OpenXR cleanup 2, electric boogaloo

This commit is contained in:
Ada 2025-05-04 02:22:30 +10:00
parent 87132819a8
commit 2f34081d13
8 changed files with 107 additions and 117 deletions

View file

@ -11,13 +11,10 @@
{ "from": "OpenXR.LeftGrip", "to": "Standard.LeftGrip", "filters": [{ "type": "deadZone", "min": 0.05 }] },
{ "from": "OpenXR.RightGrip", "to": "Standard.RightGrip", "filters": [{ "type": "deadZone", "min": 0.05 }] },
{ "from": "OpenXR.LX", "to": "Standard.LX", "filters": [{ "type": "deadZone", "min": 0.05 }] },
{ "from": "OpenXR.LY", "to": "Standard.LY", "filters": [{ "type": "deadZone", "min": 0.05 }] },
{ "from": "OpenXR.LX", "to": "Standard.LX" },
{ "from": "OpenXR.LY", "to": "Standard.LY" },
{ "from": "OpenXR.LX", "to": "Actions.TranslateX", "peek": true, "filters": [{ "type": "deadZone", "min": 0.05 }] },
{ "from": "OpenXR.LY", "to": "Actions.TranslateZ", "peek": true, "filters": [{ "type": "deadZone", "min": 0.05 }] },
{ "from": "OpenXR.RX", "to": "Standard.RX"},
{ "from": "OpenXR.RX", "to": "Standard.RX" },
{ "from": "OpenXR.RY", "to": "Standard.RY" },
{ "from": "OpenXR.LS", "to": "Standard.LS" },

View file

@ -2,7 +2,7 @@
"name": "Standard to Action",
"channels": [
{ "from": "Standard.LY",
"when": ["Application.RightHandDominant", "!Standard.RY"],
"when": ["Application.RightHandDominant"],
"to": "Actions.TranslateZ"
},
@ -14,7 +14,7 @@
{ "from": "Standard.LX",
"when": [
"Application.InHMD", "!Application.AdvancedMovement", "Application.RightHandDominant",
"Application.SnapTurn", "!Standard.RX"
"Application.SnapTurn"
],
"to": "Actions.StepYaw",
"filters":
@ -58,7 +58,7 @@
},
{ "from": "Standard.RY",
"when": ["Application.LeftHandDominant", "!Standard.LY"],
"when": ["Application.LeftHandDominant"],
"to": "Actions.TranslateZ"
},
@ -70,7 +70,7 @@
{ "from": "Standard.RX",
"when": [
"Application.InHMD", "!Application.AdvancedMovement", "Application.LeftHandDominant",
"Application.SnapTurn", "!Standard.RX"
"Application.SnapTurn"
],
"to": "Actions.StepYaw",
"filters":

View file

@ -304,6 +304,8 @@ void handleOpenVrEvents() {
}
}
// GetEventTypeNameFromEnum is unimplemented in OpenComposite and xrizer
#if 0
#if DEV_BUILD
//qDebug() << "OpenVR: Event " << activeHmd->GetEventTypeNameFromEnum((vr::EVREventType)event.eventType) << "(" << event.eventType << ")";
// FIXME: Reinstate the line above and remove the following lines once the problem with excessive occurrences of
@ -317,6 +319,7 @@ void handleOpenVrEvents() {
qDebug() << "OpenVR: Event " << activeHmd->GetEventTypeNameFromEnum((vr::EVREventType)event.eventType) << "(" << event.eventType << ")";
#endif
#endif
#endif
}
}

View file

@ -28,4 +28,4 @@ if(CMAKE_CXX_COMPILER_ID MATCHES "GNU")
target_compile_definitions(openxr PRIVATE -DDONT_REDEFINE_LERP)
endif()
set_property(TARGET openxr PROPERTY CXX_STANDARD 20)
set_property(TARGET openxr PROPERTY CXX_STANDARD 20)

