8 @@ public:
};
static std::unique_ptr<SendQueue> create(Socket* socket, HifiSockAddr destination);
virtual ~SendQueue();
void queuePacket(std::unique_ptr<Packet> packet);
void queuePacketList(std::unique_ptr<PacketList> packetList);

View file

@ -26,6 +26,7 @@
#include "../NLPacket.h"
#include "../NLPacketList.h"
#include "PacketList.h"
#include <Trace.h>
using namespace udt;

View file

@ -16,6 +16,8 @@
#include <QtCore/QDebug>
#include <Profile.h>
#include <LogHandler.h>
#include <NodeList.h>
#include <PerfStat.h>
@ -28,6 +30,7 @@
#include "OctreeLogging.h"
#include "OctreeUtils.h"
#include "SharedUtil.h"
#include <Trace.h>
AtomicUIntStat OctreeElement::_octreeMemoryUsage { 0 };
AtomicUIntStat OctreeElement::_octcodeMemoryUsage { 0 };
@ -389,6 +392,7 @@ OctreeElementPointer OctreeElement::addChildAtIndex(int childIndex) {
_isDirty = true;
markWithChangedTime();
PROFILE_INSTANT(octree, "EntityAdd", "g");
}
return childAt;
}

View file

@ -793,7 +793,7 @@ void RenderDeferred::configure(const Config& config) {
}
void RenderDeferred::run(const SceneContextPointer& sceneContext, const RenderContextPointer& renderContext, const Inputs& inputs) {
PROFILE_RANGE("DeferredLighting");
PROFILE_RANGE(renderlogging, "DeferredLighting");
auto deferredTransform = inputs.get0();
auto deferredFramebuffer = inputs.get1();

View file

@ -27,6 +27,7 @@
#include "Model.h"
#include "RenderUtilsLogging.h"
#include <Trace.h>
using namespace std;
@ -280,7 +281,8 @@ void Model::reset() {
}
bool Model::updateGeometry() {
PROFILE_RANGE(__FUNCTION__);
PROFILE_RANGE(renderutils, __FUNCTION__);
PerformanceTimer perfTimer("Model::updateGeometry");
bool needFullUpdate = false;
if (!isLoaded()) {
@ -474,7 +476,7 @@ bool Model::convexHullContains(glm::vec3 point) {
// entity-scripts to call. I think it would be best to do the picking once-per-frame (in cpu, or gpu if possible)
// and then the calls use the most recent such result.
void Model::recalculateMeshBoxes(bool pickAgainstTriangles) {
PROFILE_RANGE(__FUNCTION__);
PROFILE_RANGE(renderutils, __FUNCTION__);
bool calculatedMeshTrianglesNeeded = pickAgainstTriangles && !_calculatedMeshTrianglesValid;
if (!_calculatedMeshBoxesValid || calculatedMeshTrianglesNeeded || (!_calculatedMeshPartBoxesValid && pickAgainstTriangles) ) {
@ -967,7 +969,7 @@ Blender::Blender(ModelPointer model, int blendNumber, const Geometry::WeakPointe
}
void Blender::run() {
PROFILE_RANGE(__FUNCTION__);
PROFILE_RANGE_EX(renderutils, __FUNCTION__, 0xFFFF0000, 0, { { "url", _model->getURL().toString() } });
QVector<glm::vec3> vertices, normals;
if (_model) {
int offset = 0;
@ -1088,7 +1090,8 @@ void Model::snapToRegistrationPoint() {
}
void Model::simulate(float deltaTime, bool fullUpdate) {
PROFILE_RANGE(__FUNCTION__);
PROFILE_RANGE(renderutils, __FUNCTION__);
PerformanceTimer perfTimer("Model::simulate");
fullUpdate = updateGeometry() || fullUpdate || (_scaleToFit && !_scaledToFit)
|| (_snapModelToRegistrationPoint && !_snappedToRegistrationPoint);

View file

@ -0,0 +1,11 @@
//
// Created by Bradley Austin Davis on 2016-12-14
// Copyright 2013-2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "Logging.h"
Q_LOGGING_CATEGORY(renderlogging, "hifi.render")

View file

@ -0,0 +1,16 @@
//
// Created by Bradley Austin Davis on 2016-12-14
// Copyright 2013-2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_render_Logging_h
#define hifi_render_Logging_h
#include <QLoggingCategory>
Q_DECLARE_LOGGING_CATEGORY(renderlogging)
#endif // hifi_render_Engine_h

View file

@ -11,7 +11,8 @@
#include "Scene.h"
#include <numeric>
#include "gpu/Batch.h"
#include <gpu/Batch.h>
#include "Logging.h"
using namespace render;
@ -77,7 +78,7 @@ void consolidateChangeQueue(PendingChangesQueue& queue, PendingChanges& singleBa
}
void Scene::processPendingChangesQueue() {
PROFILE_RANGE(__FUNCTION__);
PROFILE_RANGE(renderlogging, __FUNCTION__);
_changeQueueMutex.lock();
PendingChanges consolidatedPendingChanges;
consolidateChangeQueue(_changeQueue, consolidatedPendingChanges);

View file

@ -23,6 +23,7 @@
#include "SettingHandle.h"
#include "Context.h"
#include "Logging.h"
#include "gpu/Batch.h"
#include <PerfStat.h>
@ -571,7 +572,7 @@ public:
void run(const SceneContextPointer& sceneContext, const RenderContextPointer& renderContext) {
PerformanceTimer perfTimer(_name.c_str());
PROFILE_RANGE(_name.c_str());
PROFILE_RANGE(renderlogging, _name.c_str());
auto start = usecTimestampNow();
_concept->run(sceneContext, renderContext);

View file

@ -3,6 +3,8 @@ set(TARGET_NAME shared)
# TODO: there isn't really a good reason to have Script linked here - let's get what is requiring it out (RegisteredMetaTypes.cpp)
setup_hifi_library(Gui Network Script Widgets)
target_include_directories(${TARGET_NAME} PRIVATE "${CMAKE_BINARY_DIR}/includes")
if (WIN32)
target_link_libraries(${TARGET_NAME} Wbemuuid.lib)
endif()

