mirror of
https://github.com/HifiExperiments/overte.git
synced 2025-08-16 13:00:12 +02:00
Add camera UI to camera tool
This commit is contained in:
parent
51a64650e4
commit
15389b5fce
1 changed files with 126 additions and 50 deletions
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@ -43,16 +43,6 @@ var easeOutCubic = function(t) {
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EASE_TIME = 0.5;
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var ORIENTATION_OVERLAY_SIZE = 30;
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var ORIENTATION_OVERLAY_HALF_SIZE = ORIENTATION_OVERLAY_SIZE / 2;
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var orientationOverlayPosition = {
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x: Window.innerWidth - 46,
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y: 46,
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};
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var orientationOverlay = OverlayGroup({
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position: orientationOverlayPosition,
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});
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function mergeObjects(obj1, obj2) {
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var newObj = {};
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for (key in obj1) {
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@ -253,12 +243,12 @@ CameraManager = function() {
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}
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that.mousePressEvent = function(event) {
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if (!that.enabled) return;
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if (cameraTool.mousePressEvent(event)) {
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return true;
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}
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if (!that.enabled) return;
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if (event.isRightButton || (event.isLeftButton && event.isControl && !event.isShifted)) {
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that.mode = MODE_ORBIT;
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} else if (event.isMiddleButton || (event.isLeftButton && event.isControl && event.isShifted)) {
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@ -299,16 +289,9 @@ CameraManager = function() {
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that.updateCamera();
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}
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that.updateOrientationOverlay = function() {
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var flip = Quat.fromPitchYawRollDegrees(0, 180, 0);
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orientationOverlay.setProperties({
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rotation: Quat.multiply(flip, Quat.inverse(Camera.orientation)),
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});
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}
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that.updateCamera = function() {
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if (!that.enabled || Camera.mode != "independent") {
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that.updateOrientationOverlay();
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cameraTool.update();
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return;
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}
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@ -330,7 +313,7 @@ CameraManager = function() {
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Camera.setOrientation(q);
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that.updateOrientationOverlay();
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cameraTool.update();
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}
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function normalizeDegrees(degrees) {
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@ -412,8 +395,68 @@ CameraTool = function(cameraManager) {
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var GREEN = { red: 26, green: 193, blue: 105 };
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var BLUE = { red: 0, green: 131, blue: 204 };
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var ORIENTATION_OVERLAY_SIZE = 20;
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var ORIENTATION_OVERLAY_HALF_SIZE = ORIENTATION_OVERLAY_SIZE / 2;
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var ORIENTATION_OVERLAY_CUBE_SIZE = 8,
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var ORIENTATION_OVERLAY_OFFSET = {
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x: 96,
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y: 30,
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}
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var UI_URL = "https://s3.amazonaws.com/uploads.hipchat.com/33953/231344/FYPfAu0teMAYhMF/camera-controls.svg",
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var UI_WIDTH = 128;
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var UI_HEIGHT = 61;
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var UI_PADDING = 10;
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var UI_BUTTON_WIDTH = 64;
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var UI_BUTTON_HEIGHT = 30;
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var UI_SUBIMAGE_FIRST_PERSON = {
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x: 0,
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y: 0,
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width: UI_WIDTH,
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height: UI_HEIGHT
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},
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var UI_SUBIMAGE_THIRD_PERSON = {
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x: 0,
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y: UI_HEIGHT,
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width: UI_WIDTH,
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height: UI_HEIGHT
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},
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var UI_SUBIMAGE_OTHER = {
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x: 0,
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y: UI_HEIGHT * 2,
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width: UI_WIDTH,
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height: UI_HEIGHT
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},
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var lastKnownWidth = Window.innerWidth;
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var uiPosition = {
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x: lastKnownWidth - UI_WIDTH - UI_PADDING,
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y: UI_PADDING,
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};
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var ui = Overlays.addOverlay("image", {
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imageURL: UI_URL,
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x: uiPosition.x,
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y: uiPosition.y,
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subImage: {
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x: 0,
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y: 0,
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width: UI_WIDTH,
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height: UI_HEIGHT
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},
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width: UI_WIDTH,
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height: UI_HEIGHT,
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alpha: 1.0,
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visible: true
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});
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var defaultCubeProps = {
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size: 8,
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size: ORIENTATION_OVERLAY_CUBE_SIZE,
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alpha: 1,
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color: { red: 255, green: 0, blue: 0 },
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solid: true,
