Disable move entity by arrows

This commit is contained in:
Ryan Huffman 2015-01-28 12:19:54 -08:00
parent 5633be0e92
commit 135c8c1bdf

View file

@ -856,23 +856,23 @@ Controller.keyReleaseEvent.connect(function (event) {
var delta = null;
var increment = event.isShifted ? grid.getMajorIncrement() : grid.getMinorIncrement();
if (event.text == 'UP') {
if (event.isControl || event.isAlt) {
delta = { x: 0, y: increment, z: 0 };
} else {
delta = { x: 0, y: 0, z: -increment };
}
} else if (event.text == 'DOWN') {
if (event.isControl || event.isAlt) {
delta = { x: 0, y: -increment, z: 0 };
} else {
delta = { x: 0, y: 0, z: increment };
}
} else if (event.text == 'LEFT') {
delta = { x: -increment, y: 0, z: 0 };
} else if (event.text == 'RIGHT') {
delta = { x: increment, y: 0, z: 0 };
}
// if (event.text == 'UP') {
// if (event.isControl || event.isAlt) {
// delta = { x: 0, y: increment, z: 0 };
// } else {
// delta = { x: 0, y: 0, z: -increment };
// }
// } else if (event.text == 'DOWN') {
// if (event.isControl || event.isAlt) {
// delta = { x: 0, y: -increment, z: 0 };
// } else {
// delta = { x: 0, y: 0, z: increment };
// }
// } else if (event.text == 'LEFT') {
// delta = { x: -increment, y: 0, z: 0 };
// } else if (event.text == 'RIGHT') {
// delta = { x: increment, y: 0, z: 0 };
// }
if (delta != null) {
// Adjust delta so that movements are relative to the current camera orientation