View file

@ -0,0 +1,72 @@
//
// Created by Ryan Huffman on 2016-12-14
// Copyright 2013-2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "Profile.h"
#if defined(NSIGHT_FOUND)
#include "nvToolsExt.h"
#define NSIGHT_TRACING
#endif
Duration::Duration(const QLoggingCategory& category, const QString& name, uint32_t argbColor, uint64_t payload, QVariantMap args) : _name(name), _category(category) {
if (_category.isDebugEnabled()) {
args["nv_payload"] = QVariant::fromValue(payload);
tracing::traceEvent(_category, _name, tracing::DurationBegin, "", args);
#if defined(NSIGHT_TRACING)
nvtxEventAttributes_t eventAttrib { 0 };
eventAttrib.version = NVTX_VERSION;
eventAttrib.size = NVTX_EVENT_ATTRIB_STRUCT_SIZE;
eventAttrib.colorType = NVTX_COLOR_ARGB;
eventAttrib.color = argbColor;
eventAttrib.messageType = NVTX_MESSAGE_TYPE_ASCII;
eventAttrib.message.ascii = name.toUtf8().data();
eventAttrib.payload.llValue = payload;
eventAttrib.payloadType = NVTX_PAYLOAD_TYPE_UNSIGNED_INT64;
nvtxRangePushEx(&eventAttrib);
#endif
}
}
Duration::~Duration() {
if (_category.isDebugEnabled()) {
tracing::traceEvent(_category, _name, tracing::DurationEnd);
#ifdef NSIGHT_TRACING
nvtxRangePop();
#endif
}
}
// FIXME
uint64_t Duration::beginRange(const QLoggingCategory& category, const char* name, uint32_t argbColor) {
#ifdef NSIGHT_TRACING
if (category.isDebugEnabled()) {
nvtxEventAttributes_t eventAttrib = { 0 };
eventAttrib.version = NVTX_VERSION;
eventAttrib.size = NVTX_EVENT_ATTRIB_STRUCT_SIZE;
eventAttrib.colorType = NVTX_COLOR_ARGB;
eventAttrib.color = argbColor;
eventAttrib.messageType = NVTX_MESSAGE_TYPE_ASCII;
eventAttrib.message.ascii = name;
return nvtxRangeStartEx(&eventAttrib);
}
#endif
return 0;
}
// FIXME
void Duration::endRange(const QLoggingCategory& category, uint64_t rangeId) {
#ifdef NSIGHT_TRACING
if (category.isDebugEnabled()) {
nvtxRangeEnd(rangeId);
}
#endif
}

View file

@ -0,0 +1,63 @@
//
// Created by Ryan Huffman on 2016-12-14
// Copyright 2013-2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#pragma once
#ifndef HIFI_PROFILE_
#define HIFI_PROFILE_
#include "Trace.h"
class Duration {
public:
Duration(const QLoggingCategory& category, const QString& name, uint32_t argbColor = 0xff0000ff, uint64_t payload = 0, QVariantMap args = QVariantMap());
~Duration();
static uint64_t beginRange(const QLoggingCategory& category, const char* name, uint32_t argbColor);
static void endRange(const QLoggingCategory& category, uint64_t rangeId);
private:
QString _name;
const QLoggingCategory& _category;
};
inline void asyncBegin(const QLoggingCategory& category, const QString& name, const QString& id, const QVariantMap& args = QVariantMap(), const QVariantMap& extra = QVariantMap()) {
if (category.isDebugEnabled()) {
tracing::traceEvent(category, name, tracing::AsyncNestableStart, id, args, extra);
}
}
inline void asyncEnd(const QLoggingCategory& category, const QString& name, const QString& id, const QVariantMap& args = QVariantMap(), const QVariantMap& extra = QVariantMap()) {
if (category.isDebugEnabled()) {
tracing::traceEvent(category, name, tracing::AsyncNestableEnd, id, args, extra);
}
}
inline void instant(const QLoggingCategory& category, const QString& name, const QString& scope = "t", const QVariantMap& args = QVariantMap(), QVariantMap extra = QVariantMap()) {
if (category.isDebugEnabled()) {
extra["s"] = scope;
tracing::traceEvent(category, name, tracing::Instant, "", args, extra);
}
}
inline void counter(const QLoggingCategory& category, const QString& name, const QVariantMap& args, const QVariantMap& extra = QVariantMap()) {
if (category.isDebugEnabled()) {
tracing::traceEvent(category, name, tracing::Counter, "", args, extra);
}
}
#define PROFILE_RANGE(category, name) Duration profileRangeThis(category(), name);
#define PROFILE_RANGE_EX(category, name, argbColor, payload, ...) Duration profileRangeThis(category(), name, argbColor, (uint64_t)payload, ##__VA_ARGS__);
#define PROFILE_RANGE_BEGIN(category, rangeId, name, argbColor) rangeId = Duration::beginRange(category(), name, argbColor)
#define PROFILE_RANGE_END(category, rangeId) Duration::endRange(category(), rangeId)
#define PROFILE_ASYNC_BEGIN(category, name, id, ...) asyncBegin(category(), name, id, ##__VA_ARGS__);
#define PROFILE_ASYNC_END(category, name, id, ...) asyncEnd(category(), name, id, ##__VA_ARGS__);
#define PROFILE_COUNTER(category, name, ...) counter(category(), name, ##__VA_ARGS__);
#define PROFILE_INSTANT(category, name, ...) instant(category(), name, ##__VA_ARGS__);
#endif

View file

@ -0,0 +1,34 @@
//
// Created by Ryan Huffman on 2016-12-14
// Copyright 2013-2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "StatTracker.h"
StatTracker::StatTracker() {
}
QVariant StatTracker::getStat(QString name) {
std::lock_guard<std::mutex> lock(_statsLock);
return _stats[name];
}
void StatTracker::editStat(QString name, EditStatFunction fn) {
std::lock_guard<std::mutex> lock(_statsLock);
_stats[name] = fn(_stats[name]);
}
void StatTracker::incrementStat(QString name) {
std::lock_guard<std::mutex> lock(_statsLock);
QVariant stat = _stats[name];
_stats[name] = _stats[name].toInt() + 1;
}
void StatTracker::decrementStat(QString name) {
std::lock_guard<std::mutex> lock(_statsLock);
_stats[name] = _stats[name].toInt() - 1;
}

View file

@ -0,0 +1,42 @@
//
// Created by Ryan Huffman on 2016-12-14
// Copyright 2013-2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#pragma once
#include <QString>
#include <QVariant>
#include <QVariantMap>
#include <mutex>
#include "DependencyManager.h"
#include "Trace.h"
using EditStatFunction = std::function<QVariant(QVariant currentValue)>;
class StatTracker : public Dependency {
public:
StatTracker();
QVariant getStat(QString name);
void editStat(QString name, EditStatFunction fn);
void incrementStat(QString name);
void decrementStat(QString name);
private:
std::mutex _statsLock;
QVariantMap _stats;
};
class CounterStat {
public:
CounterStat(QString name) : _name(name) {
DependencyManager::get<StatTracker>()->incrementStat(_name);
}
~CounterStat() {
DependencyManager::get<StatTracker>()->decrementStat(_name);
}
private:
QString _name;
};

View file

@ -0,0 +1,205 @@
//
// Created by Ryan Huffman on 2016-12-14
// Copyright 2013-2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "Trace.h"
#include <chrono>
#include <QtCore/QDebug>
#include <QtCore/QCoreApplication>
#include <QtCore/QThread>
#include <QtCore/QFile>
#include <QtCore/QFileInfo>
#include <QtCore/QTemporaryFile>
#include <QtCore/QDataStream>
#include <QtCore/QTextStream>
#include <QtCore/QJsonObject>
#include <QtCore/QJsonDocument>
#include <BuildInfo.h>
#include "Gzip.h"
#include "PortableHighResolutionClock.h"
#include "shared/GlobalAppProperties.h"
using namespace tracing;
bool tracing::enabled() {
return DependencyManager::get<Tracer>()->isEnabled();
}
void Tracer::startTracing() {
std::lock_guard<std::mutex> guard(_eventsMutex);
if (_enabled) {
qWarning() << "Tried to enable tracer, but already enabled";
return;
}
_events.clear();
_enabled = true;
}
void Tracer::stopTracing() {
std::lock_guard<std::mutex> guard(_eventsMutex);
if (!_enabled) {
qWarning() << "Cannot stop tracing, already disabled";
return;
}
_enabled = false;
}
void TraceEvent::writeJson(QTextStream& out) const {
#if 0
// FIXME QJsonObject serialization is very slow, so we should be using manual JSON serialization
out << "{";
out << "\"name\":\"" << name << "\",";
out << "\"cat\":\"" << category.categoryName() << "\",";
out << "\"ph\":\"" << QString(type) << "\",";
out << "\"ts\":\"" << timestamp << "\",";
out << "\"pid\":\"" << processID << "\",";
out << "\"tid\":\"" << threadID << "\"";
//if (!extra.empty()) {
// auto it = extra.begin();
// for (; it != extra.end(); it++) {
// ev[it.key()] = QJsonValue::fromVariant(it.value());
// }
//}
//if (!args.empty()) {
// out << ",\"args\":'
//}
out << '}';
#else
QJsonObject ev {
{ "name", QJsonValue(name) },
{ "cat", category.categoryName() },
{ "ph", QString(type) },
{ "ts", timestamp },
{ "pid", processID },
{ "tid", threadID }
};
if (!id.isEmpty()) {
ev["id"] = id;
}
if (!args.empty()) {
ev["args"] = QJsonObject::fromVariantMap(args);
}
if (!extra.empty()) {
auto it = extra.begin();
for (; it != extra.end(); it++) {
ev[it.key()] = QJsonValue::fromVariant(it.value());
}
}
out << QJsonDocument(ev).toJson(QJsonDocument::Compact);
#endif
}
void Tracer::serialize(const QString& path) {
std::list<TraceEvent> currentEvents;
{
std::lock_guard<std::mutex> guard(_eventsMutex);
currentEvents.swap(_events);
}
// If the file exists and we can't remove it, fail early
if (QFileInfo(path).exists() && !QFile::remove(path)) {
return;
}
// If we can't open a temp file for writing, fail early
QByteArray data;
{
QTextStream out(&data);
out << "[\n";
bool first = true;
for (const auto& event : currentEvents) {
if (first) {
first = false;
} else {
out << ",\n";
}
event.writeJson(out);
}
out << "\n]";
}
if (path.endsWith(".gz")) {
QByteArray compressed;
gzip(data, compressed);
data = compressed;
}
{
QFile file(path);
if (!file.open(QIODevice::WriteOnly)) {
return;
}
file.write(data);
file.close();
}
#if 0
QByteArray data;
{
// "traceEvents":[
// {"args":{"nv_payload":0},"cat":"hifi.render","name":"render::Scene::processPendingChangesQueue","ph":"B","pid":14796,"tid":21636,"ts":68795933487}
QJsonArray traceEvents;
QJsonDocument document {
QJsonObject {
{ "traceEvents", traceEvents },
{ "otherData", QJsonObject {
{ "version", QString { "High Fidelity Interface v1.0" } +BuildInfo::VERSION }
} }
}
};
data = document.toJson(QJsonDocument::Compact);
}
#endif
}
void Tracer::traceEvent(const QLoggingCategory& category,
const QString& name, EventType type,
qint64 timestamp, qint64 processID, qint64 threadID,
const QString& id,
const QVariantMap& args, const QVariantMap& extra) {
std::lock_guard<std::mutex> guard(_eventsMutex);
if (!_enabled) {
return;
}
_events.push_back({
id,
name,
type,
timestamp,
processID,
threadID,
category,
args,
extra
});
}
void Tracer::traceEvent(const QLoggingCategory& category,
const QString& name, EventType type, const QString& id,
const QVariantMap& args, const QVariantMap& extra) {
if (!_enabled) {
return;
}
auto timestamp = std::chrono::duration_cast<std::chrono::microseconds>(p_high_resolution_clock::now().time_since_epoch()).count();
auto processID = QCoreApplication::applicationPid();
auto threadID = int64_t(QThread::currentThreadId());
traceEvent(category, name, type, timestamp, processID, threadID, id, args, extra);
}

