diff --git a/libraries/entities/src/EntityItemProperties.cpp b/libraries/entities/src/EntityItemProperties.cpp index 980cd31652..5dd29e7c34 100644 --- a/libraries/entities/src/EntityItemProperties.cpp +++ b/libraries/entities/src/EntityItemProperties.cpp @@ -1285,8 +1285,8 @@ EntityPropertyFlags EntityItemProperties::getChangedProperties() const { * @property {number} rightMargin=0.0 - The right margin, in meters. * @property {number} topMargin=0.0 - The top margin, in meters. * @property {number} bottomMargin=0.0 - The bottom margin, in meters. - * @property {boolean} unlit=false - true if the entity should be unaffected by lighting. Otherwise, the text - * is lit by the keylight and local lights. + * @property {boolean} unlit=false - true if the entity is unaffected by lighting, false if it is lit + * by the key light and local lights. * @property {BillboardMode} billboardMode="none" - Whether the entity is billboarded to face the camera. * @property {boolean} faceCamera - true if billboardMode is "yaw", false * if it isn't. Setting this property to false sets the billboardMode to "none". diff --git a/libraries/material-networking/src/material-networking/MaterialCache.cpp b/libraries/material-networking/src/material-networking/MaterialCache.cpp index fd218fe074..087e1ca049 100644 --- a/libraries/material-networking/src/material-networking/MaterialCache.cpp +++ b/libraries/material-networking/src/material-networking/MaterialCache.cpp @@ -120,7 +120,8 @@ NetworkMaterialResource::ParsedMaterials NetworkMaterialResource::parseJSONMater * Set to "fallthrough" to fall through to the material below. "hifi_pbr" model only. * @property {number|string} opacity=1.0 - The opacity, range 0.01.0. * Set to "fallthrough" to fall through to the material below. "hifi_pbr" model only. - * @property {boolean|string} unlit=false - true if the material is not lit, false if it is. + * @property {boolean|string} unlit=false - true if the material is unaffected by lighting, false if + * it is lit by the key light and local lights. * Set to "fallthrough" to fall through to the material below. "hifi_pbr" model only. * @property {ColorFloat|RGBS|string} albedo - The albedo color. A {@link ColorFloat} value is treated as sRGB and must have * component values in the range 0.01.0. A {@link RGBS} value can be either RGB or sRGB.