Remove unused findRayIntersection from zoneOverlayManager

This commit is contained in:
Ryan Huffman 2015-04-23 09:52:21 -07:00
parent d45e935b93
commit 30b9e16c1a

View file

@ -28,34 +28,10 @@ ZoneOverlayManager = function(isEntityFunc, entityAddedFunc, entityRemovedFunc,
position: properties.position,
rotation: properties.rotation,
dimensions: properties.dimensions,
visible: true,
});
}
};
this.findRayIntersection = function(pickRay) {
return false;
var result = Overlays.findRayIntersection(pickRay);
var found = false;
if (result.intersects) {
for (var id in entityOverlays) {
if (result.overlayID == entityOverlays[id]) {
result.entityID = entityIDs[id];
found = true;
break;
}
}
if (!found) {
result.intersects = false;
}
}
return result;
};
this.setVisible = function(isVisible) {
if (visible != isVisible) {
visible = isVisible;