View file

@ -0,0 +1,115 @@
//
// Created by Ryan Huffman on 2016-12-14
// Copyright 2013-2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#pragma once
#ifndef hifi_Trace_h
#define hifi_Trace_h
#include <cstdint>
#include <mutex>
#include <QtCore/QString>
#include <QtCore/QVariantMap>
#include <QtCore/QHash>
#include <QtCore/QSet>
#include <QtCore/QLoggingCategory>
#include "DependencyManager.h"
#define TRACE_ENABLED
namespace tracing {
bool enabled();
using TraceTimestamp = uint64_t;
enum EventType : char {
DurationBegin = 'B',
DurationEnd = 'E',
Complete = 'X',
Instant = 'i',
Counter = 'C',
AsyncNestableStart = 'b',
AsyncNestableInstant = 'n',
AsyncNestableEnd = 'e',
FlowStart = 's',
FlowStep = 't',
FlowEnd = 'f',
Sample = 'P',
ObjectCreated = 'N',
ObjectSnapshot = 'O',
ObjectDestroyed = 'D',
Metadata = 'M',
MemoryDumpGlobal = 'V',
MemoryDumpProcess = 'v',
Mark = 'R',
ClockSync = 'c',
ContextEnter = '(',
ContextLeave = ')'
};
struct TraceEvent {
QString id;
QString name;
EventType type;
qint64 timestamp;
qint64 processID;
qint64 threadID;
const QLoggingCategory& category;
QVariantMap args;
QVariantMap extra;
void writeJson(QTextStream& out) const;
};
class Tracer : public Dependency {
public:
void traceEvent(const QLoggingCategory& category,
const QString& name, EventType type,
const QString& id = "",
const QVariantMap& args = QVariantMap(), const QVariantMap& extra = QVariantMap());
void startTracing();
void stopTracing();
void serialize(const QString& file);
bool isEnabled() const { return _enabled; }
private:
void traceEvent(const QLoggingCategory& category,
const QString& name, EventType type,
qint64 timestamp, qint64 processID, qint64 threadID,
const QString& id = "",
const QVariantMap& args = QVariantMap(), const QVariantMap& extra = QVariantMap());
bool _enabled { false };
std::list<TraceEvent> _events;
std::mutex _eventsMutex;
};
inline void traceEvent(const QLoggingCategory& category, const QString& name, EventType type, const QString& id = "", const QVariantMap& args = {}, const QVariantMap& extra = {}) {
DependencyManager::get<Tracer>()->traceEvent(category, name, type, id, args, extra);
}
inline void traceEvent(const QLoggingCategory& category, const QString& name, EventType type, int id, const QVariantMap& args = {}, const QVariantMap& extra = {}) {
traceEvent(category, name, type, QString::number(id), args, extra);
}
}
#endif // hifi_Trace_h

View file

@ -14,6 +14,7 @@ namespace hifi { namespace properties {
const char* STEAM = "com.highfidelity.launchedFromSteam";
const char* LOGGER = "com.highfidelity.logger";
const char* TEST = "com.highfidelity.test";
const char* TRACING = "com.highfidelity.tracing";
namespace gl {
const char* BACKEND = "com.highfidelity.gl.backend";

View file

@ -16,6 +16,7 @@ namespace hifi { namespace properties {
extern const char* STEAM;
extern const char* LOGGER;
extern const char* TEST;
extern const char* TRACING;
namespace gl {
extern const char* BACKEND;

View file

@ -21,49 +21,6 @@ bool nsightActive() {
return nsightLaunched;
}
uint64_t ProfileRange::beginRange(const char* name, uint32_t argbColor) {
nvtxEventAttributes_t eventAttrib = { 0 };
eventAttrib.version = NVTX_VERSION;
eventAttrib.size = NVTX_EVENT_ATTRIB_STRUCT_SIZE;
eventAttrib.colorType = NVTX_COLOR_ARGB;
eventAttrib.color = argbColor;
eventAttrib.messageType = NVTX_MESSAGE_TYPE_ASCII;
eventAttrib.message.ascii = name;
return nvtxRangeStartEx(&eventAttrib);
// return nvtxRangePushEx(&eventAttrib);
}
void ProfileRange::endRange(uint64_t rangeId) {
nvtxRangeEnd(rangeId);
// nvtxRangePop();
}
ProfileRange::ProfileRange(const char *name) {
// _rangeId = nvtxRangeStart(name);
_rangeId = nvtxRangePush(name);
}
ProfileRange::ProfileRange(const char *name, uint32_t argbColor, uint64_t payload) {
nvtxEventAttributes_t eventAttrib = {0};
eventAttrib.version = NVTX_VERSION;
eventAttrib.size = NVTX_EVENT_ATTRIB_STRUCT_SIZE;
eventAttrib.colorType = NVTX_COLOR_ARGB;
eventAttrib.color = argbColor;
eventAttrib.messageType = NVTX_MESSAGE_TYPE_ASCII;
eventAttrib.message.ascii = name;
eventAttrib.payload.llValue = payload;
eventAttrib.payloadType = NVTX_PAYLOAD_TYPE_UNSIGNED_INT64;
//_rangeId = nvtxRangeStartEx(&eventAttrib);
_rangeId = nvtxRangePushEx(&eventAttrib);
}
ProfileRange::~ProfileRange() {
// nvtxRangeEnd(_rangeId);
nvtxRangePop();
}
#else
bool nsightActive() {

