mirror of
https://github.com/HifiExperiments/overte.git
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commit
38761c39d4
7 changed files with 34 additions and 46 deletions
40
README.md
40
README.md
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@ -1,10 +1,10 @@
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# HiFi Community Edition
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# Project Athena
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### [Download v0.86.0 K1 (Windows 64-bit, .zip)](https://realities.dev/cdn/hifi-community/v0860-kasen-VS-release+freshstart/Packaged_Release.zip)
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### [Download ALPHA-DEV v0.86.0 K1 (Windows 64-bit, .zip)](https://realities.dev/cdn/hifi-community/v0860-kasen-VS-release+freshstart/Packaged_Release.zip)
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#### Changes for **v0.86.0** consist of:
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This build has been tested on Windows 10 Pro 64-bit w/ Nvidia graphics drivers.
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#### Added in K1 (12/3/19)
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#### v0.86.0 K1 (12/3/19)
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* Audio Buffer choppy audio bugfix by increasing the buffer size.
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* Audio Buffer choppy audio bugfix by increasing the buffer size.
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* User Activity Logger disabled, option in code to log the reports to console.
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* User Activity Logger disabled, option in code to log the reports to console.
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@ -13,15 +13,10 @@
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* Entity Script Whitelist, no scripts are whitelisted by default.
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* Entity Script Whitelist, no scripts are whitelisted by default.
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* Background CMD outputs full log, instant close of application on closing of the CMD-line.
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* Background CMD outputs full log, instant close of application on closing of the CMD-line.
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#### Added in K2 (TBD)
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#### v0.86.0 K2 (TBD)
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* QML Interface to access and save whitelist live to interface.json.
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##### Features, Bugs, and Housekeeping
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* Add "VideoDecodeStats" to .gitignore.
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Check out the releases page for more information!
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* Fix VCPKG SDL2 to port files from 2.0.8 to 2.0.10 to fix CMake build issues.
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* Added Github link to "About High Fidelity".
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* Removed environment variable requirement for "procedural shader materials".
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This build has been tested on Windows 10 Pro 64-bit w/ Nvidia graphics drivers.
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### Whitelist Instructions
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### Whitelist Instructions
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@ -31,15 +26,7 @@ The Interface has the whitelist settings under "**Settings -> Entity Script Whit
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Do not use spaces or commas in the whitelist interface, you will only separate by commas and not new lines in the environment variables.
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Do not use spaces or commas in the whitelist interface, you will only separate by commas and not new lines in the environment variables.
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It is recommended that you add High Fidelity's CDN URLs ahead of time to ensure general content works right off the bat:
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You can also set the Windows environment variable "**EXTRA_WHITELIST**" with your whitelisted domains comma separated like so: "**http://mpassets.highfidelity.com/,https://raw.githubusercontent.com/highfidelity/,https://hifi-content.s3.amazonaws.com/**"
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```
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http://mpassets.highfidelity.com/
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https://raw.githubusercontent.com/highfidelity/
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https://hifi-content.s3.amazonaws.com/
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```
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You can also set the Windows environment variable "**EXTRA_WHITELIST**" with your whitelisted domains comma separated like so: "**https://kasen.io/,http://kasen.io/,https://exampledomain.com/scriptFolder/**"
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Alternatively you can make a batch file placed in the same folder as interface.exe that sets the whitelist environment variable temporarily:
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Alternatively you can make a batch file placed in the same folder as interface.exe that sets the whitelist environment variable temporarily:
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@ -50,7 +37,8 @@ interface.exe
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### How to build interface.exe
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### How to build interface.exe
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[For Windows](https://github.com/kasenvr/hifi-community/blob/kasen/core/BUILD_WIN.md)
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[For Windows](https://github.com/kasenvr/project-athena/blob/kasen/core/BUILD_WIN.md)
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[For Linux](https://github.com/kasenvr/project-athena/blob/kasen/core/BUILD_LINUX.md)
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### Boot to Metaverse: The Goal
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### Boot to Metaverse: The Goal
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@ -58,7 +46,7 @@ Too many of us have our own personal combinations of High Fidelity from C++ modi
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The goal of this repo is to give a common area to PR the very best of our findings and creations so that we may effectively take each necessary step towards our common goal of living in a true metaverse.
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The goal of this repo is to give a common area to PR the very best of our findings and creations so that we may effectively take each necessary step towards our common goal of living in a true metaverse.
