diff --git a/scripts/system/controllers/old_teleport.js b/scripts/system/controllers/old_teleport.js deleted file mode 100644 index b058ec670f..0000000000 --- a/scripts/system/controllers/old_teleport.js +++ /dev/null @@ -1,538 +0,0 @@ -"use strict"; - -// Created by james b. pollack @imgntn on 7/2/2016 -// Copyright 2016 High Fidelity, Inc. -// -// Creates a beam and target and then teleports you there. Release when its close to you to cancel. -// -// Distributed under the Apache License, Version 2.0. -// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html - -(function() { // BEGIN LOCAL_SCOPE - -var inTeleportMode = false; - -var SMOOTH_ARRIVAL_SPACING = 33; -var NUMBER_OF_STEPS = 6; - -var TARGET_MODEL_URL = Script.resolvePath("../assets/models/teleport-destination.fbx"); -var TOO_CLOSE_MODEL_URL = Script.resolvePath("../assets/models/teleport-cancel.fbx"); -var SEAT_MODEL_URL = Script.resolvePath("../assets/models/teleport-seat.fbx"); - -var TARGET_MODEL_DIMENSIONS = { - x: 1.15, - y: 0.5, - z: 1.15 -}; - -var COLORS_TELEPORT_SEAT = { - red: 255, - green: 0, - blue: 170 -}; - -var COLORS_TELEPORT_CAN_TELEPORT = { - red: 97, - green: 247, - blue: 255 -}; - -var COLORS_TELEPORT_CANNOT_TELEPORT = { - red: 0, - green: 121, - blue: 141 -}; - -var COLORS_TELEPORT_CANCEL = { - red: 255, - green: 184, - blue: 73 -}; - -var TELEPORT_CANCEL_RANGE = 1; -var COOL_IN_DURATION = 500; - -var handInfo = { - right: { - controllerInput: Controller.Standard.RightHand - }, - left: { - controllerInput: Controller.Standard.LeftHand - } -}; - -function ThumbPad(hand) { - this.hand = hand; - var _thisPad = this; - - this.buttonPress = function(value) { - _thisPad.buttonValue = value; - }; -} - -function Trigger(hand) { - this.hand = hand; - var _this = this; - - this.buttonPress = function(value) { - _this.buttonValue = value; - }; - - this.down = function() { - var down = _this.buttonValue === 1 ? 1.0 : 0.0; - return down; - }; -} - -var coolInTimeout = null; -var ignoredEntities = []; - -var TELEPORTER_STATES = { - IDLE: 'idle', - COOL_IN: 'cool_in', - TARGETTING: 'targetting', - TARGETTING_INVALID: 'targetting_invalid', -}; - -var TARGET = { - NONE: 'none', // Not currently targetting anything - INVISIBLE: 'invisible', // The current target is an invvsible surface - INVALID: 'invalid', // The current target is invalid (wall, ceiling, etc.) - SURFACE: 'surface', // The current target is a valid surface - SEAT: 'seat', // The current target is a seat -}; - -function Teleporter() { - var _this = this; - this.active = false; - this.state = TELEPORTER_STATES.IDLE; - this.currentTarget = TARGET.INVALID; - - this.overlayLines = { - left: null, - right: null, - }; - this.updateConnected = null; - this.activeHand = null; - - this.teleporterMappingInternalName = 'Hifi-Teleporter-Internal-Dev-' + Math.random(); - this.teleportMappingInternal = Controller.newMapping(this.teleporterMappingInternalName); - - // Setup overlays - this.cancelOverlay = Overlays.addOverlay("model", { - url: TOO_CLOSE_MODEL_URL, - dimensions: TARGET_MODEL_DIMENSIONS, - visible: false - }); - this.targetOverlay = Overlays.addOverlay("model", { - url: TARGET_MODEL_URL, - dimensions: TARGET_MODEL_DIMENSIONS, - visible: false - }); - this.seatOverlay = Overlays.addOverlay("model", { - url: SEAT_MODEL_URL, - dimensions: TARGET_MODEL_DIMENSIONS, - visible: false - }); - - this.enableMappings = function() { - Controller.enableMapping(this.teleporterMappingInternalName); - }; - - this.disableMappings = function() { - Controller.disableMapping(teleporter.teleporterMappingInternalName); - }; - - this.cleanup = function() { - this.disableMappings(); - - Overlays.deleteOverlay(this.targetOverlay); - this.targetOverlay = null; - - Overlays.deleteOverlay(this.cancelOverlay); - this.cancelOverlay = null; - - Overlays.deleteOverlay(this.seatOverlay); - this.seatOverlay = null; - - this.deleteOverlayBeams(); - if (this.updateConnected === true) { - Script.update.disconnect(this, this.update); - } - }; - - this.enterTeleportMode = function(hand) { - if (inTeleportMode === true) { - return; - } - if (isDisabled === 'both' || isDisabled === hand) { - return; - } - - inTeleportMode = true; - - if (coolInTimeout !