View file

@ -11,35 +11,6 @@
bool nsightActive();
#if defined(_WIN32) && defined(NSIGHT_FOUND)
#include <stdint.h>
class ProfileRange {
public:
ProfileRange(const char *name);
ProfileRange(const char *name, uint32_t argbColor, uint64_t payload);
~ProfileRange();
static uint64_t beginRange(const char* name, uint32_t argbColor);
static void endRange(uint64_t rangeId);
private:
uint64_t _rangeId{ 0 };
};
#define PROFILE_RANGE(name) ProfileRange profileRangeThis(name);
#define PROFILE_RANGE_EX(name, argbColor, payload) ProfileRange profileRangeThis(name, argbColor, (uint64_t)payload);
#define PROFILE_RANGE_BEGIN(rangeId, name, argbColor) rangeId = ProfileRange::beginRange(name, argbColor)
#define PROFILE_RANGE_END(rangeId) ProfileRange::endRange(rangeId)
#else
#define PROFILE_RANGE(name)
#define PROFILE_RANGE_EX(name, argbColor, payload)
#define PROFILE_RANGE_BEGIN(rangeId, name, argbColor)
#define PROFILE_RANGE_END(rangeId)
#endif
#include "../Profile.h"
#endif

View file

@ -110,7 +110,7 @@ void OculusDisplayPlugin::hmdPresent() {
return;
}
PROFILE_RANGE_EX(__FUNCTION__, 0xff00ff00, (uint64_t)_currentFrame->frameIndex)
PROFILE_RANGE_EX(displayplugins, __FUNCTION__, 0xff00ff00, (uint64_t)_currentFrame->frameIndex)
int curIndex;
ovr_GetTextureSwapChainCurrentIndex(_session, _textureSwapChain, &curIndex);

View file

@ -11,7 +11,6 @@
#include <atomic>
#include <Windows.h>
#include <QtCore/QLoggingCategory>
#include <QtCore/QFile>
#include <QtCore/QDir>
#include <QtCore/QProcessEnvironment>
@ -20,8 +19,8 @@
#include <controllers/Pose.h>
#include <NumericalConstants.h>
Q_DECLARE_LOGGING_CATEGORY(oculus)
Q_LOGGING_CATEGORY(oculus, "hifi.plugins.oculus")
Q_LOGGING_CATEGORY(displayplugins, "hifi.plugins.display")
Q_LOGGING_CATEGORY(oculus, "hifi.plugins.display.oculus")
static std::atomic<uint32_t> refCount { 0 };
static ovrSession session { nullptr };
@ -194,15 +193,14 @@ controller::Pose ovrControllerPoseToHandPose(
static const glm::quat leftQuarterZ = glm::angleAxis(-PI_OVER_TWO, Vectors::UNIT_Z);
static const glm::quat rightQuarterZ = glm::angleAxis(PI_OVER_TWO, Vectors::UNIT_Z);
static const glm::quat eighthX = glm::angleAxis(PI / 4.0f, Vectors::UNIT_X);
static const glm::quat leftRotationOffset = glm::inverse(leftQuarterZ * eighthX) * touchToHand;
static const glm::quat rightRotationOffset = glm::inverse(rightQuarterZ * eighthX) * touchToHand;
static const glm::quat leftRotationOffset = glm::inverse(leftQuarterZ) * touchToHand;
static const glm::quat rightRotationOffset = glm::inverse(rightQuarterZ) * touchToHand;
static const float CONTROLLER_LENGTH_OFFSET = 0.0762f; // three inches
static const glm::vec3 CONTROLLER_OFFSET = glm::vec3(CONTROLLER_LENGTH_OFFSET / 2.0f,
CONTROLLER_LENGTH_OFFSET / 2.0f,
CONTROLLER_LENGTH_OFFSET * 2.0f);
-CONTROLLER_LENGTH_OFFSET / 2.0f,
CONTROLLER_LENGTH_OFFSET * 1.5f);
static const glm::vec3 leftTranslationOffset = glm::vec3(-1.0f, 1.0f, 1.0f) * CONTROLLER_OFFSET;
static const glm::vec3 rightTranslationOffset = CONTROLLER_OFFSET;

View file

@ -7,6 +7,9 @@
//
#pragma once
#include <QtCore/QLoggingCategory>
#include <OVR_CAPI_GL.h>
#include <GLMHelpers.h>
#include <glm/gtc/type_ptr.hpp>
@ -14,6 +17,9 @@
#include <controllers/Forward.h>
Q_DECLARE_LOGGING_CATEGORY(displayplugins)
Q_DECLARE_LOGGING_CATEGORY(oculus)
void logWarning(const char* what);
void logCritical(const char* what);
bool oculusAvailable();

View file

@ -529,7 +529,7 @@ static bool isBadPose(vr::HmdMatrix34_t* mat) {
}
bool OpenVrDisplayPlugin::beginFrameRender(uint32_t frameIndex) {
PROFILE_RANGE_EX(__FUNCTION__, 0xff7fff00, frameIndex)
PROFILE_RANGE_EX(displayplugins, __FUNCTION__, 0xff7fff00, frameIndex)
handleOpenVrEvents();
if (openVrQuitRequested()) {
QMetaObject::invokeMethod(qApp, "quit");
@ -633,7 +633,7 @@ void OpenVrDisplayPlugin::compositeLayers() {
}
void OpenVrDisplayPlugin::hmdPresent() {
PROFILE_RANGE_EX(__FUNCTION__, 0xff00ff00, (uint64_t)_currentFrame->frameIndex)
PROFILE_RANGE_EX(displayplugins, __FUNCTION__, 0xff00ff00, (uint64_t)_currentFrame->frameIndex)
if (_threadedSubmit) {
_submitThread->waitForPresent();
@ -654,7 +654,7 @@ void OpenVrDisplayPlugin::hmdPresent() {
}
void OpenVrDisplayPlugin::postPreview() {
PROFILE_RANGE_EX(__FUNCTION__, 0xff00ff00, (uint64_t)_currentFrame->frameIndex)
PROFILE_RANGE_EX(displayplugins, __FUNCTION__, 0xff00ff00, (uint64_t)_currentFrame->frameIndex)
PoseData nextRender, nextSim;
nextRender.frameIndex = presentCount();

View file

@ -6,9 +6,19 @@
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
print("Fooooo");
Script.setTimeout(function() {
var loggingRules = "" +
"*.debug=false\n" +
"hifi.render.debug=true\n" +
"hifi.interface.debug=true\n" +
"";
Test.startTracing(loggingRules);
}, 1 * 1000);
Script.setTimeout(function() {
Test.stopTracing("h:/testScriptTrace.json.gz");
Test.quit();
}, 10 * 1000);