View file

@ -30,9 +30,6 @@ constexpr GLint XR_PREFERRED_COLOR_FORMAT = GL_SRGB8_ALPHA8;
OpenXrDisplayPlugin::OpenXrDisplayPlugin(std::shared_ptr<OpenXrContext> c) {
_context = c;
_presentOnlyOnce = true;
_lastFrameTime = 1.0f / 90.0f;
_estimatedTargetFramerate = 90.0f;
}
bool OpenXrDisplayPlugin::isSupported() const {
@ -88,7 +85,8 @@ glm::mat4 OpenXrDisplayPlugin::getCullingProjection(const glm::mat4& baseProject
// but it does do vsync on its own,
// so just push out frames as vsync allows
float OpenXrDisplayPlugin::getTargetFrameRate() const {
return std::numeric_limits<float>::max();
// predictedDisplayPeriod is delta nanoseconds, so convert it to frames per second
return std::min(1.0f, 1.0f / (_lastFrameState.predictedDisplayPeriod / 1e9f));
}
bool OpenXrDisplayPlugin::initViews() {
@ -260,15 +258,6 @@ void OpenXrDisplayPlugin::init() {
emit deviceConnected(getName());
}
// FIXME: For some reason, OpenVR and OVR don't need this,
// and the game tick counter works as expected. In XR, it
// doesn't behave properly, so we have to emulate vsync delay manually.
void OpenXrDisplayPlugin::idle() {
float remainingUntilFrame = std::max(0.0f, _lastFrameTime - (1.0f / _estimatedTargetFramerate));
std::chrono::duration<float, std::ratio<1>> duration(remainingUntilFrame);
std::this_thread::sleep_for(duration);
}
const QString OpenXrDisplayPlugin::getName() const {
return QString("OpenXR: %1").arg(_context->_systemName);
}
@ -337,8 +326,6 @@ void OpenXrDisplayPlugin::resetSensors() {
}
bool OpenXrDisplayPlugin::beginFrameRender(uint32_t frameIndex) {
std::chrono::time_point measureStart = std::chrono::high_resolution_clock::now();
_context->pollEvents();
if (_context->_shouldQuit) {
@ -347,7 +334,7 @@ bool OpenXrDisplayPlugin::beginFrameRender(uint32_t frameIndex) {
}
if (!_context->_shouldRunFrameCycle) {
qCWarning(xr_display_cat, "beginFrameRender: Shoudln't run frame cycle. Skipping renderin frame %d", frameIndex);
qCWarning(xr_display_cat, "beginFrameRender: Shouldn't run frame cycle. Skipping renderin frame %d", frameIndex);
return true;
}
@ -367,83 +354,8 @@ bool OpenXrDisplayPlugin::beginFrameRender(uint32_t frameIndex) {
}
}
_lastFrameState = { .type = XR_TYPE_FRAME_STATE };
XrResult result = xrWaitFrame(_context->_session, nullptr, &_lastFrameState);
if (!xrCheck(_context->_instance, result, "xrWaitFrame failed"))
return false;
if (!_context->beginFrame())
return false;
_context->_lastPredictedDisplayTime = _lastFrameState.predictedDisplayTime;
std::vector<XrView> eye_views(_viewCount);
for (uint32_t i = 0; i < _viewCount; i++) {
eye_views[i].type = XR_TYPE_VIEW;
}
// TODO: Probably shouldn't call xrLocateViews twice. Use only view space views?
XrViewLocateInfo eyeViewLocateInfo = {
.type = XR_TYPE_VIEW_LOCATE_INFO,
.viewConfigurationType = XR_VIEW_CONFIGURATION_TYPE_PRIMARY_STEREO,