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@ -431,30 +474,11 @@ CameraTool = function(cameraManager) {
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drawOnApplicationOverlay: true,
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};
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var padding = 40;
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var borderWidth = 4;
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var backgroundBorder = Overlays.addOverlay("text", {
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x: orientationOverlayPosition.x - (ORIENTATION_OVERLAY_HALF_SIZE + padding / 2 + borderWidth / 2),
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y: orientationOverlayPosition.y - (ORIENTATION_OVERLAY_HALF_SIZE + padding / 2 + borderWidth / 2),
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width: ORIENTATION_OVERLAY_SIZE + padding + borderWidth,
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height: ORIENTATION_OVERLAY_SIZE + padding + borderWidth,
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backgroundColor: { red: 192, green: 192, blue: 192 },
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text: "",
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alpha: 1.0,
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backgroundAlpha: 0.8,
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visible: true
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});
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var background = Overlays.addOverlay("text", {
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x: orientationOverlayPosition.x - (ORIENTATION_OVERLAY_HALF_SIZE + padding / 2),
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y: orientationOverlayPosition.y - (ORIENTATION_OVERLAY_HALF_SIZE + padding / 2),
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width: ORIENTATION_OVERLAY_SIZE + padding,
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height: ORIENTATION_OVERLAY_SIZE + padding,
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backgroundColor: { x: 0, y: 0, z: 0 },
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text: "",
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alpha: 1.0,
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backgroundAlpha: 0.9,
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visible: true
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var orientationOverlay = OverlayGroup({
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position: {
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x: uiPosition.x + ORIENTATION_OVERLAY_OFFSET.x,
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y: uiPosition.y + ORIENTATION_OVERLAY_OFFSET.y,
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}
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});
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var OOHS = ORIENTATION_OVERLAY_HALF_SIZE;
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@ -488,14 +512,37 @@ CameraTool = function(cameraManager) {
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Script.scriptEnding.connect(function() {
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orientationOverlay.destroy();
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Overlays.deleteOverlay(background);
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Overlays.deleteOverlay(backgroundBorder);
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Overlays.deleteOverlay(ui);
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});
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var flip = Quat.fromPitchYawRollDegrees(0, 180, 0);
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that.update = function() {
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orientationOverlay.setProperties({
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rotation: Quat.multiply(flip, Quat.inverse(Camera.orientation)),
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});
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if (Window.innerWidth != lastKnownWidth) {
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lastKnownWidth = Window.innerWidth;
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uiPosition = {
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x: lastKnownWidth - UI_WIDTH - UI_PADDING,
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y: UI_PADDING,
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};
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Overlays.editOverlay(ui, {
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x: uiPosition.x,
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y: uiPosition.y
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});
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orientationOverlay.setProperties({
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position: {
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x: uiPosition.x + ORIENTATION_OVERLAY_OFFSET.x,
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y: uiPosition.y + ORIENTATION_OVERLAY_OFFSET.y,
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}
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});
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}
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}
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that.mousePressEvent = function(event) {
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var clickedOverlay = Overlays.getOverlayAtPoint({x: event.x, y: event.y});
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print("Overlays: " + cubeX + ", " + cubeY);
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print("Clicked: " + clickedOverlay);
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if (clickedOverlay == cubeX) {
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targetPitch = 0;
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targetYaw = event.isLeftButton ? 90 : -90;
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@ -511,9 +558,38 @@ CameraTool = function(cameraManager) {
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targetYaw = event.isLeftButton ? 0 : 180;
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cameraManager.setTargetPitchYaw(targetPitch, targetYaw);
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return true;
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} else if (clickedOverlay == ui) {
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var x = event.x - uiPosition.x;
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var y = event.y - uiPosition.y;
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// Did we hit a button?
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if (x < UI_BUTTON_WIDTH) {
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if (y < UI_BUTTON_HEIGHT) {
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Camera.mode = "first person";
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} else {
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Camera.mode = "third person";
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}
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}
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return true;
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}
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};
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function updateMode() {
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var mode = Camera.mode;
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var subImage = UI_SUBIMAGE_OTHER;
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if (mode == "first person") {
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subImage = UI_SUBIMAGE_FIRST_PERSON;
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} else if (mode == "third person") {
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subImage = UI_SUBIMAGE_THIRD_PERSON;
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}
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Overlays.editOverlay(ui, { subImage: subImage });
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}
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Camera.modeUpdated.connect(updateMode);
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updateMode();
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that.setVisible = function(visible) {
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};
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