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Revert 'dynamicChanged' to be a 'misc' physics property
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@ -1825,13 +1825,13 @@ bool EntityItemProperties::hasTerseUpdateChanges() const {
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}
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bool EntityItemProperties::hasDynamicPhysicsChanges() const {
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return _dynamicChanged || _velocityChanged || _angularVelocityChanged || _accelerationChanged;
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return _velocityChanged || _angularVelocityChanged || _accelerationChanged;
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}
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bool EntityItemProperties::hasMiscPhysicsChanges() const {
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return _gravityChanged || _dimensionsChanged || _densityChanged || _frictionChanged
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|| _restitutionChanged || _dampingChanged || _angularDampingChanged || _registrationPointChanged ||
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_compoundShapeURLChanged || _collisionlessChanged || _collisionMaskChanged ||
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_compoundShapeURLChanged || _dynamicChanged || _collisionlessChanged || _collisionMaskChanged ||
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_rotationChanged || _positionChanged;
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}
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