View file

@ -0,0 +1,161 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Generator: Adobe Illustrator 19.2.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) -->
<svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px"
viewBox="0 0 50 200.1" style="enable-background:new 0 0 50 200.1;" xml:space="preserve">
<style type="text/css">
.st0{fill:#414042;}
.st1{fill:#FFFFFF;}
.st2{fill:#1E1E1E;}
.st3{fill:#333333;}
</style>
<g id="Layer_2">
<g>
<g>
<path class="st0" d="M50.1,146.1c0,2.2-1.8,4-4,4h-42c-2.2,0-4-1.8-4-4v-42c0-2.2,1.8-4,4-4h42c2.2,0,4,1.8,4,4V146.1z"/>
</g>
</g>
<g>
<g>
<path class="st0" d="M50,196.1c0,2.2-1.8,4-4,4H4c-2.2,0-4-1.8-4-4v-42c0-2.2,1.8-4,4-4h42c2.2,0,4,1.8,4,4V196.1z"/>
</g>
</g>
<g>
<g>
<path class="st1" d="M50,46c0,2.2-1.8,4-4,4H4c-2.2,0-4-1.8-4-4V4c0-2.2,1.8-4,4-4h42c2.2,0,4,1.8,4,4V46z"/>
</g>
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</g>
<g>
<circle class="st1" cx="25" cy="164.2" r="4.5"/>
<path class="st1" d="M28.2,171h-6.1c-2.6,0-4.6,2.2-4.6,4.7v2.4c2.1,1.6,4.5,2.5,7.3,2.5c3.1,0,5.9-1.2,8-3.1v-1.8
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<circle class="st1" cx="34" cy="165.4" r="2"/>
<path class="st1" d="M35.2,169.2h-2.3c-0.5,0-0.9,0.2-1.3,0.5c0.7,0.3,1.3,0.9,1.7,1.4c0.6,0.7,0.9,1.5,0.9,2.4
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</svg>

After

Width:  |  Height:  |  Size: 11 KiB

View file

@ -703,6 +703,8 @@ function MyController(hand) {
this.autoUnequipCounter = 0;
this.grabPointIntersectsEntity = false;
this.shouldScale = false;
// handPosition is where the avatar's hand appears to be, in-world.
this.getHandPosition = function () {
if (this.hand === RIGHT_HAND) {
@ -771,6 +773,11 @@ function MyController(hand) {
this.updateSmoothedTrigger();
// If both trigger and grip buttons squeezed and nothing is held, rescale my avatar!
if (this.hand === RIGHT_HAND && this.state === STATE_SEARCHING && this.getOtherHandController().state === STATE_SEARCHING) {
this.maybeScaleMyAvatar();
}
if (this.ignoreInput()) {
this.turnOffVisualizations();
return;
@ -1614,6 +1621,8 @@ function MyController(hand) {
this.clearEquipHaptics();
this.grabPointSphereOff();
this.shouldScale = false;
var worldControllerPosition = getControllerWorldLocation(this.handToController(), true).position;
// transform the position into room space
@ -1773,6 +1782,7 @@ function MyController(hand) {
}
}
this.maybeScale(grabbedProperties);
// visualizations
var rayPickInfo = this.calcRayPickInfo(this.hand);
@ -1882,6 +1892,8 @@ function MyController(hand) {
this.dropGestureReset();
this.clearEquipHaptics();
this.shouldScale = false;
Controller.triggerHapticPulse(HAPTIC_PULSE_STRENGTH, HAPTIC_PULSE_DURATION, this.hand);
if (this.entityActivated) {
@ -2151,6 +2163,10 @@ function MyController(hand) {
this.callEntityMethodOnGrabbed("continueNearGrab");
}
if (this.state == STATE_NEAR_GRABBING) {
this.maybeScale(props);
}
if (this.actionID && this.actionTimeout - now < ACTION_TTL_REFRESH * MSECS_PER_SEC) {
// if less than a 5 seconds left, refresh the actions ttl
var success = Entities.updateAction(this.grabbedEntity, this.actionID, {
@ -2173,6 +2189,43 @@ function MyController(hand) {
}
};
this.maybeScale = function(props) {
if (!this.shouldScale) {
// If both secondary triggers squeezed, and the non-holding hand is empty, start scaling
if (this.secondarySqueezed() && this.getOtherHandController().secondarySqueezed() && this.getOtherHandController().state === STATE_OFF) {
this.scalingStartDistance = Vec3.length(Vec3.subtract(this.getHandPosition(), this.getOtherHandController().getHandPosition()));
this.scalingStartDimensions = props.dimensions;
this.shouldScale = true;
}
} else if (!this.secondarySqueezed() || !this.getOtherHandController().secondarySqueezed()) {
this.shouldScale = false;
}
if (this.shouldScale) {
var scalingCurrentDistance = Vec3.length(Vec3.subtract(this.getHandPosition(), this.getOtherHandController().getHandPosition()));
var currentRescale = scalingCurrentDistance / this.scalingStartDistance;
var newDimensions = Vec3.multiply(currentRescale, this.scalingStartDimensions);
Entities.editEntity(this.grabbedEntity, { dimensions: newDimensions })
}
}
this.maybeScaleMyAvatar = function() {
if (!this.shouldScale) {
// If both secondary triggers squeezed, start scaling
if (this.secondarySqueezed() && this.getOtherHandController().secondarySqueezed()) {
this.scalingStartDistance = Vec3.length(Vec3.subtract(this.getHandPosition(), this.getOtherHandController().getHandPosition()));
this.scalingStartAvatarScale = MyAvatar.scale;
this.shouldScale = true;
}
} else if (!this.secondarySqueezed() || !this.getOtherHandController().secondarySqueezed()) {
this.shouldScale = false;
}
if (this.shouldScale) {
var scalingCurrentDistance = Vec3.length(Vec3.subtract(this.getHandPosition(), this.getOtherHandController().getHandPosition()));
var newAvatarScale = (scalingCurrentDistance / this.scalingStartDistance) * this.scalingStartAvatarScale;
MyAvatar.scale = newAvatarScale;
}
}
this.nearTriggerEnter = function() {
this.clearEquipHaptics();
this.grabPointSphereOff();

