Merge pull request #3831 from ey6es/master

Clear the saccade when Faceshift is active.
This commit is contained in:
Brad Hefta-Gaub 2014-11-19 16:39:18 -08:00
commit 3a8e89f754

View file

@ -204,6 +204,8 @@ void Head::simulate(float deltaTime, bool isMine, bool billboard) {
_mouth3,
_mouth4,
_blendshapeCoefficients);
} else {
_saccade = glm::vec3();
}
if (!isMine) {