From 28f9af695e38a25ba7002e8c4e9600a05a288cc2 Mon Sep 17 00:00:00 2001 From: Andrzej Kapolka Date: Mon, 25 Aug 2014 11:34:41 -0700 Subject: [PATCH] Load splat texture as such when painting. --- interface/src/ui/MetavoxelEditor.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/interface/src/ui/MetavoxelEditor.cpp b/interface/src/ui/MetavoxelEditor.cpp index ce09e3657d..430bdf3148 100644 --- a/interface/src/ui/MetavoxelEditor.cpp +++ b/interface/src/ui/MetavoxelEditor.cpp @@ -1197,5 +1197,5 @@ QVariant HeightfieldTextureBrushTool::createEdit(bool alternate) { void HeightfieldTextureBrushTool::updateTexture() { HeightfieldTexture* texture = static_cast(_textureEditor->getObject().data()); - _texture = Application::getInstance()->getTextureCache()->getTexture(texture->getURL()); + _texture = Application::getInstance()->getTextureCache()->getTexture(texture->getURL(), SPLAT_TEXTURE); }