265
scripts/system/pal.js Normal file
View file

@ -0,0 +1,265 @@
"use strict";
/*jslint vars: true, plusplus: true, forin: true*/
/*globals Script, AvatarList, Camera, Overlays, OverlayWindow, Toolbars, Vec3, Quat, Controller, print, getControllerWorldLocation */
//
// pal.js
//
// Created by Howard Stearns on December 9, 2016
// Copyright 2016 High Fidelity, Inc
//
// Distributed under the Apache License, Version 2.0
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
// FIXME when we make this a defaultScript: (function() { // BEGIN LOCAL_SCOPE
Script.include("/~/system/libraries/controllers.js");
//
// Overlays.
//
var overlays = {}; // Keeps track of all our extended overlay data objects, keyed by target identifier.
function ExtendedOverlay(key, type, properties, selected) { // A wrapper around overlays to store the key it is associated with.
overlays[key] = this;
this.key = key;
this.selected = selected || false; // not undefined
this.activeOverlay = Overlays.addOverlay(type, properties); // We could use different overlays for (un)selected...
}
// Instance methods:
ExtendedOverlay.prototype.deleteOverlay = function () { // remove display and data of this overlay
Overlays.deleteOverlay(this.activeOverlay);
delete overlays[this.key];
};
ExtendedOverlay.prototype.editOverlay = function (properties) { // change display of this overlay
Overlays.editOverlay(this.activeOverlay, properties);
};
const UNSELECTED_COLOR = {red: 20, green: 250, blue: 20};
const SELECTED_COLOR = {red: 250, green: 20, blue: 20};
function color(selected) { return selected ? SELECTED_COLOR : UNSELECTED_COLOR; }
ExtendedOverlay.prototype.select = function (selected) {
if (this.selected === selected) {
return;
}
this.editOverlay({color: color(selected)});
this.selected = selected;
};
// Class methods:
var selectedIds = [];
ExtendedOverlay.isSelected = function (id) {
return -1 !== selectedIds.indexOf(id);
}
ExtendedOverlay.get = function (key) { // answer the extended overlay data object associated with the given avatar identifier
return overlays[key];
};
ExtendedOverlay.some = function (iterator) { // Bails early as soon as iterator returns truthy.
var key;
for (key in overlays) {
if (iterator(ExtendedOverlay.get(key))) {
return;
}
}
};
ExtendedOverlay.applyPickRay = function (pickRay, cb) { // cb(overlay) on the one overlay intersected by pickRay, if any.
var pickedOverlay = Overlays.findRayIntersection(pickRay); // Depends on nearer coverOverlays to extend closer to us than farther ones.
if (!pickedOverlay.intersects) {
return;
}
ExtendedOverlay.some(function (overlay) { // See if pickedOverlay is one of ours.
if ((overlay.activeOverlay) === pickedOverlay.overlayID) {
cb(overlay);
return true;
}
});
};
//
// The qml window and communications.
//
var pal = new OverlayWindow({
title: 'People Action List',
source: 'hifi/Pal.qml',
width: 480,
height: 640,
visible: false
});
pal.fromQml.connect(function (message) { // messages are {method, params}, like json-rpc. See also sendToQml.
print('From PAL QML:', JSON.stringify(message));
switch (message.method) {
case 'selected':
selectedIds = message.params;
ExtendedOverlay.some(function (overlay) {
var id = overlay.key;
var selected = ExtendedOverlay.isSelected(id);
overlay.select(selected);
});
break;
default:
print('Unrecognized message from Pal.qml:', JSON.stringify(message));
}
});
//
// Main operations.
//
function addAvatarNode(id) {
var selected = ExtendedOverlay.isSelected(id);
return new ExtendedOverlay(id, "sphere", { // 3d so we don't go cross-eyed looking at it, but on top of everything
solid: true,
alpha: 0.8,
color: color(selected),
drawInFront: true
}, selected);
}
function populateUserList() {
var data = [];
var counter = 1;
AvatarList.getAvatarIdentifiers().sort().forEach(function (id) { // sorting the identifiers is just an aid for debugging
var avatar = AvatarList.getAvatar(id);
var avatarPalDatum = {
displayName: avatar.displayName || ('anonymous ' + counter++),
userName: "fakeAcct" + (id || "Me"),
sessionId: id || ''
};
data.push(avatarPalDatum);
if (id) { // No overlay for ourself.
addAvatarNode(id);
}
print('PAL data:', JSON.stringify(avatarPalDatum));
});
pal.sendToQml({method: 'users', params: data});
}
var pingPong = true;
function updateOverlays() {
var eye = Camera.position;
AvatarList.getAvatarIdentifiers().forEach(function (id) {
if (!id) {
return; // don't update ourself
}
var overlay = ExtendedOverlay.get(id);
if (!overlay) { // For now, we're treating this as a temporary loss, as from the personal space bubble. Add it back.
print('Adding non-PAL avatar node', id);
overlay = addAvatarNode(id);
}
var avatar = AvatarList.getAvatar(id);
var target = avatar.position;
var distance = Vec3.distance(target, eye);
overlay.ping = pingPong;
overlay.editOverlay({
position: target,
dimensions: 0.05 * distance // constant apparent size
});
});
pingPong = !pingPong;
ExtendedOverlay.some(function (overlay) { // Remove any that weren't updated. (User is gone.)
if (overlay.ping === pingPong) {
overlay.deleteOverlay();
}
});
// We could re-populateUserList if anything added or removed, but not for now.
}
function removeOverlays() {
selectedIds = [];
ExtendedOverlay.some(function (overlay) { overlay.deleteOverlay(); });
}
//
// Clicks.
//
function handleClick(pickRay) {
ExtendedOverlay.applyPickRay(pickRay, function (overlay) {
// Don't select directly. Tell qml, who will give us back a list of ids.
var message = {method: 'select', params: [overlay.key, !overlay.selected]};
pal.sendToQml(message);
return true;
});
}
function handleMouseEvent(mousePressEvent) { // handleClick if we get one.
if (!mousePressEvent.isLeftButton) {
return;
}
handleClick(Camera.computePickRay(mousePressEvent.x, mousePressEvent.y));
}
// We get mouseMoveEvents from the handControllers, via handControllerPointer.
// But we don't get mousePressEvents.
var triggerMapping = Controller.newMapping(Script.resolvePath('') + '-click');
function controllerComputePickRay(hand) {
var controllerPose = getControllerWorldLocation(hand, true);
if (controllerPose.valid) {
return { origin: controllerPose.position, direction: Quat.getUp(controllerPose.orientation) };
}
}
function makeClickHandler(hand) {
return function (clicked) {
if (clicked > 0.85) {
var pickRay = controllerComputePickRay(hand);
handleClick(pickRay);
}
};
}
triggerMapping.from(Controller.Standard.RTClick).peek().to(makeClickHandler(Controller.Standard.RightHand));
triggerMapping.from(Controller.Standard.LTClick).peek().to(makeClickHandler(Controller.Standard.LeftHand));
//
// Manage the connection between the button and the window.
//
var toolBar = Toolbars.getToolbar("com.highfidelity.interface.toolbar.system");
var buttonName = "pal";
var button = toolBar.addButton({
objectName: buttonName,
imageURL: Script.resolvePath("assets/images/tools/people.svg"),
visible: true,
hoverState: 2,
defaultState: 1,
buttonState: 1,
alpha: 0.9
});
var isWired = false;
function off() {
if (isWired) { // It is not ok to disconnect these twice, hence guard.
Script.update.disconnect(updateOverlays);
Controller.mousePressEvent.disconnect(handleMouseEvent);
isWired = false;
}
triggerMapping.disable(); // It's ok if we disable twice.
removeOverlays();
}
function onClicked() {
if (!pal.visible) {
populateUserList();
pal.raise();
isWired = true;
Script.update.connect(updateOverlays);
Controller.mousePressEvent.connect(handleMouseEvent);
triggerMapping.enable();
} else {
off();
}
pal.setVisible(!pal.visible);
}
//
// Button state.
//
function onVisibileChanged() {
button.writeProperty('buttonState', pal.visible ? 0 : 1);
button.writeProperty('defaultState', pal.visible ? 0 : 1);
button.writeProperty('hoverState', pal.visible ? 2 : 3);
}
button.clicked.connect(onClicked);
pal.visibleChanged.connect(onVisibileChanged);
pal.closed.connect(off);
//
// Cleanup.
//
Script.scriptEnding.connect(function () {
button.clicked.disconnect(onClicked);
toolBar.removeButton(buttonName);
pal.visibleChanged.disconnect(onVisibileChanged);
pal.closed.disconnect(off);
off();
});
// FIXME: }()); // END LOCAL_SCOPE

