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Update InteractiveWindow JSDoc per changes in master
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3 changed files with 56 additions and 6 deletions
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@ -22,6 +22,29 @@
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#include <DependencyManager.h>
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#include <DependencyManager.h>
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#include <OffscreenUi.h>
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#include <OffscreenUi.h>
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/**jsdoc
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* The possible docking locations of an <code>InteractiveWindow</code>.
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* @typedef {object} InteractiveWindow.DockAreas
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* @property {InteractiveWindow.DockArea} TOP - Dock to the top edge of the Interface window.
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* @property {InteractiveWindow.DockArea} BOTTOM - Dock to the bottom edge of the Interface window.
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* @property {InteractiveWindow.DockArea} LEFT - Dock to the left edge of the Interface window.
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* @property {InteractiveWindow.DockArea} RIGHT - Dock to the right edge of the Interface window.
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*/
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/**jsdoc
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* A docking location of an <code>InteractiveWindow</code>.
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* <table>
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* <thead>
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* <tr><th>Value</th><th>Name</p><th>Description</th>
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* </thead>
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* <tbody>
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* <tr><td><code>0</code></td><td>TOP</td><td>Dock to the top edge of the Interface window.</td></tr>
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* <tr><td><code>1</code></td><td>BOTTOM</td><td>Dock to the bottom edge of the Interface window.</td></tr>
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* <tr><td><code>2</code></td><td>LEFT</td><td>Dock to the left edge of the Interface window.</td></tr>
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* <tr><td><code>3</code></td><td>RIGHT</td><td>Dock to the right edge of the Interface window.</td></tr>
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* <tbody>
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* </table>
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* @typedef {number} InteractiveWindow.DockArea
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*/
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static const QVariantMap DOCK_AREA {
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static const QVariantMap DOCK_AREA {
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{ "TOP", DockArea::TOP },
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{ "TOP", DockArea::TOP },
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{ "BOTTOM", DockArea::BOTTOM },
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{ "BOTTOM", DockArea::BOTTOM },
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@ -39,11 +62,27 @@ int DesktopScriptingInterface::getHeight() {
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}
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}
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/**jsdoc
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/**jsdoc
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* The presentation mode specifies how an {@link InteractiveWindow} is displayed.
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* The possible display modes for an <code>InteractiveWindow</code>.
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* @typedef {object} InteractiveWindow.PresentationMode
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* @typedef {object} InteractiveWindow.PresentationModes
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* @property {number} VIRTUAL - The window is displayed inside Interface: in the desktop window in desktop mode or on the HUD
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* @property {InteractiveWindow.PresentationMode} VIRTUAL - The window is displayed inside Interface: in the desktop window in
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* surface in HMD mode.
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* desktop mode or on the HUD surface in HMD mode.
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* @property {number} NATIVE - The window is displayed separately from the Interface window, as its own separate window.
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* @property {InteractiveWindow.PresentationMode} NATIVE - The window is displayed separately from the Interface window, as its
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* own separate window.
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*/
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/**jsdoc
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* A display mode for an <code>InteractiveWindow</code>.
