mirror of
https://github.com/HifiExperiments/overte.git
synced 2025-08-09 08:36:26 +02:00
resolve conflicts on merge with upstream master
This commit is contained in:
parent
767a241105
commit
274989935d
4 changed files with 6 additions and 6 deletions
4
interface/src/avatar/Avatar.cpp
Executable file → Normal file
4
interface/src/avatar/Avatar.cpp
Executable file → Normal file
|
@ -146,8 +146,8 @@ glm::quat Avatar::getWorldAlignedOrientation () const {
|
||||||
}
|
}
|
||||||
|
|
||||||
void Avatar::simulate(float deltaTime, Transmitter* transmitter) {
|
void Avatar::simulate(float deltaTime, Transmitter* transmitter) {
|
||||||
if (_scale != _newScale) {
|
if (_scale != _targetScale) {
|
||||||
setScale(_newScale);
|
setScale(_targetScale);
|
||||||
}
|
}
|
||||||
|
|
||||||
// copy velocity so we can use it later for acceleration
|
// copy velocity so we can use it later for acceleration
|
||||||
|
|
|
@ -88,7 +88,7 @@ void MyAvatar::simulate(float deltaTime, Transmitter* transmitter) {
|
||||||
}
|
}
|
||||||
|
|
||||||
if (_scale != _newScale) {
|
if (_scale != _newScale) {
|
||||||
float scale = (1.f - SMOOTHING_RATIO) * _scale + SMOOTHING_RATIO * _newScale;
|
float scale = (1.f - SMOOTHING_RATIO) * _scale + SMOOTHING_RATIO * _targetScale;
|
||||||
setScale(scale);
|
setScale(scale);
|
||||||
Application::getInstance()->getCamera()->setScale(scale);
|
Application::getInstance()->getCamera()->setScale(scale);
|
||||||
}
|
}
|
||||||
|
|
|
@ -29,7 +29,7 @@ AvatarData::AvatarData(Node* owningNode) :
|
||||||
_bodyYaw(-90.0),
|
_bodyYaw(-90.0),
|
||||||
_bodyPitch(0.0),
|
_bodyPitch(0.0),
|
||||||
_bodyRoll(0.0),
|
_bodyRoll(0.0),
|
||||||
_newScale(1.0f),
|
_targetScale(1.0f),
|
||||||
_handState(0),
|
_handState(0),
|
||||||
_keyState(NO_KEY_DOWN),
|
_keyState(NO_KEY_DOWN),
|
||||||
_isChatCirclingEnabled(false),
|
_isChatCirclingEnabled(false),
|
||||||
|
@ -75,7 +75,7 @@ int AvatarData::getBroadcastData(unsigned char* destinationBuffer) {
|
||||||
destinationBuffer += packFloatAngleToTwoByte(destinationBuffer, _bodyRoll);
|
destinationBuffer += packFloatAngleToTwoByte(destinationBuffer, _bodyRoll);
|
||||||
|
|
||||||
// Body scale
|
// Body scale
|
||||||
destinationBuffer += packFloatRatioToTwoByte(destinationBuffer, _newScale);
|
destinationBuffer += packFloatRatioToTwoByte(destinationBuffer, _targetScale);
|
||||||
|
|
||||||
// Head rotation (NOTE: This needs to become a quaternion to save two bytes)
|
// Head rotation (NOTE: This needs to become a quaternion to save two bytes)
|
||||||
destinationBuffer += packFloatAngleToTwoByte(destinationBuffer, _headData->_yaw);
|
destinationBuffer += packFloatAngleToTwoByte(destinationBuffer, _headData->_yaw);
|
||||||
|
|
|
@ -92,4 +92,4 @@ protected:
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
#endif /* defined(__hifi__VoxelTreeElement__) */
|
#endif /* defined(__hifi__VoxelTreeElement__) */
|
Loading…
Reference in a new issue