diff --git a/libraries/entities/src/EntityItemProperties.cpp b/libraries/entities/src/EntityItemProperties.cpp
index 980cd31652..5dd29e7c34 100644
--- a/libraries/entities/src/EntityItemProperties.cpp
+++ b/libraries/entities/src/EntityItemProperties.cpp
@@ -1285,8 +1285,8 @@ EntityPropertyFlags EntityItemProperties::getChangedProperties() const {
* @property {number} rightMargin=0.0 - The right margin, in meters.
* @property {number} topMargin=0.0 - The top margin, in meters.
* @property {number} bottomMargin=0.0 - The bottom margin, in meters.
- * @property {boolean} unlit=false - true
if the entity should be unaffected by lighting. Otherwise, the text
- * is lit by the keylight and local lights.
+ * @property {boolean} unlit=false - true
if the entity is unaffected by lighting, false
if it is lit
+ * by the key light and local lights.
* @property {BillboardMode} billboardMode="none" - Whether the entity is billboarded to face the camera.
* @property {boolean} faceCamera - true
if billboardMode
is "yaw"
, false
* if it isn't. Setting this property to false
sets the billboardMode
to "none"
.
diff --git a/libraries/material-networking/src/material-networking/MaterialCache.cpp b/libraries/material-networking/src/material-networking/MaterialCache.cpp
index fd218fe074..087e1ca049 100644
--- a/libraries/material-networking/src/material-networking/MaterialCache.cpp
+++ b/libraries/material-networking/src/material-networking/MaterialCache.cpp
@@ -120,7 +120,8 @@ NetworkMaterialResource::ParsedMaterials NetworkMaterialResource::parseJSONMater
* Set to "fallthrough"
to fall through to the material below. "hifi_pbr"
model only.
* @property {number|string} opacity=1.0 - The opacity, range 0.0
– 1.0
.
* Set to "fallthrough"
to fall through to the material below. "hifi_pbr"
model only.
- * @property {boolean|string} unlit=false - true
if the material is not lit, false
if it is.
+ * @property {boolean|string} unlit=false - true
if the material is unaffected by lighting, false
if
+ * it is lit by the key light and local lights.
* Set to "fallthrough"
to fall through to the material below. "hifi_pbr"
model only.
* @property {ColorFloat|RGBS|string} albedo - The albedo color. A {@link ColorFloat} value is treated as sRGB and must have
* component values in the range 0.0
– 1.0
. A {@link RGBS} value can be either RGB or sRGB.