.displayTime = _lastFrameState.predictedDisplayTime,
.space = _context->_viewSpace,
};
XrViewState eyeViewState = { .type = XR_TYPE_VIEW_STATE };
result = xrLocateViews(_context->_session, &eyeViewLocateInfo, &eyeViewState, _viewCount, &_viewCount, eye_views.data());
if (!xrCheck(_context->_instance, result, "Could not locate views"))
return false;
for (uint32_t i = 0; i < 2; i++) {
vec3 eyePosition = xrVecToGlm(eye_views[i].pose.position);
quat eyeOrientation = xrQuatToGlm(eye_views[i].pose.orientation);
_eyeOffsets[i] = controller::Pose(eyePosition, eyeOrientation).getMatrix();
}
_lastViewState = { .type = XR_TYPE_VIEW_STATE };
XrViewLocateInfo viewLocateInfo = {
.type = XR_TYPE_VIEW_LOCATE_INFO,
.viewConfigurationType = XR_VIEW_CONFIGURATION_TYPE_PRIMARY_STEREO,
.displayTime = _lastFrameState.predictedDisplayTime,
.space = _context->_stageSpace,
};
result = xrLocateViews(_context->_session, &viewLocateInfo, &_lastViewState, _viewCount, &_viewCount, _views.value().data());
if (!xrCheck(_context->_instance, result, "Could not locate views"))
return false;
for (uint32_t i = 0; i < _viewCount; i++) {
_projectionLayerViews[i].pose = _views.value()[i].pose;
_projectionLayerViews[i].fov = _views.value()[i].fov;
}
XrSpaceLocation headLocation = {
.type = XR_TYPE_SPACE_LOCATION,
.pose = XR_INDENTITY_POSE,
};
xrLocateSpace(_context->_viewSpace, _context->_stageSpace, _lastFrameState.predictedDisplayTime, &headLocation);
glm::vec3 headPosition = xrVecToGlm(headLocation.pose.position);
glm::quat headOrientation = xrQuatToGlm(headLocation.pose.orientation);
_context->_lastHeadPose = controller::Pose(headPosition, headOrientation);
_currentRenderFrameInfo = FrameInfo();
_currentRenderFrameInfo.renderPose = _context->_lastHeadPose.getMatrix();
_currentRenderFrameInfo.presentPose = _currentRenderFrameInfo.renderPose;
_frameInfos[frameIndex] = _currentRenderFrameInfo;
std::chrono::time_point measureEnd = std::chrono::high_resolution_clock::now();
std::chrono::duration<double, std::ratio<1>> delta = measureEnd - measureStart;
_lastFrameTime = delta.count();
auto newEstimatedFramerate =(1.0f / _lastFrameTime);
if (_estimatedTargetFramerate < newEstimatedFramerate) {
_estimatedTargetFramerate = newEstimatedFramerate;
}
return HmdDisplayPlugin::beginFrameRender(frameIndex);
}
@ -468,11 +380,22 @@ void OpenXrDisplayPlugin::compositeLayers() {
void OpenXrDisplayPlugin::hmdPresent() {
if (!_context->_shouldRunFrameCycle) {
qCWarning(xr_display_cat, "hmdPresent: Shoudln't run frame cycle. Skipping renderin frame %d",
qCWarning(xr_display_cat, "hmdPresent: Shouldn't run frame cycle. Skipping renderin frame %d",
_currentFrame->frameIndex);
return;
}
_lastFrameState = { .type = XR_TYPE_FRAME_STATE };
XrResult result = xrWaitFrame(_context->_session, nullptr, &_lastFrameState);
