diff --git a/libraries/particles/src/ParticleCollisionSystem.cpp b/libraries/particles/src/ParticleCollisionSystem.cpp index ff65bc4298..def6768e46 100644 --- a/libraries/particles/src/ParticleCollisionSystem.cpp +++ b/libraries/particles/src/ParticleCollisionSystem.cpp @@ -276,7 +276,7 @@ void ParticleCollisionSystem::applyHardCollision(Particle* particle, float elast void ParticleCollisionSystem::updateCollisionSound(Particle* particle, const glm::vec3 &penetration, float frequency) { // consider whether to have the collision make a sound - const float AUDIBLE_COLLISION_THRESHOLD = 0.1f; + const float AUDIBLE_COLLISION_THRESHOLD = 0.3f; const float COLLISION_LOUDNESS = 1.f; const float DURATION_SCALING = 0.004f; const float NOISE_SCALING = 0.1f;