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* <table>
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* <thead>
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* <tr><th>Value</th><th>Name</p><th>Description</th>
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* </thead>
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* <tbody>
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* <tr><td><code>0</code></td><td>VIRTUAL</td><td>The window is displayed inside Interface: in the desktop window in
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* desktop mode or on the HUD surface in HMD mode.</td></tr>
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* <tr><td><code>1</code></td><td>NATIVE</td><td>The window is displayed separately from the Interface window, as its
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* own separate window.</td></tr>
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* <tbody>
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* </table>
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* @typedef {number} InteractiveWindow.PresentationMode
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*/
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*/
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QVariantMap DesktopScriptingInterface::getPresentationMode() {
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QVariantMap DesktopScriptingInterface::getPresentationMode() {
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static QVariantMap presentationModes {
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static QVariantMap presentationModes {
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@ -37,8 +37,11 @@
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* top. <em>Read-only.</em>
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* top. <em>Read-only.</em>
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* @property {InteractiveWindow.Flags} CLOSE_BUTTON_HIDES - A flag value that makes an {@link InteractiveWindow} hide instead
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* @property {InteractiveWindow.Flags} CLOSE_BUTTON_HIDES - A flag value that makes an {@link InteractiveWindow} hide instead
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* of closing when the user clicks the "close" button.<em> Read-only.</em>
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* of closing when the user clicks the "close" button.<em> Read-only.</em>
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* @property {InteractiveWindow.PresentationMode} PresentationMode - The different display options for an
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* @property {InteractiveWindow.PresentationModes} PresentationMode - The possible display options for an
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* {@link InteractiveWindow}: display inside Interface or in a separate desktop window. <em>Read-only.</em>
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* {@link InteractiveWindow}: display inside Interface or in a separate desktop window. <em>Read-only.</em>
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* @property {InteractiveWindow.DockAreas} DockArea - The possible docking locations of an {@link InteractiveWindow}: top,
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* bottom, left, or right of the Interface window.
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* <em>Read-only.</em>
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*/
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*/
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class DesktopScriptingInterface : public QObject, public Dependency {
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class DesktopScriptingInterface : public QObject, public Dependency {
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Q_OBJECT
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Q_OBJECT
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@ -79,6 +79,9 @@ void interactiveWindowPointerFromScriptValue(const QScriptValue& object, Interac
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* @property {InteractiveWindow.PresentationMode} [presentationMode=Desktop.PresentationMode.VIRTUAL] -
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* @property {InteractiveWindow.PresentationMode} [presentationMode=Desktop.PresentationMode.VIRTUAL] -
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* <code>Desktop.PresentationMode.VIRTUAL</code> to display the window inside Interface, <code>.NATIVE</code> to display it
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* <code>Desktop.PresentationMode.VIRTUAL</code> to display the window inside Interface, <code>.NATIVE</code> to display it
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* as its own separate window.
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* as its own separate window.
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* @property {InteractiveWindow.PresentationWindowInfo} [presentationWindowInfo] - Controls how a <code>NATIVE</code> window is
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* displayed. If used, the window is docked to the specified edge of the Interface window, otherwise the window is
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* displayed as its own separate window.
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* @property {InteractiveWindow.Flags} [flags=0] - Window behavior flags, set at window creation. Possible flag values are
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* @property {InteractiveWindow.Flags} [flags=0] - Window behavior flags, set at window creation. Possible flag values are
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* provided as {@link Desktop|Desktop.ALWAYS_ON_TOP} and {@link Desktop|Desktop.CLOSE_BUTTON_HIDES}.
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* provided as {@link Desktop|Desktop.ALWAYS_ON_TOP} and {@link Desktop|Desktop.CLOSE_BUTTON_HIDES}.
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*/
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*/
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@ -107,6 +110,11 @@ InteractiveWindow::InteractiveWindow(const QString& sourceUrl, const QVariantMap
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auto mainWindow = qApp->getWindow();
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auto mainWindow = qApp->getWindow();
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_dockWidget = std::shared_ptr<DockWidget>(new DockWidget(title, mainWindow), dockWidgetDeleter);
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_dockWidget = std::shared_ptr<DockWidget>(new DockWidget(title, mainWindow), dockWidgetDeleter);
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/**jsdoc
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* Configures how a <code>NATIVE</code> window is displayed.
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* @typedef {object} InteractiveWindow.PresentationWindowInfo
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* @property {InteractiveWindow.DockArea} dockArea - The edge of the Interface window to dock to.
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*/
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if (nativeWindowInfo.contains(DOCK_AREA_PROPERTY)) {
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if (nativeWindowInfo.contains(DOCK_AREA_PROPERTY)) {
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DockArea dockedArea = (DockArea) nativeWindowInfo[DOCK_AREA_PROPERTY].toInt();
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DockArea dockedArea = (DockArea) nativeWindowInfo[DOCK_AREA_PROPERTY].toInt();
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switch (dockedArea) {
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switch (dockedArea) {
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