if (!xrCheck(_context->_instance, result, "xrWaitFrame failed"))
return;
if (!_context->beginFrame())
return;
updatePresentPose();
if (_lastFrameState.shouldRender) {
// TODO: Use multiview swapchain
for (uint32_t i = 0; i < 2; i++) {
@ -561,6 +484,67 @@ bool OpenXrDisplayPlugin::isHmdMounted() const {
}
void OpenXrDisplayPlugin::updatePresentPose() {
_context->_lastPredictedDisplayTime = _lastFrameState.predictedDisplayTime;
std::vector<XrView> eye_views(_viewCount);
for (uint32_t i = 0; i < _viewCount; i++) {
eye_views[i].type = XR_TYPE_VIEW;
}
// TODO: Probably shouldn't call xrLocateViews twice. Use only view space views?
XrViewLocateInfo eyeViewLocateInfo = {
.type = XR_TYPE_VIEW_LOCATE_INFO,
.viewConfigurationType = XR_VIEW_CONFIGURATION_TYPE_PRIMARY_STEREO,
.displayTime = _lastFrameState.predictedDisplayTime,
.space = _context->_viewSpace,
};
XrViewState eyeViewState = { .type = XR_TYPE_VIEW_STATE };
XrResult result = xrLocateViews(_context->_session, &eyeViewLocateInfo, &eyeViewState, _viewCount, &_viewCount, eye_views.data());
if (!xrCheck(_context->_instance, result, "Could not locate views"))
return;
for (uint32_t i = 0; i < 2; i++) {
vec3 eyePosition = xrVecToGlm(eye_views[i].pose.position);
quat eyeOrientation = xrQuatToGlm(eye_views[i].pose.orientation);
_eyeOffsets[i] = controller::Pose(eyePosition, eyeOrientation).getMatrix();
}
_lastViewState = { .type = XR_TYPE_VIEW_STATE };
XrViewLocateInfo viewLocateInfo = {
.type = XR_TYPE_VIEW_LOCATE_INFO,
.viewConfigurationType = XR_VIEW_CONFIGURATION_TYPE_PRIMARY_STEREO,
.displayTime = _lastFrameState.predictedDisplayTime,
.space = _context->_stageSpace,
};
result = xrLocateViews(_context->_session, &viewLocateInfo, &_lastViewState, _viewCount, &_viewCount, _views.value().data());
if (!xrCheck(_context->_instance, result, "Could not locate views"))
return;
for (uint32_t i = 0; i < _viewCount; i++) {
_projectionLayerViews[i].pose = _views.value()[i].pose;
_projectionLayerViews[i].fov = _views.value()[i].fov;
}
XrSpaceLocation headLocation = {
.type = XR_TYPE_SPACE_LOCATION,
.pose = XR_INDENTITY_POSE,
};
xrLocateSpace(_context->_viewSpace, _context->_stageSpace, _lastFrameState.predictedDisplayTime, &headLocation);
glm::vec3 headPosition = xrVecToGlm(headLocation.pose.position);
glm::quat headOrientation = xrQuatToGlm(headLocation.pose.orientation);
_context->_lastHeadPose = controller::Pose(headPosition, headOrientation);
_currentRenderFrameInfo = FrameInfo();
_currentRenderFrameInfo.renderPose = _context->_lastHeadPose.getMatrix();
_currentRenderFrameInfo.presentPose = _currentRenderFrameInfo.renderPose;
_currentPresentFrameInfo.renderPose = _currentRenderFrameInfo.renderPose;
_currentPresentFrameInfo.presentPose = _currentRenderFrameInfo.renderPose;
}
int OpenXrDisplayPlugin::getRequiredThreadCount() const {

