change nodeDeleted() to voxelDeleted() to improve readability

This commit is contained in:
ZappoMan 2013-09-30 15:50:31 -07:00
parent 865bb7555f
commit 0f74d4bda9
6 changed files with 6 additions and 6 deletions

View file

@ -98,7 +98,7 @@ VoxelSystem::VoxelSystem(float treeScale, int maxVoxels)
} }
void VoxelSystem::nodeDeleted(VoxelNode* node) { void VoxelSystem::voxelDeleted(VoxelNode* node) {
if (node->isKnownBufferIndex() && (node->getVoxelSystem() == this)) { if (node->isKnownBufferIndex() && (node->getVoxelSystem() == this)) {
freeBufferIndex(node->getBufferIndex()); freeBufferIndex(node->getBufferIndex());
} }

View file

@ -109,7 +109,7 @@ public:
CoverageMapV2 myCoverageMapV2; CoverageMapV2 myCoverageMapV2;
CoverageMap myCoverageMap; CoverageMap myCoverageMap;
virtual void nodeDeleted(VoxelNode* node); virtual void voxelDeleted(VoxelNode* node);
virtual void nodeAdded(Node* node); virtual void nodeAdded(Node* node);
virtual void nodeKilled(Node* node); virtual void nodeKilled(Node* node);

View file

@ -420,6 +420,6 @@ void VoxelNode::removeDeleteHook(VoxelNodeDeleteHook* hook) {
void VoxelNode::notifyDeleteHooks() { void VoxelNode::notifyDeleteHooks() {
for (int i = 0; i < _hooks.size(); i++) { for (int i = 0; i < _hooks.size(); i++) {
_hooks[i]->nodeDeleted(this); _hooks[i]->voxelDeleted(this);
} }
} }

View file

@ -25,7 +25,7 @@ typedef unsigned char rgbColor[3];
// Callers who want delete hook callbacks should implement this class // Callers who want delete hook callbacks should implement this class
class VoxelNodeDeleteHook { class VoxelNodeDeleteHook {
public: public:
virtual void nodeDeleted(VoxelNode* node) = 0; virtual void voxelDeleted(VoxelNode* node) = 0;
}; };
class VoxelNode { class VoxelNode {

View file

@ -127,7 +127,7 @@ void VoxelNodeBag::remove(VoxelNode* node) {
} }
void VoxelNodeBag::nodeDeleted(VoxelNode* node) { void VoxelNodeBag::voxelDeleted(VoxelNode* node) {
remove(node); // note: remove can safely handle nodes that aren't in it, so we don't need to check contains() remove(node); // note: remove can safely handle nodes that aren't in it, so we don't need to check contains()
} }

View file

@ -34,7 +34,7 @@ public:
static void voxelNodeDeleteHook(VoxelNode* node, void* extraData); static void voxelNodeDeleteHook(VoxelNode* node, void* extraData);
virtual void nodeDeleted(VoxelNode* node); virtual void voxelDeleted(VoxelNode* node);
private: private: