mirror of
https://github.com/HifiExperiments/overte.git
synced 2025-07-29 22:14:17 +02:00
Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
This commit is contained in:
commit
334e032c17
12 changed files with 80 additions and 19 deletions
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@ -16,8 +16,11 @@
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#
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#
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if (WIN32)
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if (WIN32)
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find_library(ATL_LIBRARY_RELEASE atls PATH_SUFFIXES "7600.16385.1/lib/ATL/i386" HINTS "C:\\WinDDK")
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set(ATL_SEARCH_DIRS "C:\\WinDDK")
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find_library(ATL_LIBRARY_DEBUG atlsd PATH_SUFFIXES "7600.16385.1/lib/ATL/i386" HINTS "C:\\WinDDK")
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find_path(ATL_INCLUDE_DIRS atlbase.h PATH_SUFFIXES "7600.16385.1/inc/atl71" HINTS ${ATL_SEARCH_DIRS})
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find_library(ATL_LIBRARY_RELEASE atls PATH_SUFFIXES "7600.16385.1/lib/ATL/i386" HINTS ${ATL_SEARCH_DIRS})
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find_library(ATL_LIBRARY_DEBUG atlsd PATH_SUFFIXES "7600.16385.1/lib/ATL/i386" HINTS ${ATL_SEARCH_DIRS})
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include(SelectLibraryConfigurations)
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include(SelectLibraryConfigurations)
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select_library_configurations(ATL)
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select_library_configurations(ATL)
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@ -26,4 +29,4 @@ endif ()
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set(ATL_LIBRARIES "${ATL_LIBRARY}")
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set(ATL_LIBRARIES "${ATL_LIBRARY}")
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include(FindPackageHandleStandardArgs)
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(ATL DEFAULT_MSG ATL_LIBRARIES)
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find_package_handle_standard_args(ATL DEFAULT_MSG ATL_INCLUDE_DIRS ATL_LIBRARIES)
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47
examples/guidedTour.js
Normal file
47
examples/guidedTour.js
Normal file
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@ -0,0 +1,47 @@
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//
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// TourGuide.js
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//
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// This script will follow another person, if their display name is "Tour Guide"
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//
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var leaderName = "Tour Guide";
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var guide;
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var isGuide = false;
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var lastGuidePosition = { x:0, y:0, z:0 };
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var MIN_CHANGE = 2.0;
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var LANDING_DISTANCE = 2.0;
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var LANDING_RANDOM = 0.2;
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function update(deltaTime) {
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if (Math.random() < deltaTime) {
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guide = AvatarList.avatarWithDisplayName(leaderName);
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if (guide && !isGuide) {
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print("found a guide!");
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isGuide = true;
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} else if (!isGuide) {
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print("Lost My Guide");
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isguide = false;
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}
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}
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if (guide) {
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// Check whether guide has moved, update if so
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if (Vec3.length(lastGuidePosition) == 0.0) {
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lastGuidePosition = guide.position;
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} else {
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if (Vec3.length(Vec3.subtract(lastGuidePosition, guide.position)) > MIN_CHANGE) {
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var meToGuide = Vec3.multiply(Vec3.normalize(Vec3.subtract(guide.position, MyAvatar.position)), LANDING_DISTANCE);
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var newPosition = Vec3.subtract(guide.position, meToGuide);
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newPosition = Vec3.sum(newPosition, { x: Math.random() * LANDING_RANDOM - LANDING_RANDOM / 2.0,
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y: 0,
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z: Math.random() * LANDING_RANDOM - LANDING_RANDOM / 2.0 });
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MyAvatar.position = newPosition;
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lastGuidePosition = guide.position;
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MyAvatar.orientation = guide.orientation;
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}
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}
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}
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}
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Script.update.connect(update);
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@ -142,7 +142,7 @@ function update(deltaTime) {
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}
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}
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Controller.keyPressEvent.connect(function(event) {
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Controller.keyPressEvent.connect(function(event) {
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if (event.text == "SPACE" && !movingWithHead) {
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if (event.text == "SPACE" && !event.isAutoRepeat && !movingWithHead) {
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keyDownTime = 0.0;
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keyDownTime = 0.0;
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movingWithHead = true;
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movingWithHead = true;
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headStartPosition = MyAvatar.getTrackedHeadPosition();
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headStartPosition = MyAvatar.getTrackedHeadPosition();
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@ -161,7 +161,7 @@ var TIME_FOR_TURN = 0.25;
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var TURN_AROUND = 180.0;
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var TURN_AROUND = 180.0;
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Controller.keyReleaseEvent.connect(function(event) {
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Controller.keyReleaseEvent.connect(function(event) {
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if (event.text == "SPACE") {
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if (event.text == "SPACE" && !event.isAutoRepeat) {
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movingWithHead = false;
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movingWithHead = false;
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if (keyDownTime < TIME_FOR_TURN_AROUND) {
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if (keyDownTime < TIME_FOR_TURN_AROUND) {
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if (keyDownTime < TIME_FOR_TURN) {
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if (keyDownTime < TIME_FOR_TURN) {
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@ -38,7 +38,7 @@ Hair::Hair(int strands,
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_acceleration(0.0f),
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_acceleration(0.0f),
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_angularVelocity(0.0f),
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_angularVelocity(0.0f),
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_angularAcceleration(0.0f),
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_angularAcceleration(0.0f),
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_gravity(0.0f),
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_gravity(DEFAULT_GRAVITY),
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_loudness(0.0f)
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_loudness(0.0f)
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{
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{
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_hairPosition = new glm::vec3[_strands * _links];
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_hairPosition = new glm::vec3[_strands * _links];
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@ -53,7 +53,7 @@ Hair::Hair(int strands,
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for (int strand = 0; strand < _strands; strand++) {
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for (int strand = 0; strand < _strands; strand++) {
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float strandAngle = randFloat() * PI;
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float strandAngle = randFloat() * PI;
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float azimuth;
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float azimuth;
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float elevation = PI_OVER_TWO - (randFloat() * 0.10f * PI);
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float elevation = - (randFloat() * PI);
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azimuth = PI_OVER_TWO;
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azimuth = PI_OVER_TWO;
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if (randFloat() < 0.5f) {
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if (randFloat() < 0.5f) {
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azimuth *= -1.0f;
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azimuth *= -1.0f;
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@ -127,7 +127,7 @@ void Hair::simulate(float deltaTime) {
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_hairPosition[vertexIndex] += randVector() * (QUIESCENT_LOUDNESS + loudnessFactor) * ((float)link / (float)_links);
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_hairPosition[vertexIndex] += randVector() * (QUIESCENT_LOUDNESS + loudnessFactor) * ((float)link / (float)_links);
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// Add gravity
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// Add gravity
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const float SCALE_GRAVITY = 0.13f;
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const float SCALE_GRAVITY = 0.001f;
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_hairPosition[vertexIndex] += _gravity * deltaTime * SCALE_GRAVITY;
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_hairPosition[vertexIndex] += _gravity * deltaTime * SCALE_GRAVITY;
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// Add linear acceleration
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// Add linear acceleration
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@ -25,9 +25,10 @@ const int HAIR_CONSTRAINTS = 2;
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const int DEFAULT_HAIR_STRANDS = 20;
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const int DEFAULT_HAIR_STRANDS = 20;
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const int DEFAULT_HAIR_LINKS = 10;
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const int DEFAULT_HAIR_LINKS = 10;
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const float DEFAULT_HAIR_RADIUS = 0.15f;
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const float DEFAULT_HAIR_RADIUS = 0.075f;
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const float DEFAULT_HAIR_LINK_LENGTH = 0.06f;
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const float DEFAULT_HAIR_LINK_LENGTH = 0.06f;
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const float DEFAULT_HAIR_THICKNESS = 0.025f;
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const float DEFAULT_HAIR_THICKNESS = 0.025f;
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const glm::vec3 DEFAULT_GRAVITY(0.0f, -9.8f, 0.0f);
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class Hair {
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class Hair {
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public:
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public:
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@ -41,7 +42,6 @@ public:
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void setAcceleration(const glm::vec3& acceleration) { _acceleration = acceleration; }
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void setAcceleration(const glm::vec3& acceleration) { _acceleration = acceleration; }
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void setAngularVelocity(const glm::vec3& angularVelocity) { _angularVelocity = angularVelocity; }
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void setAngularVelocity(const glm::vec3& angularVelocity) { _angularVelocity = angularVelocity; }
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void setAngularAcceleration(const glm::vec3& angularAcceleration) { _angularAcceleration = angularAcceleration; }
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void setAngularAcceleration(const glm::vec3& angularAcceleration) { _angularAcceleration = angularAcceleration; }
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void setGravity(const glm::vec3& gravity) { _gravity = gravity; }
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void setLoudness(const float loudness) { _loudness = loudness; }
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void setLoudness(const float loudness) { _loudness = loudness; }
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private:
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private:
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@ -110,11 +110,9 @@ int SimulateVisitor::visit(MetavoxelInfo& info) {
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void MetavoxelSystem::simulate(float deltaTime) {
