removed some crufty comments

This commit is contained in:
Andrew Meadows 2014-11-17 15:51:29 -08:00
parent dd0bdabfe1
commit 2cf93697cb

View file

@ -98,8 +98,6 @@ void BoxEntityItem::appendSubclassData(OctreePacketData* packetData, EncodeBitst
}
#ifdef USE_BULLET_PHYSICS
// BOOKMARK: move EntityMotionState implementation to Entities
// also define interface for it (dunno what to call it)
EntityMotionState* BoxEntityItem::createMotionState() {
if (!_motionState) {
_motionState = new EntityMotionState(this);