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https://github.com/HifiExperiments/overte.git
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re-write Agent to use new QCA infrastructure
This commit is contained in:
parent
3301796997
commit
182c69c7b8
2 changed files with 41 additions and 57 deletions
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@ -6,7 +6,9 @@
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// Copyright (c) 2013 HighFidelity, Inc. All rights reserved.
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// Copyright (c) 2013 HighFidelity, Inc. All rights reserved.
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//
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//
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#include <QtCore/QCoreApplication>
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#include <QtCore/QEventLoop>
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#include <QtCore/QEventLoop>
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#include <QtCore/QTimer>
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#include <QtNetwork/QNetworkAccessManager>
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#include <QtNetwork/QNetworkAccessManager>
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#include <QtNetwork/QNetworkRequest>
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#include <QtNetwork/QNetworkRequest>
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#include <QtNetwork/QNetworkReply>
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#include <QtNetwork/QNetworkReply>
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@ -17,19 +19,12 @@
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#include <VoxelConstants.h>
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#include <VoxelConstants.h>
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#include "Agent.h"
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#include "Agent.h"
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#include "voxels/VoxelScriptingInterface.h"
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Agent::Agent(const unsigned char* dataBuffer, int numBytes) :
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Agent::Agent(const unsigned char* dataBuffer, int numBytes) :
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Assignment(dataBuffer, numBytes),
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ThreadedAssignment(dataBuffer, numBytes)
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_shouldStop(false)
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{
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{
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}
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}
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void Agent::stop() {
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_shouldStop = true;
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}
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QScriptValue vec3toScriptValue(QScriptEngine *engine, const glm::vec3 &vec3) {
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QScriptValue vec3toScriptValue(QScriptEngine *engine, const glm::vec3 &vec3) {
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QScriptValue obj = engine->newObject();
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QScriptValue obj = engine->newObject();
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obj.setProperty("x", vec3.x);
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obj.setProperty("x", vec3.x);
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@ -44,6 +39,16 @@ void vec3FromScriptValue(const QScriptValue &object, glm::vec3 &vec3) {
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vec3.z = object.property("z").toVariant().toFloat();
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vec3.z = object.property("z").toVariant().toFloat();
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}
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}
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void Agent::processDatagram(const QByteArray& dataByteArray, const HifiSockAddr& senderSockAddr) {
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if (dataByteArray.data()[0] == PACKET_TYPE_VOXEL_JURISDICTION) {
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_voxelScriptingInterface.getJurisdictionListener()->queueReceivedPacket(senderSockAddr,
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(unsigned char*) dataByteArray.data(),
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dataByteArray.size());
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} else {
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NodeList::getInstance()->processNodeData(senderSockAddr, (unsigned char*) dataByteArray.data(), dataByteArray.size());
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}
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}
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void Agent::run() {
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void Agent::run() {
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NodeList* nodeList = NodeList::getInstance();
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NodeList* nodeList = NodeList::getInstance();
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nodeList->setOwnerType(NODE_TYPE_AGENT);
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nodeList->setOwnerType(NODE_TYPE_AGENT);
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@ -76,8 +81,7 @@ void Agent::run() {
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QScriptValue agentValue = engine.newQObject(this);
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QScriptValue agentValue = engine.newQObject(this);
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engine.globalObject().setProperty("Agent", agentValue);
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engine.globalObject().setProperty("Agent", agentValue);
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VoxelScriptingInterface voxelScripter;
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QScriptValue voxelScripterValue = engine.newQObject(&_voxelScriptingInterface);
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QScriptValue voxelScripterValue = engine.newQObject(&voxelScripter);
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engine.globalObject().setProperty("Voxels", voxelScripterValue);
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engine.globalObject().setProperty("Voxels", voxelScripterValue);
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QScriptValue treeScaleValue = engine.newVariant(QVariant(TREE_SCALE));
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QScriptValue treeScaleValue = engine.newVariant(QVariant(TREE_SCALE));
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@ -86,7 +90,7 @@ void Agent::run() {
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const unsigned int VISUAL_DATA_CALLBACK_USECS = (1.0 / 60.0) * 1000 * 1000;
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const unsigned int VISUAL_DATA_CALLBACK_USECS = (1.0 / 60.0) * 1000 * 1000;
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// let the VoxelPacketSender know how frequently we plan to call it
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// let the VoxelPacketSender know how frequently we plan to call it
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voxelScripter.getVoxelPacketSender()->setProcessCallIntervalHint(VISUAL_DATA_CALLBACK_USECS);
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_voxelScriptingInterface.getVoxelPacketSender()->setProcessCallIntervalHint(VISUAL_DATA_CALLBACK_USECS);
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qDebug() << "Downloaded script:" << scriptContents << "\n";
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qDebug() << "Downloaded script:" << scriptContents << "\n";
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QScriptValue result = engine.evaluate(scriptContents);
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QScriptValue result = engine.evaluate(scriptContents);
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@ -100,46 +104,40 @@ void Agent::run() {
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timeval startTime;
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timeval startTime;
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gettimeofday(&startTime, NULL);
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gettimeofday(&startTime, NULL);
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timeval lastDomainServerCheckIn = {};
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HifiSockAddr senderSockAddr;
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unsigned char receivedData[MAX_PACKET_SIZE];
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ssize_t receivedBytes;
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int thisFrame = 0;
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int thisFrame = 0;
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NodeList::getInstance()->startSilentNodeRemovalThread();
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QTimer* domainServerTimer = new QTimer(this);
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connect(domainServerTimer, SIGNAL(timeout()), this, SLOT(checkInWithDomainServerOrExit()));
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domainServerTimer->start(DOMAIN_SERVER_CHECK_IN_USECS / 1000);
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while (!_shouldStop) {
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QTimer* silentNodeTimer = new QTimer(this);
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connect(silentNodeTimer, SIGNAL(timeout()), nodeList, SLOT(removeSilentNodes()));
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// if we're not hearing from the domain-server we should stop running
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silentNodeTimer->start(NODE_SILENCE_THRESHOLD_USECS / 1000);
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if (NodeList::getInstance()->getNumNoReplyDomainCheckIns() == MAX_SILENT_DOMAIN_SERVER_CHECK_INS) {
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break;
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QTimer* pingNodesTimer = new QTimer(this);
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}
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connect(pingNodesTimer, SIGNAL(timeout()), nodeList, SLOT(pingInactiveNodes()));
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pingNodesTimer->start(PING_INACTIVE_NODE_INTERVAL_USECS / 1000);
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// send a check in packet to the domain server if DOMAIN_SERVER_CHECK_IN_USECS has elapsed
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if (usecTimestampNow() - usecTimestamp(&lastDomainServerCheckIn) >= DOMAIN_SERVER_CHECK_IN_USECS) {
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while (!_isFinished) {
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gettimeofday(&lastDomainServerCheckIn, NULL);
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NodeList::getInstance()->sendDomainServerCheckIn();
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}
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int usecToSleep = usecTimestamp(&startTime) + (thisFrame++ * VISUAL_DATA_CALLBACK_USECS) - usecTimestampNow();
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int usecToSleep = usecTimestamp(&startTime) + (thisFrame++ * VISUAL_DATA_CALLBACK_USECS) - usecTimestampNow();
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if (usecToSleep > 0) {
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if (usecToSleep > 0) {
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usleep(usecToSleep);
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usleep(usecToSleep);
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}
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}
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if (voxelScripter.getVoxelPacketSender()->voxelServersExist()) {
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QCoreApplication::processEvents();
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if (_voxelScriptingInterface.getVoxelPacketSender()->voxelServersExist()) {
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timeval thisSend = {};
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timeval thisSend = {};
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gettimeofday(&thisSend, NULL);
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gettimeofday(&thisSend, NULL);
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// allow the scripter's call back to setup visual data
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// allow the scripter's call back to setup visual data
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emit willSendVisualDataCallback();
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emit willSendVisualDataCallback();
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// release the queue of edit voxel messages.
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// release the queue of edit voxel messages.
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voxelScripter.getVoxelPacketSender()->releaseQueuedMessages();
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_voxelScriptingInterface.getVoxelPacketSender()->releaseQueuedMessages();
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// since we're in non-threaded mode, call process so that the packets are sent
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// since we're in non-threaded mode, call process so that the packets are sent
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voxelScripter.getVoxelPacketSender()->process();
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_voxelScriptingInterface.getVoxelPacketSender()->process();
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}
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}
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if (engine.hasUncaughtException()) {
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if (engine.hasUncaughtException()) {
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@ -147,21 +145,6 @@ void Agent::run() {
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qDebug() << "Uncaught exception at line" << line << ":" << engine.uncaughtException().toString() << "\n";
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qDebug() << "Uncaught exception at line" << line << ":" << engine.uncaughtException().toString() << "\n";
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}
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}
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while (nodeList->getNodeSocket().hasPendingDatagrams() &&
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(receivedBytes = nodeList->getNodeSocket().readDatagram((char*) receivedBytes,
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MAX_PACKET_SIZE,
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senderSockAddr.getAddressPointer(),
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senderSockAddr.getPortPointer()))
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&& packetVersionMatch(receivedData)) {
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if (receivedData[0] == PACKET_TYPE_VOXEL_JURISDICTION) {
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voxelScripter.getJurisdictionListener()->queueReceivedPacket(senderSockAddr,
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receivedData,
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receivedBytes);
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} else {
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NodeList::getInstance()->processNodeData(senderSockAddr, receivedData, receivedBytes);
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}
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}
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}
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}
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NodeList::getInstance()->stopSilentNodeRemovalThread();
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}
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}
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@ -15,23 +15,24 @@
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#include <QtCore/QObject>
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#include <QtCore/QObject>
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#include <QtCore/QUrl>
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#include <QtCore/QUrl>
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#include <Assignment.h>
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#include <ThreadedAssignment.h>
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class Agent : public Assignment {
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#include "voxels/VoxelScriptingInterface.h"
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class Agent : public ThreadedAssignment {
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Q_OBJECT
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Q_OBJECT
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public:
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public:
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Agent(const unsigned char* dataBuffer, int numBytes);
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Agent(const unsigned char* dataBuffer, int numBytes);
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void run();
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public slots:
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public slots:
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void stop();
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void run();
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void processDatagram(const QByteArray& dataByteArray, const HifiSockAddr& senderSockAddr);
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signals:
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signals:
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void willSendAudioDataCallback();
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void willSendAudioDataCallback();
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void willSendVisualDataCallback();
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void willSendVisualDataCallback();
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private:
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private:
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static QScriptValue AudioInjectorConstructor(QScriptContext *context, QScriptEngine *engine);
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VoxelScriptingInterface _voxelScriptingInterface;
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bool volatile _shouldStop;
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};
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};
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#endif /* defined(__hifi__Agent__) */
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#endif /* defined(__hifi__Agent__) */
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