View file

@ -26,8 +26,6 @@ public:
void init() override;
void idle() override;
float getTargetFrameRate() const override;
bool hasAsyncReprojection() const override { return true; }
@ -86,7 +84,4 @@ private:
bool _haveFrameToSubmit = false;
std::mutex _haveFrameMutex;
float _lastFrameTime;
float _estimatedTargetFramerate;
};

View file

@ -56,6 +56,8 @@ QString OpenXrInputPlugin::configurationLayout() {
bool OpenXrInputPlugin::activate() {
InputPlugin::activate();
qCCritical(xr_input_cat) << "OpenXrInputPlugin::activate";
loadSettings();
// register with UserInputMapper
@ -69,6 +71,8 @@ bool OpenXrInputPlugin::activate() {
void OpenXrInputPlugin::deactivate() {
InputPlugin::deactivate();
qCCritical(xr_input_cat) << "OpenXrInputPlugin::deactivate";
_inputDevice->_poseStateMap.clear();
// unregister with UserInputMapper
@ -117,6 +121,10 @@ OpenXrInputPlugin::InputDevice::InputDevice(std::shared_ptr<OpenXrContext> c) :
OpenXrInputPlugin::InputDevice::~InputDevice() {
if (_handTracker[0] != XR_NULL_HANDLE) { _context->xrDestroyHandTrackerEXT(_handTracker[0]); }
if (_handTracker[1] != XR_NULL_HANDLE) { _context->xrDestroyHandTrackerEXT(_handTracker[1]); }
// so we don't accidentally try to destroy them twice
_handTracker[0] = XR_NULL_HANDLE;
_handTracker[1] = XR_NULL_HANDLE;
}
void OpenXrInputPlugin::InputDevice::focusOutEvent() {
@ -141,6 +149,9 @@ bool OpenXrInputPlugin::InputDevice::triggerHapticPulse(float strength, float du
auto path = (index == 0) ? "left_haptic" : "right_haptic";
// FIXME: sometimes something bugs out and hammers this,
// and the controller vibrates really loudly until another
// haptic pulse is triggered
if (!_actions.at(path)->applyHaptic(xrDuration, XR_FREQUENCY_UNSPECIFIED, 0.5f * strength)) {
qCCritical(xr_input_cat) << "Failed to apply haptic feedback!";
}

View file

@ -51,9 +51,7 @@
return;
}
if (value === 1 && Controller.Hardware.OculusTouch !== undefined) {
rotate180();
} else if (Controller.Hardware.Vive !== undefined) {
if (Controller.Hardware.Vive !== undefined) {
if (value > 0.75 && inFlipTurn === false) {
inFlipTurn = true;
rotate180();
@ -61,6 +59,8 @@
inFlipTurn = false;
}, TURN_RATE);
}
} else {
rotate180();
}
return;
});
@ -71,9 +71,7 @@
return;
}
if (value === 1 && Controller.Hardware.OculusTouch !== undefined) {
rotate180();
} else if (Controller.Hardware.Vive !== undefined) {
if (Controller.Hardware.Vive !== undefined) {
if (value > 0.75 && inFlipTurn === false) {
inFlipTurn = true;
rotate180();
@ -81,6 +79,8 @@
inFlipTurn = false;
}, TURN_RATE);
}
} else {
rotate180();
}
return;
});
@ -96,7 +96,7 @@
registerBasicMapping();
Script.setTimeout(function() {
if (MyAvatar.useAdvanceMovementControls) {
if (MyAvatar.useAdvancedMovementControls) {
Controller.disableMapping(DRIVING_MAPPING_NAME);
} else {
Controller.enableMapping(DRIVING_MAPPING_NAME);
@ -112,7 +112,7 @@
HMD.displayModeChanged.connect(function(isHMDMode) {
if (isHMDMode) {
if (Controller.Hardware.Vive !== undefined || Controller.Hardware.OculusTouch !== undefined) {
if (Controller.Hardware.OpenXR !== undefined || Controller.Hardware.Vive !== undefined || Controller.Hardware.OculusTouch !== undefined) {
if (MyAvatar.useAdvancedMovementControls) {
Controller.disableMapping(DRIVING_MAPPING_NAME);
} else {
@ -131,7 +131,7 @@
function update() {
if ((Controller.Hardware.Vive !== undefined || Controller.Hardware.OculusTouch !== undefined) && HMD.active) {
if ((Controller.Hardware.OpenXR !== undefined || Controller.Hardware.Vive !== undefined || Controller.Hardware.OculusTouch !== undefined) && HMD.active) {
var flying = MyAvatar.getFlyingEnabled();
var driving = MyAvatar.useAdvancedMovementControls;