== null) { - Script.clearTimeout(coolInTimeout); - } - - this.state = TELEPORTER_STATES.COOL_IN; - coolInTimeout = Script.setTimeout(function() { - if (_this.state === TELEPORTER_STATES.COOL_IN) { - _this.state = TELEPORTER_STATES.TARGETTING; - } - }, COOL_IN_DURATION); - - this.activeHand = hand; - this.enableMappings(); - Script.update.connect(this, this.update); - this.updateConnected = true; - }; - - this.exitTeleportMode = function(value) { - if (this.updateConnected === true) { - Script.update.disconnect(this, this.update); - } - - this.disableMappings(); - this.deleteOverlayBeams(); - this.hideTargetOverlay(); - this.hideCancelOverlay(); - - this.updateConnected = null; - this.state = TELEPORTER_STATES.IDLE; - inTeleportMode = false; - }; - - this.deleteOverlayBeams = function() { - for (var key in this.overlayLines) { - if (this.overlayLines[key] !== null) { - Overlays.deleteOverlay(this.overlayLines[key]); - this.overlayLines[key] = null; - } - } - }; - - this.update = function() { - if (_this.state === TELEPORTER_STATES.IDLE) { - return; - } - - // Get current hand pose information so that we can get the direction of the teleport beam - var pose = Controller.getPoseValue(handInfo[_this.activeHand].controllerInput); - var handPosition = pose.valid ? Vec3.sum(Vec3.multiplyQbyV(MyAvatar.orientation, pose.translation), MyAvatar.position) : MyAvatar.getHeadPosition(); - var handRotation = pose.valid ? Quat.multiply(MyAvatar.orientation, pose.rotation) : - Quat.multiply(MyAvatar.headOrientation, Quat.angleAxis(-90, { - x: 1, - y: 0, - z: 0 - })); - - var pickRay = { - origin: handPosition, - direction: Quat.getUp(handRotation), - }; - - // We do up to 2 ray picks to find a teleport location. - // There are 2 types of teleport locations we are interested in: - // 1. A visible floor. This can be any entity surface that points within some degree of "up" - // 2. A seat. The seat can be visible or invisible. - // - // * In the first pass we pick against visible and invisible entities so that we can find invisible seats. - // We might hit an invisible entity that is not a seat, so we need to do a second pass. - // * In the second pass we pick against visible entities only. - // - var intersection = Entities.findRayIntersection(pickRay, true, [], [this.targetEntity].concat(ignoredEntities), false, true); - - var teleportLocationType = getTeleportTargetType(intersection); - if (teleportLocationType === TARGET.INVISIBLE) { - intersection = Entities.findRayIntersection(pickRay, true, [], [this.targetEntity].concat(ignoredEntities), true, true); - teleportLocationType = getTeleportTargetType(intersection); - } - - if (teleportLocationType === TARGET.NONE) { - this.hideTargetOverlay(); - this.hideCancelOverlay(); - this.hideSeatOverlay(); - - var farPosition = Vec3.sum(pickRay.origin, Vec3.multiply(pickRay.direction, 50)); - this.updateLineOverlay(_this.activeHand, pickRay.origin, farPosition, COLORS_TELEPORT_CANNOT_TELEPORT); - } else if (teleportLocationType === TARGET.INVALID || teleportLocationType === TARGET.INVISIBLE) { - this.hideTargetOverlay(); - this.hideSeatOverlay(); - - this.updateLineOverlay(_this.activeHand, pickRay.origin, intersection.intersection, COLORS_TELEPORT_CANCEL); - this.updateDestinationOverlay(this.cancelOverlay, intersection); - } else if (teleportLocationType === TARGET.SURFACE) { - if (this.state === TELEPORTER_STATES.COOL_IN) { - this.hideTargetOverlay(); - this.hideSeatOverlay(); - - this.updateLineOverlay(_this.activeHand, pickRay.origin, intersection.intersection, COLORS_TELEPORT_CANCEL); - this.updateDestinationOverlay(this.cancelOverlay, intersection); - } else { - this.hideCancelOverlay(); - this.hideSeatOverlay(); - - this.updateLineOverlay(_this.activeHand, pickRay.origin, intersection.intersection, - COLORS_TELEPORT_CAN_TELEPORT); - this.updateDestinationOverlay(this.targetOverlay, intersection); - } - } else if (teleportLocationType === TARGET.SEAT) { - this.hideCancelOverlay(); - this.hideTargetOverlay(); - - this.updateLineOverlay(_this.activeHand, pickRay.origin, intersection.intersection, COLORS_TELEPORT_SEAT); - this.updateDestinationOverlay(this.seatOverlay, intersection); - } - - - if (((_this.activeHand === 'left' ? leftPad : rightPad).buttonValue === 0) && inTeleportMode === true) { - // remember the state before we exit teleport mode and set it back to IDLE - var previousState = this.state; - this.exitTeleportMode(); - this.hideCancelOverlay(); - this.hideTargetOverlay(); - this.hideSeatOverlay(); - - if (teleportLocationType === TARGET.NONE || teleportLocationType === TARGET.INVALID || previousState === TELEPORTER_STATES.COOL_IN) { - // Do nothing - } else if (teleportLocationType === TARGET.SEAT) { - Entities.callEntityMethod(intersection.entityID, 'sit'); - } else if (teleportLocationType === TARGET.SURFACE) { - var offset = getAvatarFootOffset(); - intersection.intersection.y += offset; - MyAvatar.goToLocation(intersection.intersection, false, {x: 0, y: 0, z: 0, w: 1}, false); - HMD.centerUI(); - MyAvatar.centerBody(); - } - } - }; - - this.updateLineOverlay = function(hand, closePoint, farPoint, color) { - if (this.overlayLines[hand] === null) { - var lineProperties = { - start: closePoint, - end: farPoint, - color: color, - ignoreRayIntersection: true, - visible: true, - alpha: 1, - solid: true, - drawInFront: true, - glow: 1.0 - }; - - this.overlayLines[hand] = Overlays.addOverlay("line3d", lineProperties); - - } else { - Overlays.editOverlay(this.overlayLines[hand], { - start: closePoint, - end: farPoint, - color: color - }); - } - }; - - this.hideCancelOverlay = function() { - Overlays.editOverlay(this.cancelOverlay, { visible: false }); - }; - - this.hideTargetOverlay = function() { - Overlays.editOverlay(this.targetOverlay, { visible: false }); - }; - - this.hideSeatOverlay = function() { - Overlays.editOverlay(this.seatOverlay, { visible: false }); - }; - - this.updateDestinationOverlay = function(overlayID, intersection) { - var rotation = Quat.lookAt(intersection.intersection, MyAvatar.position, Vec3.UP); - var euler = Quat.safeEulerAngles(rotation); - var position = { - x: intersection.intersection.x, - y: intersection.intersection.y + TARGET_MODEL_DIMENSIONS.y / 2, - z: intersection.intersection.z - }; - - var towardUs = Quat.fromPitchYawRollDegrees(0, euler.y, 0); - - Overlays.editOverlay(overlayID, { - visible: true, - position: position, - rotation: towardUs - }); - - }; -} - -// related to repositioning the avatar after you teleport -var FOOT_JOINT_NAMES = ["RightToe_End", "RightToeBase", "RightFoot"]; -var DEFAULT_ROOT_TO_FOOT_OFFSET = 0.5; -function getAvatarFootOffset() { - - // find a valid foot jointIndex - var footJointIndex = -1; - var i, l = FOOT_JOINT_NAMES.length; - for (i = 0; i < l; i++) { - footJointIndex = MyAvatar.getJointIndex(FOOT_JOINT_NAMES[i]); - if (footJointIndex != -1) { - break; - } - } - if (footJointIndex != -1) { - // default vertical offset from foot to avatar root. - return -MyAvatar.getAbsoluteDefaultJointTranslationInObjectFrame(footJointIndex).y; - } else { - return DEFAULT_ROOT_TO_FOOT_OFFSET * MyAvatar.scale; - } -} - -var leftPad = new ThumbPad('left'); -var rightPad = new ThumbPad('right'); -var leftTrigger = new Trigger('left'); -var rightTrigger = new Trigger('right'); - -var mappingName, teleportMapping; - -var TELEPORT_DELAY = 0; - -function isMoving() { - var LY = Controller.getValue(Controller.Standard.LY); - var LX = Controller.getValue(Controller.Standard.LX); - if (LY !