diff --git a/libraries/render-utils/src/ssao_gather.slf b/libraries/render-utils/src/ssao_gather.slf index 1595678295..3e3b8e9120 100644 --- a/libraries/render-utils/src/ssao_gather.slf +++ b/libraries/render-utils/src/ssao_gather.slf @@ -20,8 +20,6 @@ // the source occlusion texture LAYOUT(binding=RENDER_UTILS_TEXTURE_SSAO_OCCLUSION) uniform sampler2DArray occlusionMaps; -layout(location=0) in vec4 varTexCoord0; - layout(location=0) out vec4 outFragColor; void main(void) {