switch bare pointers to AudioInjector objects to be QSharedPointers

This commit is contained in:
Seth Alves 2017-07-11 14:24:58 -07:00
parent 4a35ad105b
commit 3670a04d8e
13 changed files with 148 additions and 120 deletions

View file

@ -678,7 +678,7 @@ private:
QTimer _addAssetToWorldErrorTimer;
FileScriptingInterface* _fileDownload;
AudioInjector* _snapshotSoundInjector { nullptr };
AudioInjectorPointer _snapshotSoundInjector;
SharedSoundPointer _snapshotSound;
DisplayPluginPointer _autoSwitchDisplayModeSupportedHMDPlugin;

View file

@ -434,8 +434,7 @@ void AvatarManager::handleCollisionEvents(const CollisionEvents& collisionEvents
// but most avatars are roughly the same size, so let's not be so fancy yet.
const float AVATAR_STRETCH_FACTOR = 1.0f;
_collisionInjectors.remove_if([](QPointer<AudioInjector>& injector) {
_collisionInjectors.remove_if([](AudioInjectorPointer injector) {
return !injector || injector->isFinished();
});

View file

@ -25,8 +25,8 @@
#include "AvatarMotionState.h"
#include "MyAvatar.h"
#include "AudioInjector.h"
class AudioInjector;
class AvatarManager : public AvatarHashMap {
Q_OBJECT
@ -104,7 +104,7 @@ private:
std::shared_ptr<MyAvatar> _myAvatar;
quint64 _lastSendAvatarDataTime = 0; // Controls MyAvatar send data rate.
std::list<QPointer<AudioInjector>> _collisionInjectors;
std::list<AudioInjectorPointer> _collisionInjectors;
RateCounter<> _myAvatarSendRate;
int _numAvatarsUpdated { 0 };

View file

@ -1203,11 +1203,11 @@ bool AudioClient::mixLocalAudioInjectors(float* mixBuffer) {
// lock the injectors
Lock lock(_injectorsMutex);
QVector<AudioInjector*> injectorsToRemove;
QVector<AudioInjectorPointer> injectorsToRemove;
memset(mixBuffer, 0, AudioConstants::NETWORK_FRAME_SAMPLES_STEREO * sizeof(float));
for (AudioInjector* injector : _activeLocalAudioInjectors) {
for (AudioInjectorPointer injector : _activeLocalAudioInjectors) {
// the lock guarantees that injectorBuffer, if found, is invariant
AudioInjectorLocalBuffer* injectorBuffer = injector->getLocalBuffer();
if (injectorBuffer) {
@ -1278,7 +1278,7 @@ bool AudioClient::mixLocalAudioInjectors(float* mixBuffer) {
}
}
for (AudioInjector* injector : injectorsToRemove) {
for (AudioInjectorPointer injector : injectorsToRemove) {
qCDebug(audioclient) << "removing injector";
_activeLocalAudioInjectors.removeOne(injector);
}
@ -1369,7 +1369,7 @@ void AudioClient::setIsStereoInput(bool isStereoInput) {
}
}
bool AudioClient::outputLocalInjector(AudioInjector* injector) {
bool AudioClient::outputLocalInjector(AudioInjectorPointer injector) {
AudioInjectorLocalBuffer* injectorBuffer = injector->getLocalBuffer();
if (injectorBuffer) {
// local injectors are on the AudioInjectorsThread, so we must guard access

View file

@ -143,7 +143,7 @@ public:
Q_INVOKABLE void setAvatarBoundingBoxParameters(glm::vec3 corner, glm::vec3 scale);
bool outputLocalInjector(AudioInjector* injector) override;
bool outputLocalInjector(AudioInjectorPointer injector) override;
QAudioDeviceInfo getActiveAudioDevice(QAudio::Mode mode) const;
QList<QAudioDeviceInfo> getAudioDevices(QAudio::Mode mode) const;
@ -380,7 +380,7 @@ private:
bool _hasReceivedFirstPacket { false };
QVector<AudioInjector*> _activeLocalAudioInjectors;
QVector<AudioInjectorPointer> _activeLocalAudioInjectors;
bool _isPlayingBackRecording { false };

View file

@ -18,6 +18,7 @@
#include <udt/PacketHeaders.h>
#include "AudioInjectorOptions.h"
#include "AudioInjector.h"
class AudioInjector;
class AudioInjectorLocalBuffer;
@ -35,7 +36,7 @@ public:
// threadsafe
// moves injector->getLocalBuffer() to another thread (so removes its parent)
// take care to delete it when ~AudioInjector, as parenting Qt semantics will not work
virtual bool outputLocalInjector(AudioInjector* injector) = 0;
virtual bool outputLocalInjector(AudioInjectorPointer injector) = 0;
public slots:
virtual bool shouldLoopbackInjectors() { return false; }