== 0 || LX !== 0) { - return true; - } else { - return false; - } -} - -function parseJSON(json) { - try { - return JSON.parse(json); - } catch (e) { - return undefined; - } -} -// When determininig whether you can teleport to a location, the normal of the -// point that is being intersected with is looked at. If this normal is more -// than MAX_ANGLE_FROM_UP_TO_TELEPORT degrees from <0, 1, 0> (straight up), then -// you can't teleport there. -var MAX_ANGLE_FROM_UP_TO_TELEPORT = 70; -function getTeleportTargetType(intersection) { - if (!intersection.intersects) { - return TARGET.NONE; - } - - var props = Entities.getEntityProperties(intersection.entityID, ['userData', 'visible']); - var data = parseJSON(props.userData); - if (data !== undefined && data.seat !== undefined) { - var avatarUuid = Uuid.fromString(data.seat.user); - if (Uuid.isNull(avatarUuid) || !AvatarList.getAvatar(avatarUuid)) { - return TARGET.SEAT; - } else { - return TARGET.INVALID; - } - } - - if (!props.visible) { - return TARGET.INVISIBLE; - } - - var surfaceNormal = intersection.surfaceNormal; - var adj = Math.sqrt(surfaceNormal.x * surfaceNormal.x + surfaceNormal.z * surfaceNormal.z); - var angleUp = Math.atan2(surfaceNormal.y, adj) * (180 / Math.PI); - - if (angleUp < (90 - MAX_ANGLE_FROM_UP_TO_TELEPORT) || - angleUp > (90 + MAX_ANGLE_FROM_UP_TO_TELEPORT) || - Vec3.distance(MyAvatar.position, intersection.intersection) <= TELEPORT_CANCEL_RANGE) { - return TARGET.INVALID; - } else { - return TARGET.SURFACE; - } -} - -function registerMappings() { - mappingName = 'Hifi-Teleporter-Dev-' + Math.random(); - teleportMapping = Controller.newMapping(mappingName); - teleportMapping.from(Controller.Standard.RT).peek().to(rightTrigger.buttonPress); - teleportMapping.from(Controller.Standard.LT).peek().to(leftTrigger.buttonPress); - - teleportMapping.from(Controller.Standard.RightPrimaryThumb).peek().to(rightPad.buttonPress); - teleportMapping.from(Controller.Standard.LeftPrimaryThumb).peek().to(leftPad.buttonPress); - - teleportMapping.from(Controller.Standard.LeftPrimaryThumb) - .to(function(value) { - if (isDisabled === 'left' || isDisabled === 'both') { - return; - } - if (leftTrigger.down()) { - return; - } - if (isMoving() === true) { - return; - } - teleporter.enterTeleportMode('left'); - return; - }); - teleportMapping.from(Controller.Standard.RightPrimaryThumb) - .to(function(value) { - if (isDisabled === 'right' || isDisabled === 'both') { - return; - } - if (rightTrigger.down()) { - return; - } - if (isMoving() === true) { - return; - } - - teleporter.enterTeleportMode('right'); - return; - }); -} - -registerMappings(); - -var teleporter = new Teleporter(); - -Controller.enableMapping(mappingName); - -function cleanup() { - teleportMapping.disable(); - teleporter.cleanup(); -} -Script.scriptEnding.connect(cleanup); - -var isDisabled = false; -var handleTeleportMessages = function(channel, message, sender) { - if (sender === MyAvatar.sessionUUID) { - if (channel === 'Hifi-Teleport-Disabler') { - if (message === 'both') { - isDisabled = 'both'; - } - if (message === 'left') { - isDisabled = 'left'; - } - if (message === 'right') { - isDisabled = 'right'; - } - if (message === 'none') { - isDisabled = false; - } - } else if (channel === 'Hifi-Teleport-Ignore-Add' && !Uuid.isNull(message) && ignoredEntities.indexOf(message) === -1) { - ignoredEntities.push(message); - } else if (channel === 'Hifi-Teleport-Ignore-Remove' && !Uuid.isNull(message)) { - var removeIndex = ignoredEntities.indexOf(message); - if (removeIndex > -1) { - ignoredEntities.splice(removeIndex, 1); - } - } - } -}; - -Messages.subscribe('Hifi-Teleport-Disabler'); -Messages.subscribe('Hifi-Teleport-Ignore-Add'); -Messages.subscribe('Hifi-Teleport-Ignore-Remove'); -Messages.messageReceived.connect(handleTeleportMessages); - -}()); // END LOCAL_SCOPE