View file

@ -70,6 +70,8 @@
#include "Camera.hpp"
Q_DECLARE_LOGGING_CATEGORY(renderperflogging)
Q_LOGGING_CATEGORY(renderperflogging, "hifi.render_perf")
static const QString LAST_SCENE_KEY = "lastSceneFile";
static const QString LAST_LOCATION_KEY = "lastLocation";
@ -856,7 +858,6 @@ private:
EntityUpdateOperator updateOperator(now);
//getEntities()->getTree()->recurseTreeWithOperator(&updateOperator);
{
PROFILE_RANGE_EX("PreRenderLambdas", 0xffff0000, (uint64_t)0);
for (auto& iter : _postUpdateLambdas) {
iter.second();
}
@ -899,7 +900,7 @@ private:
gpu::doInBatch(gpuContext, [&](gpu::Batch& batch) {
batch.resetStages();
});
PROFILE_RANGE(__FUNCTION__);
PROFILE_RANGE(renderperflogging, __FUNCTION__);
PerformanceTimer perfTimer("draw");
// The pending changes collecting the changes here
render::PendingChanges pendingChanges;

View file

@ -563,7 +563,6 @@ private:
gpu::doInBatch(gpuContext, [&](gpu::Batch& batch) {
batch.resetStages();
});
PROFILE_RANGE(__FUNCTION__);
auto framebuffer = DependencyManager::get<FramebufferCache>()->getFramebuffer();
gpu::doInBatch(gpuContext, [&](gpu::Batch& batch) {

View file

@ -0,0 +1,45 @@
//
// Created by Bradley Austin Davis on 2016/12/15
// Copyright 2013-2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "TraceTests.h"
#include <QtTest/QtTest>
#include <Trace.h>
#include <SharedUtil.h>
#include <NumericalConstants.h>
#include <../QTestExtensions.h>
QTEST_MAIN(TraceTests)
Q_LOGGING_CATEGORY(tracertestlogging, "hifi.tracer.test")
void TraceTests::testTraceSerialization() {
auto tracer = DependencyManager::set<tracing::Tracer>();
tracer->startTracing();
tracer->traceEvent(tracertestlogging(), "TestEvent", tracing::DurationBegin);
{
auto start = usecTimestampNow();
for (size_t i = 0; i < 10000; ++i) {
tracer->traceEvent(tracertestlogging(), "TestCounter", tracing::Counter, "", { { "i", i } });
}
auto duration = usecTimestampNow() - start;
duration /= USECS_PER_MSEC;
qDebug() << "Recording took " << duration << "ms";
}
tracer->traceEvent(tracertestlogging(), "TestEvent", tracing::DurationEnd);
tracer->stopTracing();
{
auto start = usecTimestampNow();
tracer->serialize("testTrace.json.gz");
auto duration = usecTimestampNow() - start;
duration /= USECS_PER_MSEC;
qDebug() << "Serialization took " << duration << "ms";
}
qDebug() << "Done";
}

View file

@ -0,0 +1,20 @@
//
// Created by Bradley Austin Davis on 2016/12/15
// Copyright 2013-2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_TraceTests_h
#define hifi_TraceTests_h
#include <QtCore/QObject>
class TraceTests : public QObject {
Q_OBJECT
private slots:
void testTraceSerialization();
};
#endif // hifi_TraceTests_h