View file

@ -132,7 +132,7 @@ void AudioInjector::restart() {
}
}
bool AudioInjector::inject(bool(AudioInjectorManager::*injection)(AudioInjector*)) {
bool AudioInjector::inject(bool(AudioInjectorManager::*injection)(AudioInjectorPointer)) {
_state = AudioInjectorState::NotFinished;
int byteOffset = 0;
@ -150,7 +150,7 @@ bool AudioInjector::inject(bool(AudioInjectorManager::*injection)(AudioInjector*
bool success = true;
if (!_options.localOnly) {
auto injectorManager = DependencyManager::get<AudioInjectorManager>();
if (!(*injectorManager.*injection)(this)) {
if (!(*injectorManager.*injection)(getThisPointer())) {
success = false;
finishNetworkInjection();
}
@ -173,7 +173,7 @@ bool AudioInjector::injectLocally() {
// call this function on the AudioClient's thread
// this will move the local buffer's thread to the LocalInjectorThread
success = _localAudioInterface->outputLocalInjector(this);
success = _localAudioInterface->outputLocalInjector(getThisPointer());
if (!success) {
qCDebug(audio) << "AudioInjector::injectLocally could not output locally via _localAudioInterface";
@ -429,7 +429,8 @@ void AudioInjector::stopAndDeleteLater() {
QMetaObject::invokeMethod(this, "deleteLater", Qt::QueuedConnection);
}
AudioInjector* AudioInjector::playSound(SharedSoundPointer sound, const float volume, const float stretchFactor, const glm::vec3 position) {
AudioInjectorPointer AudioInjector::playSound(SharedSoundPointer sound, const float volume,
const float stretchFactor, const glm::vec3 position) {
if (!sound || !sound->isReady()) {
return nullptr;
}
@ -462,8 +463,8 @@ AudioInjector* AudioInjector::playSound(SharedSoundPointer sound, const float vo
return playSoundAndDelete(resampled, options);
}
AudioInjector* AudioInjector::playSoundAndDelete(const QByteArray& buffer, const AudioInjectorOptions options) {
AudioInjector* sound = playSound(buffer, options);
AudioInjectorPointer AudioInjector::playSoundAndDelete(const QByteArray& buffer, const AudioInjectorOptions options) {
AudioInjectorPointer sound = playSound(buffer, options);
if (sound) {
sound->_state |= AudioInjectorState::PendingDelete;
@ -473,10 +474,27 @@ AudioInjector* AudioInjector::playSoundAndDelete(const QByteArray& buffer, const
}
AudioInjector* AudioInjector::playSound(const QByteArray& buffer, const AudioInjectorOptions options) {
AudioInjector* injector = new AudioInjector(buffer, options);
AudioInjectorPointer AudioInjector::playSound(const QByteArray& buffer, const AudioInjectorOptions options) {
AudioInjectorPointer injector = AudioInjectorPointer(new AudioInjector(buffer, options));
injector->setThisPointer(injector);
if (!injector->inject(&AudioInjectorManager::threadInjector)) {
qWarning() << "AudioInjector::playSound failed to thread injector";
}
return injector;
}
AudioInjectorPointer AudioInjector::getThisPointer() {
std::lock_guard<std::mutex> lock(_refLock);
QSharedPointer<AudioInjector> this_ref(_self);
if (this_ref.isNull()) {
this_ref = QSharedPointer<AudioInjector>(this);
_self = this_ref.toWeakRef();
}
return this_ref;
}
void AudioInjector::setThisPointer(AudioInjectorPointer self) {
std::lock_guard<std::mutex> lock(_refLock);
_self = self.toWeakRef();
}

View file

@ -32,6 +32,8 @@
class AbstractAudioInterface;
class AudioInjectorManager;
class AudioInjector;
using AudioInjectorPointer = QSharedPointer<AudioInjector>;
enum class AudioInjectorState : uint8_t {
@ -72,9 +74,14 @@ public:
bool stateHas(AudioInjectorState state) const ;
static void setLocalAudioInterface(AbstractAudioInterface* audioInterface) { _localAudioInterface = audioInterface; }
static AudioInjector* playSoundAndDelete(const QByteArray& buffer, const AudioInjectorOptions options);
static AudioInjector* playSound(const QByteArray& buffer, const AudioInjectorOptions options);
static AudioInjector* playSound(SharedSoundPointer sound, const float volume, const float stretchFactor, const glm::vec3 position);
static AudioInjectorPointer playSoundAndDelete(const QByteArray& buffer, const AudioInjectorOptions options);
static AudioInjectorPointer playSound(const QByteArray& buffer, const AudioInjectorOptions options);
static AudioInjectorPointer playSound(SharedSoundPointer sound, const float volume,
const float stretchFactor, const glm::vec3 position);
QWeakPointer<AudioInjector> weakRef() const { return _self; }
AudioInjectorPointer getThisPointer();
void setThisPointer(AudioInjectorPointer self);
public slots:
void restart();
@ -98,7 +105,7 @@ signals:
private:
int64_t injectNextFrame();
bool inject(bool(AudioInjectorManager::*injection)(AudioInjector*));
bool inject(bool(AudioInjectorManager::*injection)(AudioInjectorPointer));
bool injectLocally();
void deleteLocalBuffer();
@ -121,8 +128,11 @@ private:
AudioHRTF _localHRTF;
AudioFOA _localFOA;
friend class AudioInjectorManager;
QWeakPointer<AudioInjector> _self;
mutable std::mutex _refLock;
};
Q_DECLARE_METATYPE(AudioInjector*)
Q_DECLARE_METATYPE(AudioInjectorPointer)
#endif // hifi_AudioInjector_h