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### Why High Fidelity?
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### Why High Fidelity's Engine?
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Because of all the options, it is the only starting point that is open-source, cross-platform, fully VR integrated + fully desktop integrated with an aim for quality visuals and performance. It also does us the service of providing a foundation to start from such as entity management, full body IK, etc.
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Because of all the options, it is the only starting point that is open-source, cross-platform, fully VR integrated + fully desktop integrated with an aim for quality visuals and performance. It also does us the service of providing a foundation to start from such as entity management, full body IK, etc.
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@ -68,6 +56,8 @@ Platforms like NeosVR or VRChat are unusable from go due to their fundamental cl
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So the necessary desire is to use High Fidelity as our foundation as a community of one, of all to build a metaverse worth living in.
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So the necessary desire is to use High Fidelity as our foundation as a community of one, of all to build a metaverse worth living in.
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### Contributors
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### Contribution
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A special thanks to the contributors of the community edition.
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A special thanks to the contributors of the Project Athena.
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[Contribution](CONTRIBUTING.md)
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@ -53,18 +53,7 @@ Rectangle {
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textFormat: Text.StyledText
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textFormat: Text.StyledText
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linkColor: "#00B4EF"
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linkColor: "#00B4EF"
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color: "white"
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color: "white"
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text: "<a href=\"https:/www.highfidelity.com\">www.highfidelity.com</a>."
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text: "<a href=\"https:/github.com/kasenvr/hifi-community\">Project Athena Github</a>."
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size: 20
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onLinkActivated: {
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HiFiAbout.openUrl("https:/www.highfidelity.com");
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}
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}
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RalewayRegular {
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textFormat: Text.StyledText
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linkColor: "#00B4EF"
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color: "white"
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text: "<a href=\"https:/github.com/kasenvr/hifi-community\">HiFi Community Github</a>."
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size: 20
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size: 20
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onLinkActivated: {
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onLinkActivated: {
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HiFiAbout.openUrl("https:/github.com/kasenvr/hifi-community");
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HiFiAbout.openUrl("https:/github.com/kasenvr/hifi-community");
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@ -1,5 +1,5 @@
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//
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//
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// ScriptWhitelist.qml
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// EntityScriptQMLWhitelist.qml
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// interface/resources/qml/hifi/dialogs/security
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// interface/resources/qml/hifi/dialogs/security
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//
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//
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// Created by Kasen IO on 2019.12.05 | realities.dev | kasenvr@gmail.com
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// Created by Kasen IO on 2019.12.05 | realities.dev | kasenvr@gmail.com
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@ -145,7 +145,9 @@ Rectangle {
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https://google.com/
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https://google.com/
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https://bing.com/
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https://bing.com/
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https://mydomain.here/
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https://mydomain.here/
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\nEnsure there are no spaces or whitespace."
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\nEnsure there are no spaces or whitespace.
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\nFor QML files, you can only whitelist each file individually
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ending with '.qml'."
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// Text size
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// Text size
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size: 16;
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size: 16;
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// Style
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// Style
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@ -1158,7 +1158,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
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QFontDatabase::addApplicationFont(PathUtils::resourcesPath() + "fonts/Graphik-SemiBold.ttf");
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QFontDatabase::addApplicationFont(PathUtils::resourcesPath() + "fonts/Graphik-SemiBold.ttf");
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QFontDatabase::addApplicationFont(PathUtils::resourcesPath() + "fonts/Graphik-Regular.ttf");
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QFontDatabase::addApplicationFont(PathUtils::resourcesPath() + "fonts/Graphik-Regular.ttf");
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QFontDatabase::addApplicationFont(PathUtils::resourcesPath() + "fonts/Graphik-Medium.ttf");
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QFontDatabase::addApplicationFont(PathUtils::resourcesPath() + "fonts/Graphik-Medium.ttf");
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_window->setWindowTitle("High Fidelity");
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_window->setWindowTitle("Project Athena");
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Model::setAbstractViewStateInterface(this); // The model class will sometimes need to know view state details from us
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Model::setAbstractViewStateInterface(this); // The model class will sometimes need to know view state details from us
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@ -7046,7 +7046,7 @@ void Application::updateWindowTitle() const {
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auto accountManager = DependencyManager::get<AccountManager>();
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auto accountManager = DependencyManager::get<AccountManager>();