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void MetavoxelSystem::simulate(float deltaTime) {
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// update the lod
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// update the lod
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{
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{
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// the LOD threshold is temporarily tied to the avatar LOD parameter
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QWriteLocker locker(&_lodLock);
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QWriteLocker locker(&_lodLock);
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const float BASE_LOD_THRESHOLD = 0.01f;
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const float DEFAULT_LOD_THRESHOLD = 0.01f;
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_lod = MetavoxelLOD(Application::getInstance()->getCamera()->getPosition(),
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_lod = MetavoxelLOD(Application::getInstance()->getCamera()->getPosition(), DEFAULT_LOD_THRESHOLD);
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BASE_LOD_THRESHOLD * Menu::getInstance()->getAvatarLODDistanceMultiplier());
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}
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}
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SimulateVisitor simulateVisitor(deltaTime, getLOD());
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SimulateVisitor simulateVisitor(deltaTime, getLOD());
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@ -191,7 +191,6 @@ void Avatar::simulate(float deltaTime) {
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_hair.setAcceleration(getAcceleration() * getHead()->getFinalOrientationInWorldFrame());
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_hair.setAcceleration(getAcceleration() * getHead()->getFinalOrientationInWorldFrame());
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_hair.setAngularVelocity((getAngularVelocity() + getHead()->getAngularVelocity()) * getHead()->getFinalOrientationInWorldFrame());
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_hair.setAngularVelocity((getAngularVelocity() + getHead()->getAngularVelocity()) * getHead()->getFinalOrientationInWorldFrame());
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_hair.setAngularAcceleration(getAngularAcceleration() * getHead()->getFinalOrientationInWorldFrame());
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_hair.setAngularAcceleration(getAngularAcceleration() * getHead()->getFinalOrientationInWorldFrame());
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_hair.setGravity(Application::getInstance()->getEnvironment()->getGravity(getPosition()) * getHead()->getFinalOrientationInWorldFrame());
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_hair.setLoudness((float) getHeadData()->getAudioLoudness());
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_hair.setLoudness((float) getHeadData()->getAudioLoudness());
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_hair.simulate(deltaTime);
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_hair.simulate(deltaTime);
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}
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}
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@ -35,6 +35,9 @@ Head::Head(Avatar* owningAvatar) :
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_longTermAverageLoudness(-1.0f),
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_longTermAverageLoudness(-1.0f),
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_audioAttack(0.0f),
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_audioAttack(0.0f),
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_audioJawOpen(0.0f),
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_audioJawOpen(0.0f),
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_mouth2(0.0f),
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_mouth3(0.0f),
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_mouth4(0.0f),
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_angularVelocity(0,0,0),
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_angularVelocity(0,0,0),
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_renderLookatVectors(false),
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_renderLookatVectors(false),
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_saccade(0.0f, 0.0f, 0.0f),
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_saccade(0.0f, 0.0f, 0.0f),
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@ -217,7 +217,6 @@ void MyAvatar::simulate(float deltaTime) {
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_hair.setAcceleration(getAcceleration() * getHead()->getFinalOrientationInWorldFrame());
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_hair.setAcceleration(getAcceleration() * getHead()->getFinalOrientationInWorldFrame());
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_hair.setAngularVelocity((getAngularVelocity() + getHead()->getAngularVelocity()) * getHead()->getFinalOrientationInWorldFrame());
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_hair.setAngularVelocity((getAngularVelocity() + getHead()->getAngularVelocity()) * getHead()->getFinalOrientationInWorldFrame());
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_hair.setAngularAcceleration(getAngularAcceleration() * getHead()->getFinalOrientationInWorldFrame());
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_hair.setAngularAcceleration(getAngularAcceleration() * getHead()->getFinalOrientationInWorldFrame());
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_hair.setGravity(Application::getInstance()->getEnvironment()->getGravity(getPosition()) * getHead()->getFinalOrientationInWorldFrame());
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_hair.setLoudness((float)getHeadData()->getAudioLoudness());
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_hair.setLoudness((float)getHeadData()->getAudioLoudness());
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_hair.simulate(deltaTime);
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_hair.simulate(deltaTime);
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}
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}
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@ -45,9 +45,14 @@ void Joystick::closeJoystick() {
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#ifdef HAVE_SDL2
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#ifdef HAVE_SDL2
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void Joystick::handleAxisEvent(const SDL_ControllerAxisEvent& event) {
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void Joystick::handleAxisEvent(const SDL_ControllerAxisEvent& event) {
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if (_axes.size() <= event.axis) {
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_axes.resize(event.axis + 1);
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}
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float oldValue = _axes[event.axis];
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float oldValue = _axes[event.axis];
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float newValue = event.value / MAX_AXIS;
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float newValue = event.value / MAX_AXIS;
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_axes[event.axis] = newValue;