View file

@ -139,7 +139,7 @@ bool AudioInjectorManager::wouldExceedLimits() { // Should be called inside of a
return false;
}
bool AudioInjectorManager::threadInjector(AudioInjector* injector) {
bool AudioInjectorManager::threadInjector(AudioInjectorPointer injector) {
if (_shouldStop) {
qCDebug(audio) << "AudioInjectorManager::threadInjector asked to thread injector but is shutting down.";
return false;
@ -159,7 +159,7 @@ bool AudioInjectorManager::threadInjector(AudioInjector* injector) {
injector->moveToThread(_thread);
// add the injector to the queue with a send timestamp of now
_injectors.emplace(usecTimestampNow(), InjectorQPointer { injector });
_injectors.emplace(usecTimestampNow(), AudioInjectorPointer { injector });
// notify our wait condition so we can inject two frames for this injector immediately
_injectorReady.notify_one();
@ -168,7 +168,7 @@ bool AudioInjectorManager::threadInjector(AudioInjector* injector) {
}
}
bool AudioInjectorManager::restartFinishedInjector(AudioInjector* injector) {
bool AudioInjectorManager::restartFinishedInjector(AudioInjectorPointer injector) {
if (_shouldStop) {
qCDebug(audio) << "AudioInjectorManager::threadInjector asked to thread injector but is shutting down.";
return false;
@ -181,7 +181,7 @@ bool AudioInjectorManager::restartFinishedInjector(AudioInjector* injector) {
return false;
} else {
// add the injector to the queue with a send timestamp of now
_injectors.emplace(usecTimestampNow(), InjectorQPointer { injector });
_injectors.emplace(usecTimestampNow(), injector->getThisPointer());
// notify our wait condition so we can inject two frames for this injector immediately
_injectorReady.notify_one();

View file

@ -23,7 +23,7 @@
#include <DependencyManager.h>
class AudioInjector;
#include "AudioInjector.h"
class AudioInjectorManager : public QObject, public Dependency {
Q_OBJECT
@ -34,8 +34,7 @@ private slots:
void run();
private:
using InjectorQPointer = QPointer<AudioInjector>;
using TimeInjectorPointerPair = std::pair<uint64_t, InjectorQPointer>;
using TimeInjectorPointerPair = std::pair<uint64_t, AudioInjectorPointer>;
struct greaterTime {
bool operator() (const TimeInjectorPointerPair& x, const TimeInjectorPointerPair& y) const {
@ -49,8 +48,8 @@ private:
using Mutex = std::mutex;
using Lock = std::unique_lock<Mutex>;
bool threadInjector(AudioInjector* injector);
bool restartFinishedInjector(AudioInjector* injector);
bool threadInjector(AudioInjectorPointer injector);
bool restartFinishedInjector(AudioInjectorPointer injector);
void notifyInjectorReadyCondition() { _injectorReady.notify_one(); }
bool wouldExceedLimits();

View file

@ -29,10 +29,10 @@ void injectorFromScriptValue(const QScriptValue& object, ScriptAudioInjector*& o
out = qobject_cast<ScriptAudioInjector*>(object.toQObject());
}
ScriptAudioInjector::ScriptAudioInjector(AudioInjector* injector) :
ScriptAudioInjector::ScriptAudioInjector(AudioInjectorPointer injector) :
_injector(injector)
{
QObject::connect(injector, &AudioInjector::finished, this, &ScriptAudioInjector::finished);
QObject::connect(injector.data(), &AudioInjector::finished, this, &ScriptAudioInjector::finished);
}
ScriptAudioInjector::~ScriptAudioInjector() {

View file

@ -23,7 +23,7 @@ class ScriptAudioInjector : public QObject {
Q_PROPERTY(float loudness READ getLoudness)
Q_PROPERTY(AudioInjectorOptions options WRITE setOptions READ getOptions)
public:
ScriptAudioInjector(AudioInjector* injector);
ScriptAudioInjector(AudioInjectorPointer injector);
~ScriptAudioInjector();
public slots:
void restart() { _injector->restart(); }
@ -41,7 +41,7 @@ signals:
protected slots:
void stopInjectorImmediately();
private:
QPointer<AudioInjector> _injector;
AudioInjectorPointer _injector;
friend QScriptValue injectorToScriptValue(QScriptEngine* engine, ScriptAudioInjector* const& in);
};

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@ -15,6 +15,7 @@
#include <SoundCache.h>
class AudioInjector;
using AudioInjectorPointer = QSharedPointer<AudioInjector>;
// SoundEffect object, exposed to qml only, not interface JavaScript.
// This is used to play spatial sound effects on tablets/web entities from within QML.
@ -38,7 +39,7 @@ protected:
QUrl _url;
float _volume { 1.0f };
SharedSoundPointer _sound;
AudioInjector* _injector { nullptr };
AudioInjectorPointer _injector;
};
#endif // hifi_SoundEffect_h