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auto isInErrorState = nodeList->getDomainHandler().isInErrorState();
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auto isInErrorState = nodeList->getDomainHandler().isInErrorState();
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QString buildVersion = " - Kasen Community Edition v0.86.0 K2 - "
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QString buildVersion = " - Project Athena v0.86.0 K2 - "
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+ (BuildInfo::BUILD_TYPE == BuildInfo::BuildType::Stable ? QString("Version") : QString("Build"))
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+ (BuildInfo::BUILD_TYPE == BuildInfo::BuildType::Stable ? QString("Version") : QString("Build"))
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+ " " + applicationVersion();
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+ " " + applicationVersion();
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@ -288,13 +288,12 @@ Menu::Menu() {
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});
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});
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// Settings > Entity Script Whitelist
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// Settings > Entity Script Whitelist
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action = addActionToQMenuAndActionHash(settingsMenu, "Entity Script Whitelist");
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action = addActionToQMenuAndActionHash(settingsMenu, "Entity Script / QML Whitelist");
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connect(action, &QAction::triggered, [] {
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connect(action, &QAction::triggered, [] {
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auto tablet = DependencyManager::get<TabletScriptingInterface>()->getTablet("com.highfidelity.interface.tablet.system");
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auto tablet = DependencyManager::get<TabletScriptingInterface>()->getTablet("com.highfidelity.interface.tablet.system");
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auto hmd = DependencyManager::get<HMDScriptingInterface>();
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auto hmd = DependencyManager::get<HMDScriptingInterface>();
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DependencyManager::get<OffscreenUi>()->clearCache();
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tablet->pushOntoStack("hifi/dialogs/security/EntityScriptQMLWhitelist.qml");
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tablet->pushOntoStack("hifi/dialogs/security/EntityScriptWhitelist.qml");
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if (!hmd->getShouldShowTablet()) {
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if (!hmd->getShouldShowTablet()) {
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hmd->toggleShouldShowTablet();
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hmd->toggleShouldShowTablet();
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// Help > Report a Bug!
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// Help > Report a Bug!
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action = addActionToQMenuAndActionHash(helpMenu, "Report a Bug!");
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action = addActionToQMenuAndActionHash(helpMenu, "Report a Bug!");
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connect(action, &QAction::triggered, qApp, [] {
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connect(action, &QAction::triggered, qApp, [] {
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QDesktopServices::openUrl(QUrl("mailto:support@highfidelity.com"));
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QDesktopServices::openUrl(QUrl("https://github.com/kasenvr/hifi-community/issues"));
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});
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});
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}
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}
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@ -181,7 +181,7 @@ namespace MenuOption {
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const QString RunningScripts = "Running Scripts...";
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const QString RunningScripts = "Running Scripts...";
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const QString RunTimingTests = "Run Timing Tests";
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const QString RunTimingTests = "Run Timing Tests";
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const QString ScriptedMotorControl = "Enable Scripted Motor Control";
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const QString ScriptedMotorControl = "Enable Scripted Motor Control";
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const QString EntityScriptWhitelist = "Entity Script Whitelist";
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const QString EntityScriptQMLWhitelist = "Entity Script / QML Whitelist";
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const QString ShowTrackedObjects = "Show Tracked Objects";
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const QString ShowTrackedObjects = "Show Tracked Objects";
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const QString SelfieCamera = "Selfie";
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const QString SelfieCamera = "Selfie";
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const QString SendWrongDSConnectVersion = "Send wrong DS connect version";
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const QString SendWrongDSConnectVersion = "Send wrong DS connect version";
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}
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}
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void FetchSpatialTree::run(const RenderContextPointer& renderContext, const Inputs& inputs, ItemSpatialTree::ItemSelection& outSelection) {
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void FetchSpatialTree::run(const RenderContextPointer& renderContext, const Inputs& inputs, ItemSpatialTree::ItemSelection& outSelection) {
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if (!renderContext){
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return;
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}
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// start fresh
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// start fresh
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outSelection.clear();
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outSelection.clear();
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RenderArgs* args = renderContext->args;
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RenderArgs* args = renderContext->args;
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auto& scene = renderContext->_scene;
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auto& scene = renderContext->_scene;
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if (!args) {
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return;
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}
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auto queryFrustum = args->getViewFrustum();
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auto queryFrustum = args->getViewFrustum();
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// Eventually use a frozen frustum
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// Eventually use a frozen frustum
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if (_freezeFrustum) {
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if (_freezeFrustum) {
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Reference in a new issue