fix mac/unix build

This commit is contained in:
Brad Hefta-Gaub 2015-09-23 15:47:52 -07:00
parent ef25876c9a
commit 24e2215f14

View file

@ -24,6 +24,10 @@
#include "Texture.h"
#include "Transform.h"
// FIXME - technically according to our coding standard Context.h should be before "Framebuffer.h" but it appears
// as if Context.h is not self contained and assumes other users have included other gpu headers.
#include "Context.h"
#if defined(NSIGHT_FOUND)
class ProfileRange {
public: