From 2e6c849b63f55f453c08a9da64271dfcbbc1857c Mon Sep 17 00:00:00 2001 From: Nissim Hadar Date: Wed, 1 Nov 2017 20:31:44 -0700 Subject: [PATCH] Added comment. --- libraries/render-utils/src/StencilMaskPass.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/libraries/render-utils/src/StencilMaskPass.cpp b/libraries/render-utils/src/StencilMaskPass.cpp index f9305d8268..79833795e9 100644 --- a/libraries/render-utils/src/StencilMaskPass.cpp +++ b/libraries/render-utils/src/StencilMaskPass.cpp @@ -128,6 +128,7 @@ void PrepareStencil::testNoAA(gpu::State& state) { gpu::State::STENCIL_OP_KEEP, gpu::State::STENCIL_OP_KEEP, gpu::State::STENCIL_OP_KEEP)); } +// Pass if this area has been marked as MASK or NO_AA void PrepareStencil::testMaskNoAA(gpu::State& state) { state.setStencilTest(true, 0x00, gpu::State::StencilTest(0, STENCIL_MASK | STENCIL_NO_AA, gpu::EQUAL, gpu::State::STENCIL_OP_KEEP, gpu::State::STENCIL_OP_KEEP, gpu::State::STENCIL_OP_KEEP));