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_axes[event.axis] = newValue;
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emit axisValueChanged(event.axis, newValue, oldValue);
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emit axisValueChanged(event.axis, newValue, oldValue);
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}
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}
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@ -30,7 +30,8 @@ KeyEvent::KeyEvent() :
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isMeta(false),
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isMeta(false),
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isAlt(false),
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isAlt(false),
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isKeypad(false),
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isKeypad(false),
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isValid(false)
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isValid(false),
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isAutoRepeat(false)
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{
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{
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};
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};
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@ -44,6 +45,7 @@ KeyEvent::KeyEvent(const QKeyEvent& event) {
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isAlt = event.modifiers().testFlag(Qt::AltModifier);
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isAlt = event.modifiers().testFlag(Qt::AltModifier);
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isKeypad = event.modifiers().testFlag(Qt::KeypadModifier);
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isKeypad = event.modifiers().testFlag(Qt::KeypadModifier);
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isValid = true;
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isValid = true;
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isAutoRepeat = event.isAutoRepeat();
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// handle special text for special characters...
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// handle special text for special characters...
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if (key == Qt::Key_F1) {
|
if (key == Qt::Key_F1) {
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|
@ -127,7 +129,8 @@ bool KeyEvent::operator==(const KeyEvent& other) const {
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&& other.isControl == isControl
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&& other.isControl == isControl
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&& other.isMeta == isMeta
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&& other.isMeta == isMeta
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&& other.isAlt == isAlt
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&& other.isAlt == isAlt
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&& other.isKeypad == isKeypad;
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&& other.isKeypad == isKeypad
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&& other.isAutoRepeat == isAutoRepeat;
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}
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}
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@ -163,6 +166,7 @@ QScriptValue keyEventToScriptValue(QScriptEngine* engine, const KeyEvent& event)
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obj.setProperty("isControl", event.isControl);
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obj.setProperty("isControl", event.isControl);
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obj.setProperty("isAlt", event.isAlt);
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obj.setProperty("isAlt", event.isAlt);
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obj.setProperty("isKeypad", event.isKeypad);
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obj.setProperty("isKeypad", event.isKeypad);
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obj.setProperty("isAutoRepeat", event.isAutoRepeat);
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return obj;
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return obj;
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}
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}
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@ -173,6 +177,7 @@ void keyEventFromScriptValue(const QScriptValue& object, KeyEvent& event) {
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event.isControl = object.property("isControl").toVariant().toBool();
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event.isControl = object.property("isControl").toVariant().toBool();
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event.isAlt = object.property("isAlt").toVariant().toBool();
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event.isAlt = object.property("isAlt").toVariant().toBool();
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event.isKeypad = object.property("isKeypad").toVariant().toBool();
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event.isKeypad = object.property("isKeypad").toVariant().toBool();
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event.isAutoRepeat = object.property("isAutoRepeat").toVariant().toBool();
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QScriptValue key = object.property("key");
|
QScriptValue key = object.property("key");
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if (key.isValid()) {
|
if (key.isValid()) {
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|
@ -286,7 +291,8 @@ void keyEventFromScriptValue(const QScriptValue& object, KeyEvent& event) {
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<< " event.isControl=" << event.isControl
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<< " event.isControl=" << event.isControl
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<< " event.isMeta=" << event.isMeta
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<< " event.isMeta=" << event.isMeta
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<< " event.isAlt=" << event.isAlt
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<< " event.isAlt=" << event.isAlt
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<< " event.isKeypad=" << event.isKeypad;
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<< " event.isKeypad=" << event.isKeypad
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<< " event.isAutoRepeat=" << event.isAutoRepeat;
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}
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}
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}
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}
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|
|
||||||
|
|
|
@ -38,6 +38,7 @@ public:
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bool isAlt;
|
bool isAlt;
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bool isKeypad;
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bool isKeypad;
|
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bool isValid;
|
bool isValid;
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||||||
|
bool isAutoRepeat;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|
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